#include "impl.hpp" #include "compat/assert.hpp" #include "loader/scenery.hpp" #include "loader/vobj-info.hpp" #include #include #ifdef __GNUG__ #pragma GCC diagnostic ignored "-Walloca" #endif namespace floormat::loader_detail { StringView loader_impl::shader(StringView filename) noexcept { if (!shader_res) shader_res = Optional(InPlaceInit, "floormat/shaders"); auto ret = shader_res->getString(filename); if (ret.isEmpty()) fm_abort("can't find shader resource '%s'", filename.cbegin()); return ret; } loader_impl::loader_impl() { system_init(); set_application_working_directory(); } loader_impl::~loader_impl() = default; void loader_impl::ensure_plugins() { if (importer_plugins) return; importer_plugins.emplace(); image_importer = importer_plugins->loadAndInstantiate("StbImageImporter"); tga_importer = importer_plugins->loadAndInstantiate("TgaImporter"); fm_assert(image_importer); fm_assert(tga_importer); } } // namespace floormat::loader_detail