#include "world.hpp" #include "tile.hpp" #include "global-coords.hpp" #include namespace floormat { NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE(chunk_coords, x, y) struct global_coords_ final { chunk_coords chunk; local_coords local; }; NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE(global_coords_, chunk, local) } // namespace floormat namespace nlohmann { using namespace floormat; void adl_serializer::to_json(json& j, const chunk_coords& val) { using nlohmann::to_json; to_json(j, val); } void adl_serializer::from_json(const json& j, chunk_coords& val) { using nlohmann::from_json; from_json(j, val); } void adl_serializer::to_json(json& j, const global_coords& val) { using nlohmann::to_json; to_json(j, global_coords_{val.chunk(), val.local()}); } void adl_serializer::from_json(const json& j, global_coords& val) { using nlohmann::from_json; global_coords_ x; from_json(j, x); val = {x.chunk, x.local}; } } // namespace nlohmann