#pragma once #include "compat/defs.hpp" #include "scenery.hpp" #include "anim.hpp" #include #include #include #include #include #include namespace Corrade::Containers { class BitArray; template class BasicBitArrayView; typedef BasicBitArrayView BitArrayView; typedef BasicBitArrayView MutableBitArrayView; } // namespace Corrade::Containers namespace floormat { struct anim_atlas final { using texcoords = std::array; using quad = std::array; anim_atlas() noexcept; anim_atlas(String name, const ImageView2D& tex, anim_def info); ~anim_atlas() noexcept; anim_atlas(anim_atlas&&) noexcept; anim_atlas& operator=(anim_atlas&&) noexcept; StringView name() const noexcept; GL::Texture2D& texture() noexcept; const anim_def& info() const noexcept; const anim_group& group(rotation r) const; const anim_frame& frame(rotation r, size_t frame) const; texcoords texcoords_for_frame(rotation r, size_t frame, bool mirror) const noexcept; quad frame_quad(const Vector3& center, rotation r, size_t frame) const noexcept; BitArrayView bitmask() const; [[nodiscard]] rotation next_rotation_from(rotation r) const noexcept; [[nodiscard]] rotation prev_rotation_from(rotation r) const noexcept; [[nodiscard]] bool check_rotation(rotation r) const noexcept; rotation first_rotation() const noexcept; fm_DECLARE_DELETED_COPY_ASSIGNMENT(anim_atlas); static void make_bitmask_(const ImageView2D& tex, BitArray& array); static BitArray make_bitmask(const ImageView2D& tex); private: String _name; BitArray _bitmask; anim_def _info; std::array _group_indices = { 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, }; GL::Texture2D _tex; static decltype(_group_indices) make_group_indices(const anim_def& anim) noexcept; static uint8_t rotation_to_index(StringView name); }; } // namespace floormat