#include "critter-script.inl" #include "compat/assert.hpp" namespace floormat { namespace { CORRADE_ALWAYS_INLINE void touch_ptr(const std::shared_ptr& p) { (void)p; #if fm_ASAN volatile char foo = *reinterpret_cast(&*p); (void)foo; //#else // fm_debug_assert(p); #endif } struct empty_critter_script final : critter_script { empty_critter_script(); void on_init(const std::shared_ptr& c) override; void on_update(const std::shared_ptr& c, size_t& i, const Ns& dt) override; void on_destroy(const std::shared_ptr& c, script_destroy_reason reason) override; void delete_self() noexcept override; }; empty_critter_script::empty_critter_script() : critter_script{nullptr} {} void empty_critter_script::on_init(const std::shared_ptr& p) { touch_ptr(p); } void empty_critter_script::on_update(const std::shared_ptr& p, size_t&, const Ns&) { touch_ptr(p); } void empty_critter_script::on_destroy(const std::shared_ptr& p, script_destroy_reason) { touch_ptr(p); } void empty_critter_script::delete_self() noexcept {} empty_critter_script empty_script_ = {}; } // namespace critter_script* const critter_script::empty_script = &empty_script_; critter_script::critter_script(const std::shared_ptr&) {} critter_script::~critter_script() noexcept {} template class Script; } // namespace floormat