#pragma once #include "local-coords.hpp" #include "compat/assert.hpp" #include #include #include #include namespace floormat { struct chunk_coords final { int16_t x = 0, y = 0; constexpr bool operator==(const chunk_coords& other) const noexcept = default; template requires (std::is_floating_point_v || std::is_integral_v && (sizeof(T) > sizeof(x) || std::is_same_v>)) explicit constexpr operator Math::Vector2() const noexcept { return Math::Vector2(T(x), T(y)); } template requires (std::is_floating_point_v || std::is_integral_v && (sizeof(T) > sizeof(x) || std::is_same_v>)) explicit constexpr operator Math::Vector3() const noexcept { return Math::Vector3(T(x), T(y), T(0)); } constexpr Vector2i operator-(chunk_coords other) const noexcept { return Vector2i{x - other.x, y - other.y }; } }; struct chunk_coords_ final { int16_t x = 0, y = 0; int8_t z = 0; constexpr chunk_coords_() noexcept = default; constexpr chunk_coords_(int16_t x, int16_t y, int8_t z) noexcept : x{x}, y{y}, z{z} {} constexpr chunk_coords_(chunk_coords c, int8_t z) noexcept : x{c.x}, y{c.y}, z{z} {} constexpr bool operator==(const chunk_coords_&) const noexcept = default; template constexpr chunk_coords_ operator+(Math::Vector2 off) const noexcept { return { int16_t(x + int{off.x()}), int16_t(y + int{off.y()}), z }; } template constexpr chunk_coords_ operator-(Math::Vector2 off) const noexcept { return { int16_t(x - int{off.x()}), int16_t(y - int{off.y()}), z }; } template constexpr chunk_coords_ operator+(Math::Vector3 off) const noexcept { return { int16_t(x + int{off.x()}), int16_t(y + int{off.y()}), int8_t(z + int{off.z()}) }; } template constexpr chunk_coords_ operator-(Math::Vector3 off) const noexcept { return { int16_t(x - int{off.x()}), int16_t(y - int{off.y()}), int8_t(z - int{off.z()}) }; } template constexpr chunk_coords_& operator+=(Math::Vector2 off) noexcept { x = int16_t(x + int{off.x()}); y = int16_t(y + int{off.y()}); z = int8_t(z + off.z()); return *this; } template constexpr chunk_coords_& operator-=(Math::Vector2 off) noexcept { x = int16_t(x - int{off.x()}); y = int16_t(y - int{off.y()}); z = int8_t(z - off.z()); return *this; } constexpr Vector3i operator-(chunk_coords_ other) const noexcept { return Vector3i{x - other.x, y - other.y, z - other.z}; } explicit operator chunk_coords() const noexcept { return chunk_coords{x, y}; } }; constexpr inline int8_t chunk_z_min = -1, chunk_z_max = 14; struct global_coords final { using u0 = std::integral_constant; using s0 = std::integral_constant; using z0 = std::integral_constant; using z_mask = std::integral_constant; uint32_t x = u0::value<<4|z0::value<<20, y = u0::value<<4; constexpr global_coords() noexcept = default; constexpr global_coords(chunk_coords c, local_coords xy, int8_t z) noexcept : x{ uint32_t((c.x + s0::value) << 4) | (xy.x & 0x0f) | uint32_t(((int)z + z0::value) & 0x0f) << 20 }, y{ uint32_t((c.y + s0::value) << 4) | (xy.y & 0x0f) } {} constexpr global_coords(uint32_t x, uint32_t y, std::nullptr_t) noexcept : x{x}, y{y} {} constexpr global_coords(int32_t x, int32_t y, int8_t z) noexcept : x{uint32_t(x + (s0::value<<4)) | uint32_t(((z + z0::value) & 0x0f) << 20)}, y{uint32_t(y + (s0::value<<4))} {} constexpr global_coords(chunk_coords_ c, local_coords xy) noexcept : global_coords{chunk_coords{c.x, c.y}, xy, c.z} {} constexpr local_coords local() const noexcept; constexpr chunk_coords chunk() const noexcept; constexpr int8_t z() const noexcept; constexpr Vector2i to_signed() const noexcept; constexpr Vector3i to_signed3() const noexcept; constexpr bool operator==(const global_coords& other) const noexcept = default; constexpr global_coords operator+(Vector2i vec) const noexcept; constexpr global_coords operator-(Vector2i vec) const noexcept; constexpr global_coords& operator+=(Vector2i vec) noexcept; constexpr global_coords& operator-=(Vector2i vec) noexcept; constexpr Vector2i operator-(global_coords other) const noexcept; }; constexpr local_coords global_coords::local() const noexcept { return { uint8_t(x & 0x0f), uint8_t(y & 0x0f), }; } constexpr chunk_coords global_coords::chunk() const noexcept { return { int16_t(int32_t(((x & ~z_mask::value)>>4) - u0::value)), int16_t(int32_t((y>>4) - u0::value)), }; } constexpr int8_t global_coords::z() const noexcept { return ((x >> 20) & 0x0f) - z0::value; } constexpr Vector2i global_coords::to_signed() const noexcept { return { int32_t((x & ~z_mask::value) - (s0::value<<4)), int32_t(y - (s0::value<<4)), }; } constexpr Vector3i global_coords::to_signed3() const noexcept { return Vector3i(to_signed(), z()); } constexpr global_coords global_coords::operator+(Vector2i vec) const noexcept { return { uint32_t((int64_t)x+vec[0]), uint32_t((int64_t)y+vec[1]), nullptr }; } constexpr global_coords& global_coords::operator+=(Vector2i vec) noexcept { x = uint32_t((int64_t)x+vec[0]); y = uint32_t((int64_t)y+vec[1]); return *this; } constexpr global_coords global_coords::operator-(Vector2i vec) const noexcept { return { uint32_t((int64_t)x-vec[0]), uint32_t((int64_t)y-vec[1]), nullptr }; } constexpr global_coords& global_coords::operator-=(Vector2i vec) noexcept { x = uint32_t((int64_t)x-vec[0]); y = uint32_t((int64_t)y-vec[1]); return *this; } constexpr Vector2i global_coords::operator-(global_coords other) const noexcept { return to_signed() - other.to_signed(); } } // namespace floormat