#include "point.inl" #include "tile-constants.hpp" namespace floormat { Debug& operator<<(Debug& dbg, const point& pt) { dbg << ""; const auto flags = dbg.flags(); dbg.setFlags(flags | Debug::Flag::NoSpace); auto c = Vector3i(pt.chunk3()); auto t = Vector2i(pt.local()); auto o = pt.offset(); dbg << "point{"; dbg << "{" << c.x() << "," << c.y() << "," << c.z() << "},"; dbg << "{" << t.x() << "," << t.y() << "},"; dbg << "{" << o.x() << "," << o.y() << "}}"; dbg.setFlags(flags); return dbg; } namespace { constexpr auto Ch = iTILE_SIZE2 * TILE_MAX_DIM; static_assert(point::distance_l2( point{{ 1, 2, 0}, {3, 4}, {32, 32}}, point{{ 0, 0, 0}, {0, 0}, {32, 32}} ) == (uint32_t)Math::abs((Vector2i(1, 2)*Ch + Vector2i{3, 4} * iTILE_SIZE2 + Vector2i{0, 0}).sum())); static_assert(point::distance_l2( point{{ 0, 0, 0}, {0, 0}, {30, 30}}, point{{ 1, 2, 0}, {3, 4}, {31, 31}} ) == (uint32_t)Math::abs((Vector2i(1, 2)*Ch + Vector2i{3, 4} * iTILE_SIZE2 + Vector2i{1, 1}).sum())); static_assert(point::distance_l2( point{{ 2, 3, 0}, {4, 5}, {32, 32}}, point{{ 1, 2, 0}, {3, 4}, {31, 31}} ) == (uint32_t)Math::abs((Vector2i(1, 1)*Ch + Vector2i{1, 1} * iTILE_SIZE2 + Vector2i{1, 1}).sum())); static_assert(point::distance_l2( point{{ 1, 2, 0}, {3, 4}, {31, 31}}, point{{ 2, 3, 0}, {4, 5}, {32, 32}} ) == (uint32_t)Math::abs((Vector2i(1, 1)*Ch + Vector2i{1, 1} * iTILE_SIZE2 + Vector2i{1, 1}).sum())); namespace krap { constexpr auto T = iTILE_SIZE2; using V2 = Vector2i; using P = point; static_assert(P{{}, {}, {}} - P{{}, {}, {}} == V2{}); static_assert(P{{}, {}, {}} - P{{}, {1, 0}, {}} == T * V2{-1, 0} ); static_assert(P{{}, {2, 3}, {}} - P{{}, {4, 6}, {}} == T * V2{-2, -3} ); static_assert(P{{}, {6, 4}, {}} - P{{}, {2, 3}, {}} == T * V2{4, 1} ); static_assert(P{{7, 8, 0}, {6, 4}, {}} - P{{}, {2, 3}, {}} == T * V2{4, 1} + Ch * V2{7, 8} ); static_assert(P{{7, 8, 0}, {6, 4}, {}} - P{{9, -11, 0}, {2, 3}, {}} == T * V2{4, 1} + Ch * V2{-2, 19} ); static_assert(P{{7, 8, 1}, {6, 4}, {24, 16}} - P{{9, -11, 1}, {2, 3}, {-16, 24}} == T * V2{4, 1} + Ch * V2{-2, 19} + V2{40, -8} ); } // namespace krap } // namespace } // namespace floormat