#pragma once #include #include namespace floormat { constexpr inline uint32_t TILE_MAX_DIM = 16; constexpr inline size_t TILE_COUNT = size_t{TILE_MAX_DIM}*size_t{TILE_MAX_DIM}; constexpr inline auto TILE_MAX_DIM20d = Magnum::Math::Vector3 { TILE_MAX_DIM, TILE_MAX_DIM, 0 }; constexpr inline auto iTILE_SIZE = Magnum::Math::Vector3 { 64, 64, 192 }; constexpr inline auto iTILE_SIZE2 = Magnum::Math::Vector2 { iTILE_SIZE.x(), iTILE_SIZE.y() }; constexpr inline auto TILE_SIZE = Magnum::Math::Vector3 { iTILE_SIZE }; constexpr inline auto dTILE_SIZE = Magnum::Math::Vector3 { iTILE_SIZE }; constexpr inline auto TILE_SIZE2 = Magnum::Math::Vector2 { iTILE_SIZE2 }; constexpr inline auto TILE_SIZE20 = Magnum::Math::Vector3 { (float)iTILE_SIZE.x(), (float)iTILE_SIZE.y(), 0 }; } // namespace floormat