#pragma once #include "compat/defs.hpp" #include "src/rotation.hpp" #include "src/pass-mode.hpp" #include "wall-defs.hpp" #include #include #include #include #include #include #include namespace floormat { class wall_atlas; } namespace floormat::Wall { uint8_t direction_index_from_name(StringView s) noexcept(false); StringView direction_index_to_name(size_t i) noexcept(false); struct Frame { Vector2ui offset = { (unsigned)-1, (unsigned)-1 }, size; bool operator==(const Frame&) const noexcept; }; struct Group { uint32_t index = (uint32_t)-1, count = 0; Vector2ui pixel_size; Color4 tint_mult{1,1,1,1}; uint8_t from_rotation = (uint8_t)-1; bool mirrored : 1 = false, default_tint : 1 = true, is_defined : 1 = false; //bool is_empty() const noexcept { return count == 0; } bool operator==(const Group&) const noexcept; }; struct Direction { using memfn_ptr = Group Direction::*; struct member_tuple { StringView name; memfn_ptr member; Group_ tag; }; Group wall{}, side{}, top{}, corner{}; const Group& group(Group_ i) const; const Group& group(size_t i) const; Group& group(Group_ i); Group& group(size_t i); bool operator==(const Direction&) const noexcept; static constexpr inline member_tuple groups[] = { { "wall"_s, &Direction::wall, Group_::wall }, { "side"_s, &Direction::side, Group_::side }, { "top"_s, &Direction::top, Group_::top }, { "corner"_s, &Direction::corner, Group_::corner }, }; static_assert(std::size(groups) == (size_t)Group_::COUNT); static constexpr inline member_tuple groups_for_draw[] = { { "wall"_s, &Direction::wall, Group_::wall }, { "side"_s, &Direction::side, Group_::side }, { "top"_s, &Direction::top, Group_::top }, }; }; struct Info { String name; unsigned depth = 0; pass_mode passability = pass_mode::blocked; bool operator==(const Info&) const noexcept; }; struct DirArrayIndex { uint8_t val = (uint8_t)-1; explicit operator bool() const { return val != (uint8_t)-1; } bool operator==(const DirArrayIndex&) const noexcept; }; void resolve_wall_rotations(Array& dirs, const std::array& map) noexcept(false); } // namespace floormat::Wall namespace floormat { struct wall_atlas_def final { bool operator==(const wall_atlas_def&) const noexcept; Wall::Info header; Array frames; Array direction_array; std::array direction_map; std::bitset direction_mask{0}; static wall_atlas_def deserialize(StringView filename); void serialize(StringView filename) const; static void serialize(StringView filename, const Wall::Info& header, ArrayView frames, ArrayView dir_array, std::array dir_map); }; class wall_atlas final { using Frame = Wall::Frame; using Group = Wall::Group; using Direction_ = Wall::Direction_; using Direction = Wall::Direction; using Info = Wall::Info; using Group_ = Wall::Group_; using DirArrayIndex = Wall::DirArrayIndex; Array _dir_array; Array _frame_array; Info _info; String _path; Vector2ui _image_size; GL::Texture2D _texture; std::array _direction_map; Direction* get_Direction(Direction_ num) const; public: fm_DECLARE_DEFAULT_MOVE_ASSIGNMENT_(wall_atlas); wall_atlas() noexcept; ~wall_atlas() noexcept; wall_atlas(wall_atlas_def def, String path, const ImageView2D& img); void serialize(StringView filename) const; const Group* group(Direction_ dir, Group_ group) const; const Group* group(size_t dir, size_t group) const; const Group* group(size_t dir, Group_ tag) const; const Group* group(const Direction& dir, Group_ group) const; const Direction* direction(size_t dir) const; const Direction* direction(Direction_ dir) const; const Direction& calc_direction(Direction_ dir) const; uint8_t direction_count() const; ArrayView frames(const Group& a) const; ArrayView frames(Direction_ dir, Group_ g) const noexcept(false); ArrayView raw_frame_array() const; unsigned depth() const { return _info.depth; } // todo use it in more places const Info& info() const { return _info; } StringView name() const { return _info.name; } //StringView path() const { return _path; } GL::Texture2D& texture(); Vector2ui image_size() const; static size_t enum_to_index(enum rotation x); static Vector2ui expected_size(unsigned depth, Group_ group); struct dir_tuple { StringView name; Direction_ direction; }; static constexpr dir_tuple directions[] = { { "n"_s, Direction_::N }, { "w"_s, Direction_::W }, }; }; } // namespace floormat