#include "app.hpp" #include "compat/assert.hpp" #include "loader/loader.hpp" #include "src/tile-atlas.hpp" #include "loader/wall-info.hpp" namespace floormat { void test_app::test_loader() { (void)loader.tile_atlases("wall.json", pass_mode::blocked); (void)loader.tile_atlases("floor.json", pass_mode::pass); fm_assert(loader.tile_atlas("texel")->pass_mode() == pass_mode::blocked); fm_assert(loader.tile_atlas("metal1")->pass_mode() == pass_mode::pass); loader.sceneries(); for (StringView name : loader.anim_atlas_list()) loader.anim_atlas(name); (void)loader.wall_atlas_list(); #if 0 for (const auto& info : loader.wall_atlas_list()) (void)loader.wall_atlas(info.name); #endif } } // namespace floormat