#include "app.hpp" #include "compat/assert.hpp" #include "loader/loader.hpp" #include "src/world.hpp" #include "src/scenery.hpp" #include "src/path-search.hpp" namespace floormat { namespace { void test_bbox() { static constexpr auto is_passable_1 = [](chunk& c, path_search::bbox bb) { return path_search::is_passable_1(c, bb.min, bb.max, (object_id)-1); }; static constexpr auto is_passable = [](world& w, chunk_coords_ ch, path_search::bbox bb) { return path_search::is_passable(w, ch, bb.min, bb.max, (object_id)-1); }; static constexpr auto bbox = [](Vector2i coord, rotation r) { return path_search::make_neighbor_tile_bbox(coord, {}, r); }; constexpr auto neighbor_tiles = [](world& w, chunk_coords_ ch, Vector2i pos) { return path_search::get_walkable_neighbor_tiles(w, {ch, pos}, {}, (object_id)-1); }; const auto metal2 = loader.tile_atlas("metal2", {2, 2}, pass_mode::blocked); const auto table = loader.scenery("table1"); { constexpr auto coord1 = chunk_coords_{10, 11, 0}, coord2 = chunk_coords_{10, 12, 0}; constexpr auto _15 = TILE_MAX_DIM-1; using enum rotation; { auto w = world(); [[maybe_unused]] auto& c12 = w[coord2]; [[maybe_unused]] auto& c11 = w[coord1]; c12[{0, 0}].wall_north() = {metal2, 0}; fm_assert( !is_passable_1(c12, bbox({}, N)) ); fm_assert( is_passable_1(c12, bbox({}, E)) ); fm_assert( is_passable_1(c12, bbox({}, S)) ); fm_assert( is_passable_1(c12, bbox({}, W)) ); fm_assert( is_passable(w, coord1, bbox({0, _15}, N)) ); fm_assert( is_passable(w, coord1, bbox({0, _15}, E)) ); fm_assert( !is_passable(w, coord1, bbox({0, _15}, S)) ); fm_assert( is_passable(w, coord1, bbox({0, _15}, W)) ); } } { using enum rotation; constexpr auto C = rotation_COUNT; constexpr auto ch = chunk_coords_{21, 22, 0}; auto w = world(); auto& c = w[ch]; c[{8, 7}].wall_north() = {metal2,0}; c[{8, 9}].wall_north() = {metal2,0}; fm_assert( is_passable_1(c, bbox({8, 6}, N)) ); fm_assert( !is_passable_1(c, bbox({8, 6}, S)) ); fm_assert( !is_passable_1(c, bbox({8, 7}, N)) ); fm_assert( is_passable_1(c, bbox({8, 8}, N)) ); fm_assert( is_passable_1(c, bbox({8, 8}, E)) ); fm_assert( !is_passable_1(c, bbox({8, 8}, S)) ); fm_assert( is_passable_1(c, bbox({8, 8}, W)) ); fm_assert(neighbor_tiles(w, ch, {8, 8}).size == 3); c[{8, 8}].wall_north() = {metal2,0}; c.mark_passability_modified(); fm_assert( is_passable_1(c, bbox({8, 8}, C)) ); fm_assert( !is_passable_1(c, bbox({8, 7}, S)) ); fm_assert( !is_passable_1(c, bbox({8, 8}, N)) ); fm_assert( is_passable_1(c, bbox({8, 8}, E)) ); fm_assert( !is_passable_1(c, bbox({8, 8}, S)) ); fm_assert( is_passable_1(c, bbox({8, 8}, W)) ); fm_assert(neighbor_tiles(w, ch, {8, 8}).size == 2); } { using enum rotation; constexpr auto ch = chunk_coords_{0, 0, 0}; auto w = world(); auto& c = test_app::make_test_chunk(w, ch); constexpr auto is_passable_NESW = [](chunk& c, Vector2i coord, std::array dirs) { fm_assert(is_passable_1(c, bbox(coord, N)) == dirs[0]); fm_assert(is_passable_1(c, bbox(coord, E)) == dirs[1]); fm_assert(is_passable_1(c, bbox(coord, S)) == dirs[2]); fm_assert(is_passable_1(c, bbox(coord, W)) == dirs[3]); }; is_passable_NESW(c, {8, 8}, { false, false, false, false }); is_passable_NESW(c, {8, 9}, { false, true, true, true }); is_passable_NESW(c, {2, 4}, { true, false, true, true }); is_passable_NESW(c, {4, 4}, { true, true, true, false }); fm_assert(neighbor_tiles(w, ch, {8, 8}).size == 0); fm_assert(neighbor_tiles(w, ch, {8, 9}).size == 3); fm_assert(neighbor_tiles(w, ch, {2, 4}).size == 3); fm_assert(neighbor_tiles(w, ch, {4, 4}).size == 3); } { constexpr auto ch = chunk_coords_{}; auto w = world(); auto& c = w[ch]; constexpr size_t K = 8; const auto wall = tile_image_proto{metal2, 0}; c[{0, 0}].wall_north() = wall; c[{0, 0}].wall_west() = wall; c[{K, K }].wall_north() = { metal2, 0 }; c[{K, K }].wall_west() = { metal2, 0 }; c[{K, K+1}].wall_north() = { metal2, 0 }; c[{K+1, K }].wall_west() = { metal2, 0 }; path_search search; search.ensure_allocated({}, {}); search.fill_cache_(w, {0, 0, 0}, {}, {}); static constexpr auto c_idx = [](path_search& search, chunk_coords ch) { auto ch_ = Vector2i(ch) - search.cache.start; return ch_.y()*search.cache.size.x() + ch_.x(); }; static constexpr auto t_idx = [](local_coords tile) constexpr { return (size_t)tile.y * TILE_MAX_DIM + (size_t)tile.x; }; constexpr auto check_N = [&](path_search& search, chunk_coords ch, local_coords tile) { return search.cache.array[c_idx(search, ch)].can_go_north[t_idx(tile)]; }; constexpr auto check_W = [&](path_search& search, chunk_coords ch, local_coords tile) { return search.cache.array[c_idx(search, ch)].can_go_west[t_idx(tile)]; }; fm_assert( check_W(search, {}, {0, 0 } )); fm_assert( check_N(search, {}, {0, 0 } )); fm_assert( check_W(search, {}, {K-1, K } )); fm_assert( check_N(search, {}, {K-1, K } )); fm_assert( check_W(search, {}, {K, K-1} )); fm_assert( check_N(search, {}, {K, K-1} )); fm_assert( !check_N(search, {}, {K, K } )); fm_assert( !check_W(search, {}, {K, K } )); fm_assert( !check_W(search, {}, {K+1, K } )); fm_assert( check_N(search, {}, {K+1, K } )); fm_assert( !check_N(search, {}, {K, K+1} )); fm_assert( check_W(search, {}, {K, K+1} )); fm_assert( check_N(search, {}, {K+2, K } )); fm_assert( check_W(search, {}, {K+2, K } )); fm_assert( check_N(search, {}, {K, K+2} )); fm_assert( check_W(search, {}, {K, K+2} )); } } } // namespace void test_app::test_path_search() { test_bbox(); } } // namespace floormat