#include "app.hpp" #include "src/world.hpp" #include "src/critter.hpp" #include "src/RTree.hpp" #include "src/nanosecond.inl" #include "loader/loader.hpp" namespace floormat { namespace { critter_proto make_critter_proto() { critter_proto proto; proto.atlas = loader.anim_atlas("npc-walk", loader.ANIM_PATH); proto.name = "critter"_s; proto.speed = 1; proto.playable = true; proto.offset = {}; proto.bbox_offset = {}; proto.bbox_size = Vector2ub(tile_size_xy/2); return proto; } void test1() { auto w = world(); constexpr auto ch = chunk_coords_{0, 0, 0}; constexpr auto ch2 = chunk_coords_{2, 2, 0}; constexpr auto pos = global_coords{ch, {0, 0}}; constexpr auto pos2 = global_coords{ch2, {0, 0}}; auto& c = w[ch]; auto& c2 = w[ch2]; fm_assert(c.rtree()->Count() == 0); auto C = w.make_object(w.make_id(), pos, make_critter_proto()); fm_assert(C->offset == Vector2b{}); fm_assert(c.objects().size() == 1); fm_assert(c.rtree()->Count() == 1); fm_assert(c2.rtree()->Count() == 0); auto index = C->index(); C->teleport_to(index, pos, {1, 2}, rotation::N); fm_assert(C->offset == Vector2b{1, 2}); fm_assert(c.rtree()->Count() == 1); fm_assert(c2.rtree()->Count() == 0); C->teleport_to(index, pos2, {}, rotation::N); fm_assert(c.objects().size() == 0); fm_assert(c.rtree()->Count() == 0); fm_assert(c2.rtree()->Count() == 1); (void)index; } void test2() { auto w = world(); constexpr auto ch = chunk_coords_{0, 0, 0}; constexpr auto pos = global_coords{ch, {0, 0}}; constexpr auto ch2 = chunk_coords_{-1, 0, 0}; auto& c = w[ch]; auto& c2 = w[ch2]; fm_assert(c.rtree()->Count() == 0); auto C = w.make_object(w.make_id(), pos, make_critter_proto()); fm_assert(C->offset == Vector2b{}); fm_assert(c.objects().size() == 1); fm_assert(c.rtree()->Count() == 1); auto index = C->index(); bool moved = false; c.ensure_passability(); for (int i = 0; i < 60*2; i++) { constexpr auto dt = Ns{Seconds / 60}; auto dtʹ = dt; auto result = C->move_toward(index, dtʹ, {{-10, 0, 0}, {}, {}}); fm_assert(!result.blocked); moved |= result.moved; fm_assert(!c.is_passability_modified()); auto cnt = c.rtree()->Count(), cnt2 = c2.rtree()->Count(); fm_assert(cnt <= 1); fm_assert(cnt2 <= 1); fm_assert_not_equal(cnt, cnt2); } fm_assert(moved); fm_assert_equal(ch2, C->coord.chunk3()); fm_assert_equal(0, c.rtree()->Count()); fm_assert_equal(1, c2.rtree()->Count()); } } // namespace void Test::test_rtree() { test1(); test2(); } } // namespace floormat