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#pragma once
#include "defs.hpp"
#include <string>
#include <array>
#include <vector>
#include <Magnum/Magnum.h>
#include <Magnum/Math/Vector2.h>
namespace std::filesystem { class path; }
struct anim_frame final
{
Magnum::Vector2i ground, offset, size;
};
enum class anim_direction : unsigned char
{
N, NE, E, SE, S, SW, W, NW,
COUNT,
};
struct anim_group final
{
std::string name;
std::vector<anim_frame> frames;
Magnum::Vector2i ground;
};
struct anim final
{
static std::tuple<anim, bool> from_json(const std::filesystem::path& pathname) noexcept;
[[nodiscard]] bool to_json(const std::filesystem::path& pathname) noexcept;
static constexpr int default_fps = 24;
std::string name;
std::array<anim_group, (std::size_t)anim_direction::COUNT> groups;
int nframes = 0;
int width = 0, height = 0;
int actionframe = -1, fps = default_fps;
};
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