blob: e8b4dfec2e5bdd8425d9a72b10d692154bafa114 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
|
#include "scenery-editor.hpp"
#include "serialize/scenery.hpp"
#include "loader/loader.hpp"
#include "loader/scenery.hpp"
#include <Corrade/Containers/ArrayView.h>
namespace floormat {
void scenery_editor::load_atlases()
{
_atlases.clear();
for (const auto& s : loader.sceneries())
_atlases[s.name] = scenery_{s.name, s.descr, s.proto};
}
} // namespace floormat
|