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#include "../tests-private.hpp"
#include "compat/shared-ptr-wrapper.hpp"
#include "src/tile-constants.hpp"
#include "src/chunk-region.hpp"
#include "src/object.hpp"
#include "src/world.hpp"
#include "../app.hpp"
#include "../imgui-raii.hpp"
#include "floormat/main.hpp"
#include "src/critter.hpp"
namespace floormat::tests {
namespace {
using namespace floormat::imgui;
using Search::div_count;
using Search::div_size;
constexpr auto div_min = -iTILE_SIZE2/2 + div_size/2;
struct pending_s
{
chunk_coords_ c;
bool exists : 1 = false;
};
struct result_s
{
chunk::pass_region region;
chunk_coords_ c;
bool exists : 1 = false;
};
void do_column(StringView name)
{
ImGui::TableNextRow();
ImGui::TableNextColumn();
text(name);
ImGui::TableNextColumn();
}
struct region_test final : base_test
{
result_s result;
pending_s pending;
void do_region_extraction(app& a, chunk_coords_ coord);
~region_test() noexcept override = default;
bool handle_key(app&, const key_event&, bool) override { return {}; }
bool handle_mouse_click(app& a, const mouse_button_event& e, bool is_down) override;
bool handle_mouse_move(app&, const mouse_move_event&) override { return {}; }
void draw_overlay(app& a) override;
void draw_ui(app&, float) override;
void update_pre(app&, const Ns&) override {}
void update_post(app& a, const Ns&) override;
};
void region_test::draw_overlay(app& a)
{
if (result.exists)
{
constexpr float dot_radius = 4;
const auto dot_color = ImGui::ColorConvertFloat4ToU32({1, 0, 1, 1});
ImDrawList& draw = *ImGui::GetForegroundDrawList();
auto start = point{result.c, {0, 0}, {0, 0}};
for (int j = 0; j < div_count.y(); j++)
for (int i = 0; i < div_count.x(); i++)
{
auto index = (uint32_t)j * div_count.x() + (uint32_t)i;
if (result.region.bits[index])
continue;
auto pos = div_min + div_size * Vector2i{i, j};
auto pt = object::normalize_coords(start, pos);
auto px = a.point_screen_pos(pt);
draw.AddCircleFilled({px.x(), px.y()}, dot_radius, dot_color);
}
}
}
void region_test::draw_ui(app&, float)
{
if (!result.exists)
return;
char buf[128];
constexpr ImGuiTableFlags table_flags = ImGuiTableFlags_BordersInnerV | ImGuiTableFlags_ScrollY;
constexpr auto colflags_1 = ImGuiTableColumnFlags_NoResize | ImGuiTableColumnFlags_NoReorder |
ImGuiTableColumnFlags_NoSort;
constexpr auto colflags_0 = colflags_1 | ImGuiTableColumnFlags_WidthFixed;
if (auto b1 = begin_table("##region-results", 2, table_flags))
{
ImGui::TableSetupColumn("##name", colflags_0);
ImGui::TableSetupColumn("##value", colflags_1 | ImGuiTableColumnFlags_WidthStretch);
do_column("chunk");
if (result.c.z != 0)
std::snprintf(buf, sizeof buf, "%d x %d x %d", (int)result.c.x, (int)result.c.y, (int)result.c.z);
else
std::snprintf(buf, sizeof buf, "%d x %d", (int)result.c.x, (int)result.c.y);
text(buf);
do_column("passable");
std::snprintf(buf, sizeof buf, "%zu", result.region.bits.count());
//{ auto b = push_style_color(ImGuiCol_Text, 0x00ff00ff_rgbaf); text(buf); }
text(buf);
do_column("blocked");
std::snprintf(buf, sizeof buf, "%zu", result.region.bits.size() - result.region.bits.count());
//{ auto b = push_style_color(ImGuiCol_Text, 0xffff00ff_rgbaf); text(buf); }
text(buf);
do_column("time");
std::snprintf(buf, sizeof buf, "%.1f ms", (double)(1000 * result.region.time));
text(buf);
}
}
bool region_test::handle_mouse_click(app& a, const mouse_button_event& e, bool is_down)
{
if (e.button == mouse_button_left && is_down)
{
if (auto ptʹ = a.cursor_state().point())
{
pending = {
.c = ptʹ->chunk3(),
.exists = true,
};
return true;
}
}
else if (e.button == mouse_button_right && is_down)
{
pending.exists = false;
result.exists = false;
}
return false;
}
void region_test::update_post(app& a, const Ns&)
{
if (pending.exists)
{
pending.exists = false;
do_region_extraction(a, pending.c);
}
}
void region_test::do_region_extraction(app& a, chunk_coords_ coord)
{
auto& M = a.main();
auto& w = M.world();
auto C = a.ensure_player_character(w).ptr;
if (auto* c = w.at(coord))
{
auto C_coord = Vector2i{ Vector2i(C->coord.local()) * iTILE_SIZE2 + Vector2i(C->offset) };
result = {
.region = c->make_pass_region(true, arrayView({C_coord})),
.c = coord,
.exists = true,
};
}
}
} // namespace
Pointer<base_test> tests_data::make_test_region() { return Pointer<region_test>{InPlaceInit}; }
} // namespace floormat::tests
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