1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
|
#pragma once
#include "loader/loader.hpp"
#include <tsl/robin_map.h>
#include <memory>
#include <vector>
#include <Corrade/Containers/Optional.h>
#include <Corrade/Containers/StringView.h>
#include <Corrade/Containers/StringStlHash.h>
#include <Corrade/Utility/Resource.h>
#include <Corrade/PluginManager/PluginManager.h>
#include <Magnum/Trade/AbstractImporter.h>
namespace floormat {
struct anim_def;
struct wall_info;
}
namespace floormat::loader_detail {
struct loader_impl final : loader_
{
explicit loader_impl();
~loader_impl() override;
// >-----> system >----->
String original_working_directory;
void set_application_working_directory();
StringView startup_directory() noexcept override;
static void system_init();
static bool chdir(StringView pathname);
// >-----> plugins >----->
Optional<PluginManager::Manager<Trade::AbstractImporter>> importer_plugins;
Containers::Pointer<Trade::AbstractImporter> image_importer;
Containers::Pointer<Trade::AbstractImporter> tga_importer;
void ensure_plugins();
// >-----> resources >----->
Optional<Utility::Resource> shader_res;
StringView shader(StringView filename) noexcept override;
Trade::ImageData2D make_error_texture(Vector2ui size);
Trade::ImageData2D texture(StringView prefix, StringView filename, bool fail_ok = true) noexcept(false) override;
// >-----> walls >----->
struct wall_index { uint32_t val = (uint32_t)-1; };
tsl::robin_map<StringView, wall_info*> wall_atlas_map;
std::vector<wall_info> wall_atlas_array;
std::vector<String> missing_wall_atlases;
Pointer<wall_info> invalid_wall_atlas;
std::shared_ptr<class wall_atlas> wall_atlas(StringView name, bool fail_ok = true) override;
ArrayView<const wall_info> wall_atlas_list() override;
void get_wall_atlas_list();
const wall_info& make_invalid_wall_atlas();
std::shared_ptr<class wall_atlas> get_wall_atlas(StringView name, StringView path);
// >-----> tile >----->
tsl::robin_map<StringView, std::shared_ptr<class ground_atlas>> ground_atlas_map;
std::vector<std::shared_ptr<class ground_atlas>> ground_atlas_array;
ArrayView<const std::shared_ptr<class ground_atlas>> ground_atlases(StringView filename) noexcept(false) override;
std::shared_ptr<class ground_atlas> ground_atlas(StringView filename, Vector2ub size, pass_mode pass) noexcept(false) override;
std::shared_ptr<class ground_atlas> ground_atlas(StringView filename) noexcept(false) override;
// >-----> anim >----->
tsl::robin_map<StringView, std::shared_ptr<class anim_atlas>> anim_atlas_map;
std::vector<String> anim_atlases;
ArrayView<const String> anim_atlas_list() override;
std::shared_ptr<class anim_atlas> anim_atlas(StringView name, StringView dir) noexcept(false) override;
static anim_def deserialize_anim(StringView filename);
void get_anim_atlas_list();
// >-----> scenery >----->
std::vector<serialized_scenery> sceneries_array;
tsl::robin_map<StringView, const serialized_scenery*> sceneries_map;
ArrayView<const serialized_scenery> sceneries() override;
const scenery_proto& scenery(StringView name) noexcept(false) override;
void get_scenery_list();
// >-----> vobjs >----->
tsl::robin_map<StringView, const struct vobj_info*> vobj_atlas_map;
std::vector<struct vobj_info> vobjs;
std::shared_ptr<class anim_atlas> make_vobj_anim_atlas(StringView name, StringView image_filename);
const struct vobj_info& vobj(StringView name) override;
ArrayView<const struct vobj_info> vobj_list() override;
void get_vobj_list();
};
} // namespace floormat::loader_detail
|