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#pragma once
#include <memory>
namespace Magnum { using Vector2ub = Math::Vector2<unsigned char>; }
namespace floormat {
struct tile_atlas;
struct anim_atlas;
struct loader_
{
virtual StringView shader(StringView filename) = 0;
virtual std::shared_ptr<struct tile_atlas> tile_atlas(StringView filename, Vector2ub size) = 0;
virtual ArrayView<String> anim_atlas_list() = 0;
virtual std::shared_ptr<struct anim_atlas> anim_atlas(StringView name) = 0;
static void destroy();
static loader_& default_loader() noexcept;
loader_(const loader_&) = delete;
loader_& operator=(const loader_&) = delete;
virtual ~loader_();
static const StringView IMAGE_PATH;
static const StringView ANIM_PATH;
protected:
loader_();
};
extern loader_& loader; // NOLINT(cppcoreguidelines-avoid-non-const-global-variables)
} // namespace floormat
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