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#include "impl.hpp"
#include "atlas-loader.inl"
#include "scenery-traits.hpp"
#include "scenery-cell.hpp"
#include "src/anim.hpp"
#include "serialize/json-helper.hpp"
#include "serialize/anim.hpp"
#include "serialize/scenery.hpp"
#include "serialize/json-wrapper.hpp"
namespace floormat {
anim_def loader_::deserialize_anim_def(StringView filename) noexcept(false)
{
return json_helper::from_json<anim_def>(filename);
}
} // namespace floormat
namespace floormat::loader_detail {
template class atlas_loader<struct scenery_proto>;
atlas_loader<struct scenery_proto>* loader_impl::make_scenery_atlas_loader()
{
return new atlas_loader<struct scenery_proto>;
}
ArrayView<const scenery_cell> loader_impl::scenery_list()
{
return _scenery_loader->atlas_list();
}
const struct scenery_proto& loader_impl::scenery(StringView name, loader_policy policy)
{
return *_scenery_loader->get_atlas(name, policy);
}
const scenery_cell& loader_impl::invalid_scenery_atlas()
{
return _scenery_loader->get_invalid_atlas();
}
struct scenery_proto loader_impl::get_scenery(StringView filename, const scenery_cell& c) noexcept(false)
{
return *_scenery_loader->make_atlas(filename, c);
}
} // namespace floormat::loader_detail
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