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#include <cstddef>
#include "compat/sysexits.hpp"
#include "app.hpp"
#include "compat/fpu.hpp"
#include <Corrade/Utility/Arguments.h>
#include <Corrade/Utility/DebugStl.h>
#include <Magnum/GL/DefaultFramebuffer.h>
#include <Magnum/GL/TextureFormat.h>
#include <Magnum/ImGuiIntegration/Context.h>
#include <Magnum/ImGuiIntegration/Context.hpp>
#include <SDL_events.h>
#include <SDL_video.h>
namespace floormat {
int app::run_from_argv(int argc, char** argv)
{
Corrade::Utility::Arguments args{};
app_settings opts;
args.addSkippedPrefix("magnum")
.addOption("vsync", opts.vsync ? "1" : "0")
.parse(argc, argv);
opts.vsync = args.value<bool>("vsync");
app x{{argc, argv}, std::move(opts)}; // NOLINT(performance-move-const-arg)
return x.exec();
}
void app::usage(const Utility::Arguments& args)
{
Error{Error::Flag::NoNewlineAtTheEnd} << args.usage();
std::exit(EX_USAGE); // NOLINT(concurrency-mt-unsafe)
}
app::app(const Arguments& arguments, app_settings opts):
Platform::Application{
arguments,
Configuration{}
.setTitle("Test")
.setSize({1024, 768}, dpi_policy::Physical)
.setWindowFlags(Configuration::WindowFlag::Resizable),
GLConfiguration{}
//.setSampleCount(4)
}
{
SDL_MaximizeWindow(window());
if (opts.vsync)
{
(void)setSwapInterval(1);
if (const auto list = GL::Context::current().extensionStrings();
std::find(list.cbegin(), list.cend(), "EXT_swap_control_tear") != list.cbegin())
(void)setSwapInterval(-1);
}
else
setSwapInterval(0);
set_fp_mask();
reset_camera_offset();
#if 1
fm_assert(framebufferSize() == windowSize());
_imgui = ImGuiIntegration::Context(Vector2{windowSize()}, windowSize(), framebufferSize());
recalc_viewport(windowSize());
#else
_msaa_color_texture.setStorage(1, GL::TextureFormat::RGBA8, windowSize());
_framebuffer = GL::Framebuffer{GL::defaultFramebuffer.viewport()};
_framebuffer.attachTexture(GL::Framebuffer::ColorAttachment{0}, _msaa_color_texture);
#endif
//_framebuffer.attachRenderbuffer(GL::Framebuffer::BufferAttachment::DepthStencil, depthStencil);
setMinimalLoopPeriod(5);
{
auto c = _world[chunk_coords{0, 0}];
make_test_chunk(*c);
}
timeline.start();
}
void app::recalc_viewport(Vector2i size)
{
_shader.set_scale(Vector2(size));
_imgui.relayout(Vector2{ size }, size, size);
_cursor_pixel = std::nullopt;
recalc_cursor_tile();
GL::defaultFramebuffer.setViewport({{}, size });
_framebuffer.detach(GL::Framebuffer::ColorAttachment{0});
_msaa_color_texture = GL::MultisampleTexture2D{};
_msaa_color_texture.setStorage(1, GL::TextureFormat::RGBA8, size);
_framebuffer.setViewport({{}, size });
_framebuffer.attachTexture(GL::Framebuffer::ColorAttachment{0}, _msaa_color_texture);
}
void app::viewportEvent(Platform::Sdl2Application::ViewportEvent& event)
{
fm_assert(event.framebufferSize() == event.windowSize());
recalc_viewport(event.windowSize());
}
void app::mousePressEvent(Platform::Sdl2Application::MouseEvent& event)
{
if (_imgui.handleMousePressEvent(event))
return event.setAccepted();
else if (_cursor_tile)
{
const auto& tile = *_cursor_tile;
do_mouse_click(tile, (int)event.button());
}
}
void app::mouseReleaseEvent(Platform::Sdl2Application::MouseEvent& event)
{
if (_imgui.handleMouseReleaseEvent(event))
return event.setAccepted();
do_mouse_release((int)event.button());
}
void app::mouseMoveEvent(Platform::Sdl2Application::MouseMoveEvent& event)
{
_cursor_in_imgui = _imgui.handleMouseMoveEvent(event);
if (_cursor_in_imgui)
_cursor_pixel = std::nullopt;
else
_cursor_pixel = event.position();
recalc_cursor_tile();
if (_cursor_tile)
do_mouse_move(*_cursor_tile);
}
void app::mouseScrollEvent(Platform::Sdl2Application::MouseScrollEvent& event)
{
if (_imgui.handleMouseScrollEvent(event))
return event.setAccepted();
}
void app::textInputEvent(Platform::Sdl2Application::TextInputEvent& event)
{
if (_imgui.handleTextInputEvent(event))
{
keys = {};
event.setAccepted();
}
}
void app::keyPressEvent(Platform::Sdl2Application::KeyEvent& event)
{
if (_imgui.handleKeyPressEvent(event))
{
keys = {};
return event.setAccepted();
}
do_key(event.key(), event.modifiers(), true, event.isRepeated());
}
void app::keyReleaseEvent(Platform::Sdl2Application::KeyEvent& event)
{
if (_imgui.handleKeyReleaseEvent(event))
{
keys = {};
return event.setAccepted();
}
do_key(event.key(), event.modifiers(), false, false);
}
void app::anyEvent(SDL_Event& event)
{
if (event.type == SDL_WINDOWEVENT)
switch (event.window.event)
{
case SDL_WINDOWEVENT_FOCUS_LOST:
return event_focus_out();
case SDL_WINDOWEVENT_FOCUS_GAINED:
return event_focus_in();
case SDL_WINDOWEVENT_LEAVE:
return event_mouse_leave();
case SDL_WINDOWEVENT_ENTER:
return event_mouse_enter();
default:
std::fputs("", stdout); break; // put breakpoint here
}
}
void app::event_focus_out()
{
_cursor_pixel = std::nullopt;
recalc_cursor_tile();
}
void app::event_focus_in()
{
}
void app::event_mouse_leave()
{
_cursor_pixel = std::nullopt;
recalc_cursor_tile();
}
void app::event_mouse_enter()
{
}
} // namespace floormat
int main(int argc, char** argv)
{
return floormat::app::run_from_argv(argc, argv);
}
#ifdef _MSC_VER
#include <cstdlib> // for __arg{c,v}
#ifdef __clang__
# pragma clang diagnostic push
# pragma clang diagnostic ignored "-Wmain"
#endif
extern "C" int __stdcall WinMain(void*, void*, void*, int);
extern "C" int __stdcall WinMain(void*, void*, void*, int)
{
return main(__argc, __argv);
}
#ifdef __clang__
# pragma clang diagnostic pop
#endif
#endif
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