1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
|
#include "main-impl.hpp"
#include <chrono>
namespace floormat {
using Severity = GL::DebugOutput::Severity;
CORRADE_NEVER_INLINE void gl_debug_put_breakpoint_here();
void gl_debug_put_breakpoint_here() {}
// NOLINTNEXTLINE(readability-convert-member-functions-to-static)
void main_impl::debug_callback(unsigned src, unsigned type, unsigned id, unsigned severity, StringView str) const
{
static thread_local auto clock = std::chrono::steady_clock{};
static const auto t0 = clock.now();
#if 1
[[maybe_unused]] volatile auto _type = type;
[[maybe_unused]] volatile auto _id = id;
[[maybe_unused]] volatile auto _src = src;
[[maybe_unused]] volatile auto _severity = severity;
[[maybe_unused]] volatile const char* _str = str.data();
#endif
(void)src; (void)type;
if (auto pfx = "Buffer detailed info: "_s; str.hasPrefix(pfx))
str = str.exceptPrefix(pfx.size());
using seconds = std::chrono::duration<double>;
const auto t = std::chrono::duration_cast<seconds>(clock.now() - t0).count();
printf("[%10.03f] ", t);
switch (Severity{severity})
{
using enum GL::DebugOutput::Severity;
case Notification: std::fputs("DEBUG ", stdout); break;
case Low: std::fputs("INFO ", stdout); break;
case Medium: std::fputs("NOTICE ", stdout); break;
case High: std::fputs("ERROR ", stdout); break;
default: std::fputs("????? ", stdout); break;
}
printf("%6u ", id);
std::fwrite(str.data(), str.size(), 1, stdout);
std::fputc('\n', stdout);
std::fflush(stdout);
std::fputs("", stdout); // put breakpoint here
#if 0
if (severity != Severity::Notification)
std::abort();
#endif
//debug_break();
gl_debug_put_breakpoint_here();
}
static void _debug_callback(GL::DebugOutput::Source src, GL::DebugOutput::Type type, UnsignedInt id,
GL::DebugOutput::Severity severity, StringView str, const void* self)
{
static_cast<const main_impl*>(self)->debug_callback((unsigned)src, (unsigned)type, (unsigned)id, (unsigned)severity, str);
}
void main_impl::register_debug_callback()
{
GL::DebugOutput::setEnabled(GL::DebugOutput::Source::Api, GL::DebugOutput::Type::Other, {131185}, false); // nvidia krap
GL::DebugOutput::setCallback(_debug_callback, this);
}
} // namespace floormat
|