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#include "editor.hpp"
#include "serialize/json-helper.hpp"
#include "serialize/tile-atlas.hpp"
#include "src/loader.hpp"
#include "random.hpp"
#include "compat/assert.hpp"
#include "compat/unreachable.hpp"
#include "src/tile-defs.hpp"
#include "src/world.hpp"
#include <Corrade/Containers/StringStlView.h>
#include <filesystem>
#include <vector>

namespace floormat {

static const std::filesystem::path image_path{IMAGE_PATH, std::filesystem::path::generic_format};

tile_type::tile_type(editor_mode mode, Containers::StringView name) : _name{name}, _mode{mode}
{
    load_atlases();
}

void tile_type::load_atlases()
{
    using atlas_array = std::vector<std::shared_ptr<tile_atlas>>;
    for (auto& atlas : json_helper::from_json<atlas_array>(image_path/(_name + ".json")))
    {
        Containers::StringView name = atlas->name();
        if (auto x = name.findLast('.'); x)
            name = name.prefix(x.data());
        auto& [_, vec] = _permutation;
        vec.reserve((std::size_t)atlas->num_tiles());
        _atlases[name] = std::move(atlas);
    }
}

std::shared_ptr<tile_atlas> tile_type::maybe_atlas(Containers::StringView str)
{
    auto it = std::find_if(_atlases.begin(), _atlases.end(), [&](const auto& tuple) -> bool {
        const auto& [x, _] = tuple;
        return Containers::StringView{x} == str;
    });
    if (it == _atlases.end())
        return nullptr;
    else
        return it->second;
}

std::shared_ptr<tile_atlas> tile_type::atlas(Containers::StringView str)
{
    if (auto ptr = maybe_atlas(str); ptr)
        return ptr;
    else
        fm_abort("no such atlas: %s", str.cbegin());
}

void tile_type::clear_selection()
{
    _selected_tile = {};
    _permutation = {};
    _selection_mode = sel_none;
}

void tile_type::select_tile(const std::shared_ptr<tile_atlas>& atlas, std::uint8_t variant)
{
    fm_assert(atlas);
    clear_selection();
    _selection_mode = sel_tile;
    _selected_tile = { atlas, variant % atlas->num_tiles() };
}

void tile_type::select_tile_permutation(const std::shared_ptr<tile_atlas>& atlas)
{
    fm_assert(atlas);
    clear_selection();
    _selection_mode = sel_perm;
    _permutation = { atlas, {} };
}

bool tile_type::is_tile_selected(const std::shared_ptr<tile_atlas>& atlas, std::uint8_t variant)
{
    fm_assert(atlas);
    return _selection_mode == sel_tile && _selected_tile == std::make_tuple(atlas, variant);
}

bool tile_type::is_permutation_selected(const std::shared_ptr<tile_atlas>& atlas)
{
    fm_assert(atlas);
    return _selection_mode == sel_perm && std::get<0>(_permutation) == atlas;
}

template<std::random_access_iterator T>
void fisher_yates(T begin, T end)
{
    const auto N = std::distance(begin, end);
    for (auto i = N-1; i >= 1; i--)
    {
        const auto j = random(i+1);
        using std::swap;
        swap(begin[i], begin[j]);
    }
}

std::tuple<std::shared_ptr<tile_atlas>, std::uint8_t> tile_type::get_selected_perm()
{
    auto& [atlas, vec] = _permutation;
    const std::size_t N = atlas->num_tiles();
    if (N == 0)
        return {};
    if (vec.empty())
    {
        for (std::uint8_t i = 0; i < N; i++)
            vec.push_back(i);
        fisher_yates(vec.begin(), vec.end());
    }
    const auto idx = vec.back();
    vec.pop_back();
    return {atlas, idx};
}

std::optional<std::tuple<std::shared_ptr<tile_atlas>, std::uint8_t>> tile_type::get_selected()
{
    switch (_selection_mode)
    {
    case sel_none: return std::nullopt;
    case sel_tile: return _selected_tile;
    case sel_perm: return get_selected_perm();
    default : unreachable();
    }
}

void tile_type::place_tile(world& world, global_coords pos, std::tuple<std::shared_ptr<tile_atlas>, std::uint8_t> img)
{
    const auto& [c, t] = world[pos];
    switch (_mode)
    {
    case editor_mode::select:
        fm_warn("wrong tile mode 'select'"); break;
    case editor_mode::floor: {
        const auto& [c, t] = world[pos];
        auto& [atlas, variant] = img;
        t.ground_image = { atlas, variant };
        break;
    }
    case editor_mode::walls: {
        break; // todo
    }
    }
}

editor::editor()
{
    set_mode(editor_mode::floor); // TODO
}

void editor::maybe_place_tile(world& world, const global_coords pos, int mouse_button)
{
    if (mouse_button == 0)
    {
        switch (_mode)
        {
        case editor_mode::select: break;
        case editor_mode::floor: {
            auto opt = _floor.get_selected();
            if (opt)
                _floor.place_tile(world, pos, *opt);
            break;
        }
        case editor_mode::walls: break; // TODO
        }
    }
}

} // namespace floormat