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#pragma once
#include <Magnum/Math/Vector2.h>
#include <SDL_keycode.h>
#include <SDL_mouse.h>
#include <SDL_events.h>
namespace floormat {
enum mouse_button : std::uint8_t {
mouse_button_none = 0,
mouse_button_left = SDL_BUTTON_LMASK,
mouse_button_middle = SDL_BUTTON_MMASK,
mouse_button_right = SDL_BUTTON_RMASK,
mouse_button_x1 = SDL_BUTTON_X1MASK,
mouse_button_x2 = SDL_BUTTON_X2MASK,
};
struct mouse_button_event final {
Vector2i position;
SDL_Keymod mods = KMOD_NONE;
mouse_button button = mouse_button_none;
std::uint8_t click_count = 0;
};
struct mouse_move_event final {
Vector2i position, relative_position;
mouse_button buttons = mouse_button_none;
SDL_Keymod mods = KMOD_NONE;
};
struct mouse_scroll_event final {
Magnum::Vector2 offset;
Vector2i position;
SDL_Keymod mods = KMOD_NONE;
};
struct text_input_event final {
Containers::StringView text;
};
struct text_editing_event final {
Containers::StringView text;
std::int32_t start = 0, length = 0;
};
struct key_event final {
SDL_Keycode key = SDLK_UNKNOWN;
SDL_Keymod mods = KMOD_NONE;
std::uint8_t is_down : 1 = false;
std::uint8_t is_repeated : 1 = false;
};
struct any_event final {
SDL_Event event = {};
};
} // namespace floormat
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