blob: 202654dbd0f818cf7635e940a38ed14a8bfc32b4 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
|
#pragma once
#include "floormat/main.hpp"
#include "floormat/settings.hpp"
#include "src/world.hpp"
#include "draw/floor.hpp"
#include "draw/wall.hpp"
#include "shaders/tile.hpp"
#include <Corrade/Containers/String.h>
#include <Magnum/Timeline.h>
#include <Magnum/GL/DebugOutput.h>
#include <Magnum/GL/Framebuffer.h>
#include <Magnum/GL/Renderbuffer.h>
#include <Magnum/GL/RenderbufferFormat.h>
#include <Magnum/Platform/Sdl2Application.h>
namespace floormat {
struct floormat_app;
struct main_impl final : Platform::Sdl2Application, floormat_main
{
explicit main_impl(floormat_app& app, fm_settings&& opts, int& fake_argc) noexcept;
~main_impl() noexcept override;
int exec() override;
void quit(int status) override;
Magnum::Math::Vector2<int> window_size() const noexcept override;
tile_shader& shader() noexcept override;
const tile_shader& shader() const noexcept override;
struct world& world() noexcept override;
SDL_Window* window() noexcept override;
fm_settings& settings() noexcept override;
const fm_settings& settings() const noexcept override;
global_coords pixel_to_tile(Vector2d position) const noexcept override;
[[maybe_unused]] void viewportEvent(ViewportEvent& event) override;
[[maybe_unused]] void mousePressEvent(MouseEvent& event) override;
[[maybe_unused]] void mouseReleaseEvent(MouseEvent& event) override;
[[maybe_unused]] void mouseMoveEvent(MouseMoveEvent& event) override;
[[maybe_unused]] void mouseScrollEvent(MouseScrollEvent& event) override;
[[maybe_unused]] void textInputEvent(TextInputEvent& event) override;
//[[maybe_unused]] void textEditingEvent(TextEditingEvent& event) override;
[[maybe_unused]] void keyPressEvent(KeyEvent& event) override;
[[maybe_unused]] void keyReleaseEvent(KeyEvent& event) override;
[[maybe_unused]] void anyEvent(SDL_Event& event) override;
void drawEvent() override;
void update_from_window_flags();
bool is_text_input_active() const noexcept override;
void start_text_input() noexcept override;
void stop_text_input() noexcept override;
void debug_callback(unsigned src, unsigned type, unsigned id, unsigned severity, const std::string& str) const;
private:
fm_settings s;
[[maybe_unused]] char _dummy = maybe_register_debug_callback(s.gpu_debug);
floormat_app& app; // NOLINT(cppcoreguidelines-avoid-const-or-ref-data-members)
tile_shader _shader;
struct world _world{};
floor_mesh _floor_mesh;
wall_mesh _wall_mesh;
Magnum::Timeline timeline;
struct {
float value = 1e-1f;
float jitter = 0;
bool do_sleep = true;
} dt_expected;
struct draw_bounds final { std::int16_t minx, maxx, miny, maxy; };
GL::Framebuffer _msaa_framebuffer{{{}, window_size()}};
GL::Renderbuffer _msaa_renderbuffer{};
void recalc_viewport(Vector2i size) noexcept;
void draw_world() noexcept;
draw_bounds get_draw_bounds() const noexcept;
char maybe_register_debug_callback(fm_gpu_debug flag);
void register_debug_callback();
static Configuration make_conf(const fm_settings& s);
static GLConfiguration make_gl_conf(const fm_settings& s);
static Configuration::WindowFlags make_window_flags(const fm_settings& s);
};
} // namespace floormat
|