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set(self floormat)
file(GLOB sources *.cpp ../shaders/*.cpp ../compat/*.cpp ../entity/*.cpp CONFIGURE_ARGS)
add_library(${self} OBJECT "${sources}")
target_link_libraries(
${self} PUBLIC
Magnum::GL
Magnum::Magnum
Magnum::Shaders
fmt::fmt
tsl::robin_map
)
target_precompile_headers(${self} PRIVATE precomp.hpp)
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