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#include "point.inl"
#include "tile-constants.hpp"
namespace floormat {
Debug& operator<<(Debug& dbg, const point& pt)
{
dbg << "";
const auto flags = dbg.flags();
dbg.setFlags(flags | Debug::Flag::NoSpace);
auto c = Vector3i(pt.chunk3());
auto t = Vector2i(pt.local());
auto o = pt.offset();
dbg << "point{";
dbg << "{" << c.x() << "," << c.y() << "," << c.z() << "},";
dbg << "{" << t.x() << "," << t.y() << "},";
dbg << "{" << o.x() << "," << o.y() << "}}";
dbg.setFlags(flags);
return dbg;
}
namespace {
constexpr auto Ch = iTILE_SIZE2 * TILE_MAX_DIM;
static_assert(point::distance_l2(
point{{ 1, 2, 0}, {3, 4}, {32, 32}},
point{{ 0, 0, 0}, {0, 0}, {32, 32}}
) == (uint32_t)Math::abs((Vector2i(1, 2)*Ch + Vector2i{3, 4} * iTILE_SIZE2 + Vector2i{0, 0}).sum()));
static_assert(point::distance_l2(
point{{ 0, 0, 0}, {0, 0}, {30, 30}},
point{{ 1, 2, 0}, {3, 4}, {31, 31}}
) == (uint32_t)Math::abs((Vector2i(1, 2)*Ch + Vector2i{3, 4} * iTILE_SIZE2 + Vector2i{1, 1}).sum()));
static_assert(point::distance_l2(
point{{ 2, 3, 0}, {4, 5}, {32, 32}},
point{{ 1, 2, 0}, {3, 4}, {31, 31}}
) == (uint32_t)Math::abs((Vector2i(1, 1)*Ch + Vector2i{1, 1} * iTILE_SIZE2 + Vector2i{1, 1}).sum()));
static_assert(point::distance_l2(
point{{ 1, 2, 0}, {3, 4}, {31, 31}},
point{{ 2, 3, 0}, {4, 5}, {32, 32}}
) == (uint32_t)Math::abs((Vector2i(1, 1)*Ch + Vector2i{1, 1} * iTILE_SIZE2 + Vector2i{1, 1}).sum()));
namespace krap {
constexpr auto T = iTILE_SIZE2;
using V2 = Vector2i;
using P = point;
static_assert(P{{}, {}, {}} - P{{}, {}, {}} == V2{});
static_assert(P{{}, {}, {}} - P{{}, {1, 0}, {}} == T * V2{-1, 0} );
static_assert(P{{}, {2, 3}, {}} - P{{}, {4, 6}, {}} == T * V2{-2, -3} );
static_assert(P{{}, {6, 4}, {}} - P{{}, {2, 3}, {}} == T * V2{4, 1} );
static_assert(P{{7, 8, 0}, {6, 4}, {}} - P{{}, {2, 3}, {}} == T * V2{4, 1} + Ch * V2{7, 8} );
static_assert(P{{7, 8, 0}, {6, 4}, {}} - P{{9, -11, 0}, {2, 3}, {}} == T * V2{4, 1} + Ch * V2{-2, 19} );
static_assert(P{{7, 8, 1}, {6, 4}, {24, 16}} - P{{9, -11, 1}, {2, 3}, {-16, 24}} == T * V2{4, 1} + Ch * V2{-2, 19} + V2{40, -8} );
} // namespace krap
} // namespace
} // namespace floormat
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