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#pragma once
#include "tile-image.hpp"
namespace floormat {
struct chunk;
class anim_atlas;
struct tile_proto final
{
std::shared_ptr<tile_atlas> ground_atlas;
std::shared_ptr<wall_atlas> wall_north_atlas, wall_west_atlas;
variant_t ground_variant = 0, wall_north_variant = 0, wall_west_variant = 0;
tile_image_proto ground() const noexcept;
wall_image_proto wall_north() const noexcept;
wall_image_proto wall_west() const noexcept;
friend bool operator==(const tile_proto& a, const tile_proto& b) noexcept;
};
struct tile_ref final
{
tile_ref(struct chunk& c, uint8_t i) noexcept;
tile_image_ref ground() noexcept;
wall_image_ref wall_north() noexcept;
wall_image_ref wall_west() noexcept;
tile_image_proto ground() const noexcept;
wall_image_proto wall_north() const noexcept;
wall_image_proto wall_west() const noexcept;
std::shared_ptr<tile_atlas> ground_atlas() noexcept;
std::shared_ptr<wall_atlas> wall_north_atlas() noexcept;
std::shared_ptr<wall_atlas> wall_west_atlas() noexcept;
std::shared_ptr<const tile_atlas> ground_atlas() const noexcept;
std::shared_ptr<const wall_atlas> wall_north_atlas() const noexcept;
std::shared_ptr<const wall_atlas> wall_west_atlas() const noexcept;
explicit operator tile_proto() const noexcept;
struct chunk& chunk() noexcept { return *_chunk; }
const struct chunk& chunk() const noexcept { return *_chunk; }
size_t index() const noexcept { return i; }
friend bool operator==(const tile_ref& a, const tile_ref& b) noexcept;
private:
struct chunk* _chunk;
uint8_t i;
};
} //namespace floormat
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