1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
|
#include "wall-atlas.hpp"
#include "compat/assert.hpp"
#include "compat/function2.hpp"
#include <utility>
#include <Magnum/ImageView.h>
#include <Magnum/GL/TextureFormat.h>
namespace floormat {
namespace {
#define FM_FRAMESET_ITER(Name) do { if (fun( #Name ## _s, const_cast<Self>(frameset.Name), wall_frame_set::type::Name)) return; } while(false)
#define FM_FRAMESET_ITER2(Str, Name) do { if (fun( Str, const_cast<Self>(frameset.Name), wall_frame_set::type::Name )) return; } while(false)
template<typename Self>
CORRADE_ALWAYS_INLINE void visit_frameset_impl(const wall_frame_set& frameset, auto&& fun)
{
FM_FRAMESET_ITER(wall);
FM_FRAMESET_ITER(overlay);
FM_FRAMESET_ITER(side);
FM_FRAMESET_ITER(top);
FM_FRAMESET_ITER2("corner-L"_s, corner_L);
FM_FRAMESET_ITER2("corner-R"_s, corner_R);
}
#undef FM_FRAMESET_ITER
} // namespace
size_t wall_atlas::enum_to_index(enum rotation r)
{
static_assert(rotation_COUNT == rotation{8});
fm_debug_assert(r < rotation_COUNT);
auto x = uint8_t(r);
x >>= 1;
return x;
}
bool wall_frames::is_empty() const noexcept
{
return count == 0;
}
bool wall_frame_set::is_empty() const noexcept
{
return !wall.is_empty() && !overlay.is_empty() && !side.is_empty() && !top.is_empty() &&
!corner_L.is_empty() && !corner_R.is_empty();
}
wall_atlas::wall_atlas(wall_info info, const ImageView2D& image,
Array<wall_frame> frames,
std::unique_ptr<wall_frame_set[]> framesets,
uint8_t frameset_count,
std::array<uint8_t, 4> frameset_indexes) :
_framesets{std::move(framesets)}, _frame_array{std::move(frames)}, _info(std::move(info)),
_frameset_indexes{frameset_indexes},
_frameset_count{(uint8_t)frameset_count}
{
{ fm_assert(frameset_count <= 4);
uint8_t counts[4] = {}, total = 0;
for (auto i = 0uz; i < frameset_count; i++)
if (frameset_indexes[i] != (uint8_t)-1)
{
fm_assert(++counts[i] == 1);
total++;
}
fm_assert(total == frameset_count);
}
_texture.setLabel(_info.name)
.setWrapping(GL::SamplerWrapping::ClampToEdge)
.setMagnificationFilter(GL::SamplerFilter::Nearest)
.setMinificationFilter(GL::SamplerFilter::Linear)
.setMaxAnisotropy(1)
.setBorderColor(Color4{1, 0, 0, 1})
.setStorage(1, GL::textureFormat(image.format()), image.size())
.setSubImage(0, {}, image);
}
wall_atlas::wall_atlas() = default;
wall_atlas::~wall_atlas() noexcept = default;
ArrayView<const wall_frame> wall_atlas::frame_array() const { return _frame_array; }
StringView wall_atlas::name() const { return _info.name; }
const wall_frame_set& wall_atlas::frameset(enum rotation r) const { return frameset(enum_to_index(r)); }
void wall_frame_set::visit(const fu2::function_view<bool(StringView name, const wall_frames& frames, type tag) const>& fun) const&
{
visit_frameset_impl<const wall_frames&>(*this, fun);
}
void wall_frame_set::visit(const fu2::function_view<bool(StringView name, wall_frames& frames, type tag) const>& fun) &
{
visit_frameset_impl<wall_frames&>(*this, fun);
}
const wall_frame_set& wall_atlas::frameset(size_t i) const
{
fm_assert(i < 4 && _frameset_indexes[i] != (uint8_t)-1);
return _framesets[i];
}
ArrayView<const wall_frame> wall_frames::items(const wall_atlas& a) const
{
auto sz = a.frame_array().size(); (void)sz;
fm_assert(index < sz && index + count <= sz);
return { a.frame_array() + index, count };
}
} // namespace floormat
|