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Diffstat (limited to 'X-Plane-SDK/Delphi/Widgets/XPUIGraphics.pas')
| -rwxr-xr-x | X-Plane-SDK/Delphi/Widgets/XPUIGraphics.pas | 380 |
1 files changed, 380 insertions, 0 deletions
diff --git a/X-Plane-SDK/Delphi/Widgets/XPUIGraphics.pas b/X-Plane-SDK/Delphi/Widgets/XPUIGraphics.pas new file mode 100755 index 0000000..f06806a --- /dev/null +++ b/X-Plane-SDK/Delphi/Widgets/XPUIGraphics.pas @@ -0,0 +1,380 @@ +{ + Copyright 2005-2012 Sandy Barbour and Ben Supnik + + All rights reserved. See license.txt for usage. + + X-Plane SDK Version: 2.1.1 +} + +UNIT XPUIGraphics; +INTERFACE +{ + +} + +USES XPWidgetDefs; + {$A4} +{$IFDEF MSWINDOWS} + {$DEFINE DELPHI} +{$ENDIF} +{___________________________________________________________________________ + * UI GRAPHICS + ___________________________________________________________________________} +{ + +} + + + { + XPWindowStyle + + There are a few built-in window styles in X-Plane that you can use. + + Note that X-Plane 6 does not offer real shadow-compositing; you must make + sure to put a window on top of another window of the right style to the + shadows work, etc. This applies to elements with insets and shadows. The + rules are: + + Sub windows must go on top of main windows, and screens and list views on + top of subwindows. Only help and main windows can be over the main screen. + + + With X-Plane 7 any window or element may be placed over any other element. + + Some windows are scaled by stretching, some by repeating. The drawing + routines know which scaling method to use. The list view cannot be + rescaled in x-plane 6 because it has both a repeating pattern and a + gradient in one element. All other elements can be rescaled. + } +TYPE + XPWindowStyle = ( + { An LCD screen that shows help. } + xpWindow_Help = 0 + + { A dialog box window. } + ,xpWindow_MainWindow = 1 + + { A panel or frame within a dialog box window. } + ,xpWindow_SubWindow = 2 + + { An LCD screen within a panel to hold text displays. } + ,xpWindow_Screen = 4 + + { A list view within a panel for scrolling file names, etc. } + ,xpWindow_ListView = 5 + + ); + PXPWindowStyle = ^XPWindowStyle; + + { + XPDrawWindow + + This routine draws a window of the given dimensions at the given offset on + the virtual screen in a given style. The window is automatically scaled as + appropriate using a bitmap scaling technique (scaling or repeating) as + appropriate to the style. + } + PROCEDURE XPDrawWindow( + inX1 : integer; + inY1 : integer; + inX2 : integer; + inY2 : integer; + inStyle : XPWindowStyle); +{$IFDEF DELPHI} + cdecl; external 'XPWIDGETS.DLL'; +{$ELSE} + cdecl; external ''; +{$ENDIF} + + { + XPGetWindowDefaultDimensions + + This routine returns the default dimensions for a window. Output is either + a minimum or fixed value depending on whether the window is scalable. + } + PROCEDURE XPGetWindowDefaultDimensions( + inStyle : XPWindowStyle; + outWidth : Pinteger; { Can be nil } + outHeight : Pinteger); { Can be nil } +{$IFDEF DELPHI} + cdecl; external 'XPWIDGETS.DLL'; +{$ELSE} + cdecl; external ''; +{$ENDIF} + + { + XPElementStyle + + Elements are individually drawable UI things like push buttons, etc. The + style defines what kind of element you are drawing. Elements can be + stretched in one or two dimensions (depending on the element). Some + elements can be lit. + + In x-plane 6 some elements must be drawn over metal. Some are scalable and + some are not. Any element can be drawn anywhere in x-plane 7. + + Scalable Axis Required Background + } +TYPE + XPElementStyle = ( + { x metal } + xpElement_TextField = 6 + + { none metal } + ,xpElement_CheckBox = 9 + + { none metal } + ,xpElement_CheckBoxLit = 10 + + { none window header } + ,xpElement_WindowCloseBox = 14 + + { none window header } + ,xpElement_WindowCloseBoxPressed = 15 + + { x metal } + ,xpElement_PushButton = 16 + + { x metal } + ,xpElement_PushButtonLit = 17 + + { none any } + ,xpElement_OilPlatform = 24 + + { none any } + ,xpElement_OilPlatformSmall = 25 + + { none any } + ,xpElement_Ship = 26 + + { none any } + ,xpElement_ILSGlideScope = 27 + + { none any } + ,xpElement_MarkerLeft = 28 + + { none any } + ,xpElement_Airport = 29 + + { none any } + ,xpElement_Waypoint = 30 + + { none any } + ,xpElement_NDB = 31 + + { none any } + ,xpElement_VOR = 32 + + { none any } + ,xpElement_RadioTower = 33 + + { none any } + ,xpElement_AircraftCarrier = 34 + + { none any } + ,xpElement_Fire = 35 + + { none any } + ,xpElement_MarkerRight = 36 + + { none any } + ,xpElement_CustomObject = 37 + + { none any } + ,xpElement_CoolingTower = 38 + + { none any } + ,xpElement_SmokeStack = 39 + + { none any } + ,xpElement_Building = 40 + + { none any } + ,xpElement_PowerLine = 41 + + { none metal } + ,xpElement_CopyButtons = 45 + + { none metal } + ,xpElement_CopyButtonsWithEditingGrid = 46 + + { x, y metal } + ,xpElement_EditingGrid = 47 + + { THIS CAN PROBABLY BE REMOVED } + ,xpElement_ScrollBar = 48 + + { none any } + ,xpElement_VORWithCompassRose = 49 + + { none metal } + ,xpElement_Zoomer = 51 + + { x, y metal } + ,xpElement_TextFieldMiddle = 52 + + { none metal } + ,xpElement_LittleDownArrow = 53 + + { none metal } + ,xpElement_LittleUpArrow = 54 + + { none metal } + ,xpElement_WindowDragBar = 61 + + { none metal } + ,xpElement_WindowDragBarSmooth = 62 + + ); + PXPElementStyle = ^XPElementStyle; + + { + XPDrawElement + + XPDrawElement draws a given element at an offset on the virtual screen in + set dimensions. EVEN if the element is not scalable, it will be scaled if + the width and height do not match the preferred dimensions; it'll just look + ugly. Pass inLit to see the lit version of the element; if the element + cannot be lit this is ignored. + } + PROCEDURE XPDrawElement( + inX1 : integer; + inY1 : integer; + inX2 : integer; + inY2 : integer; + inStyle : XPElementStyle; + inLit : integer); +{$IFDEF DELPHI} + cdecl; external 'XPWIDGETS.DLL'; +{$ELSE} + cdecl; external ''; +{$ENDIF} + + { + XPGetElementDefaultDimensions + + This routine returns the recommended or minimum dimensions of a given UI + element. outCanBeLit tells whether the element has both a lit and unlit + state. Pass NULL to not receive any of these parameters. + } + PROCEDURE XPGetElementDefaultDimensions( + inStyle : XPElementStyle; + outWidth : Pinteger; { Can be nil } + outHeight : Pinteger; { Can be nil } + outCanBeLit : Pinteger); { Can be nil } +{$IFDEF DELPHI} + cdecl; external 'XPWIDGETS.DLL'; +{$ELSE} + cdecl; external ''; +{$ENDIF} + + { + XPTrackStyle + + A track is a UI element that displays a value vertically or horizontally. + X-Plane has three kinds of tracks: scroll bars, sliders, and progress bars. + Tracks can be displayed either horizontally or vertically; tracks will + choose their own layout based on the larger dimension of their dimensions + (e.g. they know if they are tall or wide). Sliders may be lit or unlit + (showing the user manipulating them). + + ScrollBar - this is a standard scroll bar with arrows and a thumb to drag. + Slider - this is a simple track with a ball in the middle that can be + slid. Progress - this is a progress indicator showing how a long task is + going. + } +TYPE + XPTrackStyle = ( + { not over metal can be lit can be rotated } + xpTrack_ScrollBar = 0 + + { over metal can be lit can be rotated } + ,xpTrack_Slider = 1 + + { over metal cannot be lit cannot be rotated } + ,xpTrack_Progress = 2 + + ); + PXPTrackStyle = ^XPTrackStyle; + + { + XPDrawTrack + + This routine draws a track. You pass in the track dimensions and size; the + track picks the optimal orientation for these dimensions. Pass in the + track's minimum current and maximum values; the indicator will be + positioned appropriately. You can also specify whether the track is lit or + not. + } + PROCEDURE XPDrawTrack( + inX1 : integer; + inY1 : integer; + inX2 : integer; + inY2 : integer; + inMin : integer; + inMax : integer; + inValue : integer; + inTrackStyle : XPTrackStyle; + inLit : integer); +{$IFDEF DELPHI} + cdecl; external 'XPWIDGETS.DLL'; +{$ELSE} + cdecl; external ''; +{$ENDIF} + + { + XPGetTrackDefaultDimensions + + This routine returns a track's default smaller dimension; all tracks are + scalable in the larger dimension. It also returns whether a track can be + lit. + } + PROCEDURE XPGetTrackDefaultDimensions( + inStyle : XPTrackStyle; + outWidth : Pinteger; + outCanBeLit : Pinteger); +{$IFDEF DELPHI} + cdecl; external 'XPWIDGETS.DLL'; +{$ELSE} + cdecl; external ''; +{$ENDIF} + + { + XPGetTrackMetrics + + This routine returns the metrics of a track. If you want to write UI code + to manipulate a track, this routine helps you know where the mouse + locations are. For most other elements, the rectangle the element is drawn + in is enough information. However, the scrollbar drawing routine does some + automatic placement; this routine lets you know where things ended up. You + pass almost everything you would pass to the draw routine. You get out the + orientation, and other useful stuff. + + Besides orientation, you get five dimensions for the five parts of a + scrollbar, which are the down button, down area (area before the thumb), + the thumb, and the up area and button. For horizontal scrollers, the left + button decreases; for vertical scrollers, the top button decreases. + } + PROCEDURE XPGetTrackMetrics( + inX1 : integer; + inY1 : integer; + inX2 : integer; + inY2 : integer; + inMin : integer; + inMax : integer; + inValue : integer; + inTrackStyle : XPTrackStyle; + outIsVertical : Pinteger; + outDownBtnSize : Pinteger; + outDownPageSize : Pinteger; + outThumbSize : Pinteger; + outUpPageSize : Pinteger; + outUpBtnSize : Pinteger); +{$IFDEF DELPHI} + cdecl; external 'XPWIDGETS.DLL'; +{$ELSE} + cdecl; external ''; +{$ENDIF} + +IMPLEMENTATION +END. |
