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diff --git a/eigen/doc/TutorialLinearAlgebra.dox b/eigen/doc/TutorialLinearAlgebra.dox new file mode 100644 index 0000000..b09f354 --- /dev/null +++ b/eigen/doc/TutorialLinearAlgebra.dox @@ -0,0 +1,255 @@ +namespace Eigen { + +/** \eigenManualPage TutorialLinearAlgebra Linear algebra and decompositions + +This page explains how to solve linear systems, compute various decompositions such as LU, +QR, %SVD, eigendecompositions... After reading this page, don't miss our +\link TopicLinearAlgebraDecompositions catalogue \endlink of dense matrix decompositions. + +\eigenAutoToc + +\section TutorialLinAlgBasicSolve Basic linear solving + +\b The \b problem: You have a system of equations, that you have written as a single matrix equation + \f[ Ax \: = \: b \f] +Where \a A and \a b are matrices (\a b could be a vector, as a special case). You want to find a solution \a x. + +\b The \b solution: You can choose between various decompositions, depending on what your matrix \a A looks like, +and depending on whether you favor speed or accuracy. However, let's start with an example that works in all cases, +and is a good compromise: +<table class="example"> +<tr><th>Example:</th><th>Output:</th></tr> +<tr> + <td>\include TutorialLinAlgExSolveColPivHouseholderQR.cpp </td> + <td>\verbinclude TutorialLinAlgExSolveColPivHouseholderQR.out </td> +</tr> +</table> + +In this example, the colPivHouseholderQr() method returns an object of class ColPivHouseholderQR. Since here the +matrix is of type Matrix3f, this line could have been replaced by: +\code +ColPivHouseholderQR<Matrix3f> dec(A); +Vector3f x = dec.solve(b); +\endcode + +Here, ColPivHouseholderQR is a QR decomposition with column pivoting. It's a good compromise for this tutorial, as it +works for all matrices while being quite fast. Here is a table of some other decompositions that you can choose from, +depending on your matrix and the trade-off you want to make: + +<table class="manual"> + <tr> + <th>Decomposition</th> + <th>Method</th> + <th>Requirements on the matrix</th> + <th>Speed</th> + <th>Accuracy</th> + </tr> + <tr> + <td>PartialPivLU</td> + <td>partialPivLu()</td> + <td>Invertible</td> + <td>++</td> + <td>+</td> + </tr> + <tr class="alt"> + <td>FullPivLU</td> + <td>fullPivLu()</td> + <td>None</td> + <td>-</td> + <td>+++</td> + </tr> + <tr> + <td>HouseholderQR</td> + <td>householderQr()</td> + <td>None</td> + <td>++</td> + <td>+</td> + </tr> + <tr class="alt"> + <td>ColPivHouseholderQR</td> + <td>colPivHouseholderQr()</td> + <td>None</td> + <td>+</td> + <td>++</td> + </tr> + <tr> + <td>FullPivHouseholderQR</td> + <td>fullPivHouseholderQr()</td> + <td>None</td> + <td>-</td> + <td>+++</td> + </tr> + <tr class="alt"> + <td>LLT</td> + <td>llt()</td> + <td>Positive definite</td> + <td>+++</td> + <td>+</td> + </tr> + <tr> + <td>LDLT</td> + <td>ldlt()</td> + <td>Positive or negative semidefinite</td> + <td>+++</td> + <td>++</td> + </tr> +</table> + +All of these decompositions offer a solve() method that works as in the above example. + +For example, if your matrix is positive definite, the above table says that a very good +choice is then the LDLT decomposition. Here's an example, also demonstrating that using a general +matrix (not a vector) as right hand side is possible. + +<table class="example"> +<tr><th>Example:</th><th>Output:</th></tr> +<tr> + <td>\include TutorialLinAlgExSolveLDLT.cpp </td> + <td>\verbinclude TutorialLinAlgExSolveLDLT.out </td> +</tr> +</table> + +For a \ref TopicLinearAlgebraDecompositions "much more complete table" comparing all decompositions supported by Eigen (notice that Eigen +supports many other decompositions), see our special page on +\ref TopicLinearAlgebraDecompositions "this topic". + +\section TutorialLinAlgSolutionExists Checking if a solution really exists + +Only you know what error margin you want to allow for a solution to be considered valid. +So Eigen lets you do this computation for yourself, if you want to, as in this example: + +<table class="example"> +<tr><th>Example:</th><th>Output:</th></tr> +<tr> + <td>\include TutorialLinAlgExComputeSolveError.cpp </td> + <td>\verbinclude TutorialLinAlgExComputeSolveError.out </td> +</tr> +</table> + +\section TutorialLinAlgEigensolving Computing eigenvalues and eigenvectors + +You need an eigendecomposition here, see available such decompositions on \ref TopicLinearAlgebraDecompositions "this page". +Make sure to check if your matrix is self-adjoint, as is often the case in these problems. Here's an example using +SelfAdjointEigenSolver, it could easily be adapted to general matrices using EigenSolver or ComplexEigenSolver. + +The computation of eigenvalues and eigenvectors does not necessarily converge, but such failure to converge is +very rare. The call to info() is to check for this possibility. + +<table class="example"> +<tr><th>Example:</th><th>Output:</th></tr> +<tr> + <td>\include TutorialLinAlgSelfAdjointEigenSolver.cpp </td> + <td>\verbinclude TutorialLinAlgSelfAdjointEigenSolver.out </td> +</tr> +</table> + +\section TutorialLinAlgInverse Computing inverse and determinant + +First of all, make sure that you really want this. While inverse and determinant are fundamental mathematical concepts, +in \em numerical linear algebra they are not as popular as in pure mathematics. Inverse computations are often +advantageously replaced by solve() operations, and the determinant is often \em not a good way of checking if a matrix +is invertible. + +However, for \em very \em small matrices, the above is not true, and inverse and determinant can be very useful. + +While certain decompositions, such as PartialPivLU and FullPivLU, offer inverse() and determinant() methods, you can also +call inverse() and determinant() directly on a matrix. If your matrix is of a very small fixed size (at most 4x4) this +allows Eigen to avoid performing a LU decomposition, and instead use formulas that are more efficient on such small matrices. + +Here is an example: +<table class="example"> +<tr><th>Example:</th><th>Output:</th></tr> +<tr> + <td>\include TutorialLinAlgInverseDeterminant.cpp </td> + <td>\verbinclude TutorialLinAlgInverseDeterminant.out </td> +</tr> +</table> + +\section TutorialLinAlgLeastsquares Least squares solving + +The best way to do least squares solving is with a SVD decomposition. Eigen provides one as the JacobiSVD class, and its solve() +is doing least-squares solving. + +Here is an example: +<table class="example"> +<tr><th>Example:</th><th>Output:</th></tr> +<tr> + <td>\include TutorialLinAlgSVDSolve.cpp </td> + <td>\verbinclude TutorialLinAlgSVDSolve.out </td> +</tr> +</table> + +Another way, potentially faster but less reliable, is to use a LDLT decomposition +of the normal matrix. In any case, just read any reference text on least squares, and it will be very easy for you +to implement any linear least squares computation on top of Eigen. + +\section TutorialLinAlgSeparateComputation Separating the computation from the construction + +In the above examples, the decomposition was computed at the same time that the decomposition object was constructed. +There are however situations where you might want to separate these two things, for example if you don't know, +at the time of the construction, the matrix that you will want to decompose; or if you want to reuse an existing +decomposition object. + +What makes this possible is that: +\li all decompositions have a default constructor, +\li all decompositions have a compute(matrix) method that does the computation, and that may be called again + on an already-computed decomposition, reinitializing it. + +For example: + +<table class="example"> +<tr><th>Example:</th><th>Output:</th></tr> +<tr> + <td>\include TutorialLinAlgComputeTwice.cpp </td> + <td>\verbinclude TutorialLinAlgComputeTwice.out </td> +</tr> +</table> + +Finally, you can tell the decomposition constructor to preallocate storage for decomposing matrices of a given size, +so that when you subsequently decompose such matrices, no dynamic memory allocation is performed (of course, if you +are using fixed-size matrices, no dynamic memory allocation happens at all). This is done by just +passing the size to the decomposition constructor, as in this example: +\code +HouseholderQR<MatrixXf> qr(50,50); +MatrixXf A = MatrixXf::Random(50,50); +qr.compute(A); // no dynamic memory allocation +\endcode + +\section TutorialLinAlgRankRevealing Rank-revealing decompositions + +Certain decompositions are rank-revealing, i.e. are able to compute the rank of a matrix. These are typically +also the decompositions that behave best in the face of a non-full-rank matrix (which in the square case means a +singular matrix). On \ref TopicLinearAlgebraDecompositions "this table" you can see for all our decompositions +whether they are rank-revealing or not. + +Rank-revealing decompositions offer at least a rank() method. They can also offer convenience methods such as isInvertible(), +and some are also providing methods to compute the kernel (null-space) and image (column-space) of the matrix, as is the +case with FullPivLU: + +<table class="example"> +<tr><th>Example:</th><th>Output:</th></tr> +<tr> + <td>\include TutorialLinAlgRankRevealing.cpp </td> + <td>\verbinclude TutorialLinAlgRankRevealing.out </td> +</tr> +</table> + +Of course, any rank computation depends on the choice of an arbitrary threshold, since practically no +floating-point matrix is \em exactly rank-deficient. Eigen picks a sensible default threshold, which depends +on the decomposition but is typically the diagonal size times machine epsilon. While this is the best default we +could pick, only you know what is the right threshold for your application. You can set this by calling setThreshold() +on your decomposition object before calling rank() or any other method that needs to use such a threshold. +The decomposition itself, i.e. the compute() method, is independent of the threshold. You don't need to recompute the +decomposition after you've changed the threshold. + +<table class="example"> +<tr><th>Example:</th><th>Output:</th></tr> +<tr> + <td>\include TutorialLinAlgSetThreshold.cpp </td> + <td>\verbinclude TutorialLinAlgSetThreshold.out </td> +</tr> +</table> + +*/ + +} |