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Diffstat (limited to 'eigen/test/geo_eulerangles.cpp')
-rw-r--r-- | eigen/test/geo_eulerangles.cpp | 112 |
1 files changed, 112 insertions, 0 deletions
diff --git a/eigen/test/geo_eulerangles.cpp b/eigen/test/geo_eulerangles.cpp new file mode 100644 index 0000000..b4830bd --- /dev/null +++ b/eigen/test/geo_eulerangles.cpp @@ -0,0 +1,112 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2008-2012 Gael Guennebaud <gael.guennebaud@inria.fr> +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#include "main.h" +#include <Eigen/Geometry> +#include <Eigen/LU> +#include <Eigen/SVD> + + +template<typename Scalar> +void verify_euler(const Matrix<Scalar,3,1>& ea, int i, int j, int k) +{ + typedef Matrix<Scalar,3,3> Matrix3; + typedef Matrix<Scalar,3,1> Vector3; + typedef AngleAxis<Scalar> AngleAxisx; + using std::abs; + Matrix3 m(AngleAxisx(ea[0], Vector3::Unit(i)) * AngleAxisx(ea[1], Vector3::Unit(j)) * AngleAxisx(ea[2], Vector3::Unit(k))); + Vector3 eabis = m.eulerAngles(i, j, k); + Matrix3 mbis(AngleAxisx(eabis[0], Vector3::Unit(i)) * AngleAxisx(eabis[1], Vector3::Unit(j)) * AngleAxisx(eabis[2], Vector3::Unit(k))); + VERIFY_IS_APPROX(m, mbis); + /* If I==K, and ea[1]==0, then there no unique solution. */ + /* The remark apply in the case where I!=K, and |ea[1]| is close to pi/2. */ + if( (i!=k || ea[1]!=0) && (i==k || !internal::isApprox(abs(ea[1]),Scalar(M_PI/2),test_precision<Scalar>())) ) + VERIFY((ea-eabis).norm() <= test_precision<Scalar>()); + + // approx_or_less_than does not work for 0 + VERIFY(0 < eabis[0] || test_isMuchSmallerThan(eabis[0], Scalar(1))); + VERIFY_IS_APPROX_OR_LESS_THAN(eabis[0], Scalar(M_PI)); + VERIFY_IS_APPROX_OR_LESS_THAN(-Scalar(M_PI), eabis[1]); + VERIFY_IS_APPROX_OR_LESS_THAN(eabis[1], Scalar(M_PI)); + VERIFY_IS_APPROX_OR_LESS_THAN(-Scalar(M_PI), eabis[2]); + VERIFY_IS_APPROX_OR_LESS_THAN(eabis[2], Scalar(M_PI)); +} + +template<typename Scalar> void check_all_var(const Matrix<Scalar,3,1>& ea) +{ + verify_euler(ea, 0,1,2); + verify_euler(ea, 0,1,0); + verify_euler(ea, 0,2,1); + verify_euler(ea, 0,2,0); + + verify_euler(ea, 1,2,0); + verify_euler(ea, 1,2,1); + verify_euler(ea, 1,0,2); + verify_euler(ea, 1,0,1); + + verify_euler(ea, 2,0,1); + verify_euler(ea, 2,0,2); + verify_euler(ea, 2,1,0); + verify_euler(ea, 2,1,2); +} + +template<typename Scalar> void eulerangles() +{ + typedef Matrix<Scalar,3,3> Matrix3; + typedef Matrix<Scalar,3,1> Vector3; + typedef Array<Scalar,3,1> Array3; + typedef Quaternion<Scalar> Quaternionx; + typedef AngleAxis<Scalar> AngleAxisx; + + Scalar a = internal::random<Scalar>(-Scalar(M_PI), Scalar(M_PI)); + Quaternionx q1; + q1 = AngleAxisx(a, Vector3::Random().normalized()); + Matrix3 m; + m = q1; + + Vector3 ea = m.eulerAngles(0,1,2); + check_all_var(ea); + ea = m.eulerAngles(0,1,0); + check_all_var(ea); + + // Check with purely random Quaternion: + q1.coeffs() = Quaternionx::Coefficients::Random().normalized(); + m = q1; + ea = m.eulerAngles(0,1,2); + check_all_var(ea); + ea = m.eulerAngles(0,1,0); + check_all_var(ea); + + // Check with random angles in range [0:pi]x[-pi:pi]x[-pi:pi]. + ea = (Array3::Random() + Array3(1,0,0))*Scalar(M_PI)*Array3(0.5,1,1); + check_all_var(ea); + + ea[2] = ea[0] = internal::random<Scalar>(0,Scalar(M_PI)); + check_all_var(ea); + + ea[0] = ea[1] = internal::random<Scalar>(0,Scalar(M_PI)); + check_all_var(ea); + + ea[1] = 0; + check_all_var(ea); + + ea.head(2).setZero(); + check_all_var(ea); + + ea.setZero(); + check_all_var(ea); +} + +void test_geo_eulerangles() +{ + for(int i = 0; i < g_repeat; i++) { + CALL_SUBTEST_1( eulerangles<float>() ); + CALL_SUBTEST_2( eulerangles<double>() ); + } +} |