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Diffstat (limited to 'eigen/unsupported/Eigen/src/BVH/KdBVH.h')
-rw-r--r-- | eigen/unsupported/Eigen/src/BVH/KdBVH.h | 222 |
1 files changed, 222 insertions, 0 deletions
diff --git a/eigen/unsupported/Eigen/src/BVH/KdBVH.h b/eigen/unsupported/Eigen/src/BVH/KdBVH.h new file mode 100644 index 0000000..1b8d758 --- /dev/null +++ b/eigen/unsupported/Eigen/src/BVH/KdBVH.h @@ -0,0 +1,222 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2009 Ilya Baran <ibaran@mit.edu> +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef KDBVH_H_INCLUDED +#define KDBVH_H_INCLUDED + +namespace Eigen { + +namespace internal { + +//internal pair class for the BVH--used instead of std::pair because of alignment +template<typename Scalar, int Dim> +struct vector_int_pair +{ +EIGEN_MAKE_ALIGNED_OPERATOR_NEW_IF_VECTORIZABLE_FIXED_SIZE(Scalar, Dim) + typedef Matrix<Scalar, Dim, 1> VectorType; + + vector_int_pair(const VectorType &v, int i) : first(v), second(i) {} + + VectorType first; + int second; +}; + +//these templates help the tree initializer get the bounding boxes either from a provided +//iterator range or using bounding_box in a unified way +template<typename ObjectList, typename VolumeList, typename BoxIter> +struct get_boxes_helper { + void operator()(const ObjectList &objects, BoxIter boxBegin, BoxIter boxEnd, VolumeList &outBoxes) + { + outBoxes.insert(outBoxes.end(), boxBegin, boxEnd); + eigen_assert(outBoxes.size() == objects.size()); + } +}; + +template<typename ObjectList, typename VolumeList> +struct get_boxes_helper<ObjectList, VolumeList, int> { + void operator()(const ObjectList &objects, int, int, VolumeList &outBoxes) + { + outBoxes.reserve(objects.size()); + for(int i = 0; i < (int)objects.size(); ++i) + outBoxes.push_back(bounding_box(objects[i])); + } +}; + +} // end namespace internal + + +/** \class KdBVH + * \brief A simple bounding volume hierarchy based on AlignedBox + * + * \param _Scalar The underlying scalar type of the bounding boxes + * \param _Dim The dimension of the space in which the hierarchy lives + * \param _Object The object type that lives in the hierarchy. It must have value semantics. Either bounding_box(_Object) must + * be defined and return an AlignedBox<_Scalar, _Dim> or bounding boxes must be provided to the tree initializer. + * + * This class provides a simple (as opposed to optimized) implementation of a bounding volume hierarchy analogous to a Kd-tree. + * Given a sequence of objects, it computes their bounding boxes, constructs a Kd-tree of their centers + * and builds a BVH with the structure of that Kd-tree. When the elements of the tree are too expensive to be copied around, + * it is useful for _Object to be a pointer. + */ +template<typename _Scalar, int _Dim, typename _Object> class KdBVH +{ +public: + enum { Dim = _Dim }; + typedef _Object Object; + typedef std::vector<Object, aligned_allocator<Object> > ObjectList; + typedef _Scalar Scalar; + typedef AlignedBox<Scalar, Dim> Volume; + typedef std::vector<Volume, aligned_allocator<Volume> > VolumeList; + typedef int Index; + typedef const int *VolumeIterator; //the iterators are just pointers into the tree's vectors + typedef const Object *ObjectIterator; + + KdBVH() {} + + /** Given an iterator range over \a Object references, constructs the BVH. Requires that bounding_box(Object) return a Volume. */ + template<typename Iter> KdBVH(Iter begin, Iter end) { init(begin, end, 0, 0); } //int is recognized by init as not being an iterator type + + /** Given an iterator range over \a Object references and an iterator range over their bounding boxes, constructs the BVH */ + template<typename OIter, typename BIter> KdBVH(OIter begin, OIter end, BIter boxBegin, BIter boxEnd) { init(begin, end, boxBegin, boxEnd); } + + /** Given an iterator range over \a Object references, constructs the BVH, overwriting whatever is in there currently. + * Requires that bounding_box(Object) return a Volume. */ + template<typename Iter> void init(Iter begin, Iter end) { init(begin, end, 0, 0); } + + /** Given an iterator range over \a Object references and an iterator range over their bounding boxes, + * constructs the BVH, overwriting whatever is in there currently. */ + template<typename OIter, typename BIter> void init(OIter begin, OIter end, BIter boxBegin, BIter boxEnd) + { + objects.clear(); + boxes.clear(); + children.clear(); + + objects.insert(objects.end(), begin, end); + int n = static_cast<int>(objects.size()); + + if(n < 2) + return; //if we have at most one object, we don't need any internal nodes + + VolumeList objBoxes; + VIPairList objCenters; + + //compute the bounding boxes depending on BIter type + internal::get_boxes_helper<ObjectList, VolumeList, BIter>()(objects, boxBegin, boxEnd, objBoxes); + + objCenters.reserve(n); + boxes.reserve(n - 1); + children.reserve(2 * n - 2); + + for(int i = 0; i < n; ++i) + objCenters.push_back(VIPair(objBoxes[i].center(), i)); + + build(objCenters, 0, n, objBoxes, 0); //the recursive part of the algorithm + + ObjectList tmp(n); + tmp.swap(objects); + for(int i = 0; i < n; ++i) + objects[i] = tmp[objCenters[i].second]; + } + + /** \returns the index of the root of the hierarchy */ + inline Index getRootIndex() const { return (int)boxes.size() - 1; } + + /** Given an \a index of a node, on exit, \a outVBegin and \a outVEnd range over the indices of the volume children of the node + * and \a outOBegin and \a outOEnd range over the object children of the node */ + EIGEN_STRONG_INLINE void getChildren(Index index, VolumeIterator &outVBegin, VolumeIterator &outVEnd, + ObjectIterator &outOBegin, ObjectIterator &outOEnd) const + { //inlining this function should open lots of optimization opportunities to the compiler + if(index < 0) { + outVBegin = outVEnd; + if(!objects.empty()) + outOBegin = &(objects[0]); + outOEnd = outOBegin + objects.size(); //output all objects--necessary when the tree has only one object + return; + } + + int numBoxes = static_cast<int>(boxes.size()); + + int idx = index * 2; + if(children[idx + 1] < numBoxes) { //second index is always bigger + outVBegin = &(children[idx]); + outVEnd = outVBegin + 2; + outOBegin = outOEnd; + } + else if(children[idx] >= numBoxes) { //if both children are objects + outVBegin = outVEnd; + outOBegin = &(objects[children[idx] - numBoxes]); + outOEnd = outOBegin + 2; + } else { //if the first child is a volume and the second is an object + outVBegin = &(children[idx]); + outVEnd = outVBegin + 1; + outOBegin = &(objects[children[idx + 1] - numBoxes]); + outOEnd = outOBegin + 1; + } + } + + /** \returns the bounding box of the node at \a index */ + inline const Volume &getVolume(Index index) const + { + return boxes[index]; + } + +private: + typedef internal::vector_int_pair<Scalar, Dim> VIPair; + typedef std::vector<VIPair, aligned_allocator<VIPair> > VIPairList; + typedef Matrix<Scalar, Dim, 1> VectorType; + struct VectorComparator //compares vectors, or, more specificall, VIPairs along a particular dimension + { + VectorComparator(int inDim) : dim(inDim) {} + inline bool operator()(const VIPair &v1, const VIPair &v2) const { return v1.first[dim] < v2.first[dim]; } + int dim; + }; + + //Build the part of the tree between objects[from] and objects[to] (not including objects[to]). + //This routine partitions the objCenters in [from, to) along the dimension dim, recursively constructs + //the two halves, and adds their parent node. TODO: a cache-friendlier layout + void build(VIPairList &objCenters, int from, int to, const VolumeList &objBoxes, int dim) + { + eigen_assert(to - from > 1); + if(to - from == 2) { + boxes.push_back(objBoxes[objCenters[from].second].merged(objBoxes[objCenters[from + 1].second])); + children.push_back(from + (int)objects.size() - 1); //there are objects.size() - 1 tree nodes + children.push_back(from + (int)objects.size()); + } + else if(to - from == 3) { + int mid = from + 2; + std::nth_element(objCenters.begin() + from, objCenters.begin() + mid, + objCenters.begin() + to, VectorComparator(dim)); //partition + build(objCenters, from, mid, objBoxes, (dim + 1) % Dim); + int idx1 = (int)boxes.size() - 1; + boxes.push_back(boxes[idx1].merged(objBoxes[objCenters[mid].second])); + children.push_back(idx1); + children.push_back(mid + (int)objects.size() - 1); + } + else { + int mid = from + (to - from) / 2; + nth_element(objCenters.begin() + from, objCenters.begin() + mid, + objCenters.begin() + to, VectorComparator(dim)); //partition + build(objCenters, from, mid, objBoxes, (dim + 1) % Dim); + int idx1 = (int)boxes.size() - 1; + build(objCenters, mid, to, objBoxes, (dim + 1) % Dim); + int idx2 = (int)boxes.size() - 1; + boxes.push_back(boxes[idx1].merged(boxes[idx2])); + children.push_back(idx1); + children.push_back(idx2); + } + } + + std::vector<int> children; //children of x are children[2x] and children[2x+1], indices bigger than boxes.size() index into objects. + VolumeList boxes; + ObjectList objects; +}; + +} // end namespace Eigen + +#endif //KDBVH_H_INCLUDED |