diff options
author | Stanislaw Halik <sthalik@misaki.pl> | 2017-03-21 16:47:04 +0100 |
---|---|---|
committer | Stanislaw Halik <sthalik@misaki.pl> | 2017-03-21 16:59:13 +0100 |
commit | a59358cb6e4590b908a53db94f09a0290f3a242c (patch) | |
tree | d223f15a045d888d7d382b9a9a748d98d2a972d9 | |
parent | 9fa659451961d2a7d4b7f3670761659cbf096776 (diff) |
gui: unreference removed main window elements
-rw-r--r-- | gui/main-window.cpp | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/gui/main-window.cpp b/gui/main-window.cpp index f7706ed2..b0177ddb 100644 --- a/gui/main-window.cpp +++ b/gui/main-window.cpp @@ -74,11 +74,13 @@ MainWindow::MainWindow() : { modules.filters().push_front(std::make_shared<dylib>("", dylib::Filter)); +#if 0 for (mem<dylib>& x : modules.trackers()) ui.iconcomboTrackerSource->addItem(x->icon, x->name); for (mem<dylib>& x : modules.protocols()) ui.iconcomboProtocol->addItem(x->icon, x->name); +#endif for (mem<dylib>& x : modules.filters()) ui.iconcomboFilter->addItem(x->icon, x->name); @@ -469,7 +471,7 @@ void MainWindow::startTracker() if (pProtocolDialog) pProtocolDialog->register_protocol(work->libs.pProtocol.get()); - pose_update_timer.start(50); + //pose_update_timer.start(50); // NB check valid since SelectedLibraries ctor called // trackers take care of layout state updates @@ -487,7 +489,7 @@ void MainWindow::stopTracker() opts::set_teardown_flag(true); // XXX hack -sh 20160926 pose_update_timer.stop(); - ui.pose_display->rotateBy(0, 0, 0, 0, 0, 0); + //ui.pose_display->rotateBy(0, 0, 0, 0, 0, 0); if (pTrackerDialog) pTrackerDialog->unregister_tracker(); @@ -517,6 +519,8 @@ void MainWindow::display_pose(const double *mapped, const double *raw) if (!work) return; +#if 0 + ui.pose_display->rotateBy(mapped[Yaw], mapped[Pitch], -mapped[Roll], mapped[TX], mapped[TY], mapped[TZ]); @@ -543,6 +547,8 @@ void MainWindow::display_pose(const double *mapped, const double *raw) if (work->libs.pProtocol) game_title = work->libs.pProtocol->game_name(); set_title(game_title); + +#endif } void MainWindow::set_title(const QString& game_title_) |