diff options
author | Stanislaw Halik <sthalik@misaki.pl> | 2016-05-14 10:20:32 +0200 |
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committer | Stanislaw Halik <sthalik@misaki.pl> | 2016-05-14 10:20:32 +0200 |
commit | d61985973522cb00b85351c8dfa6a3cba715f82a (patch) | |
tree | 101f1433e735883a18515eb61b3dbd2327272a56 | |
parent | 246b75c7e991cca65188608ab432f17571e28783 (diff) |
pose-widget: try harder to avoid small denominator
Previous commit fixed only the case with one perpendicular axis of
rotation with the rest fixed at origin. This one works with all three
degrees of freedom enabled.
Reported-by: @MathijsG
Issue: #356
-rw-r--r-- | pose-widget/glwidget.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/pose-widget/glwidget.cpp b/pose-widget/glwidget.cpp index f85e2ae1..b7da4cef 100644 --- a/pose-widget/glwidget.cpp +++ b/pose-widget/glwidget.cpp @@ -68,13 +68,13 @@ public: dot01 = v0.dot(v1); dot11 = v1.dot(v1); const num denom = dot00 * dot11 - dot01 * dot01; - if (std::fabs(denom) < 1e-1f) + if (std::fabs(denom) < 1e3) { // for perpendicular plane, ensure u and v don't come out right // this is done here to avoid branching below, in a hot loop - invDenom = -1; - dot00 = dot01 = dot11 = 1; - v0 = v1 = vec2(1, 1); + invDenom = 0; + dot00 = dot01 = dot11 = 0; + v0 = v1 = vec2(0, 0); } else invDenom = 1 / denom; |