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author | Stanislaw Halik <sthalik@misaki.pl> | 2015-06-01 17:44:07 +0200 |
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committer | Stanislaw Halik <sthalik@misaki.pl> | 2015-06-01 17:44:07 +0200 |
commit | 277266b9970d0cdd19734d98b953d87ad585c749 (patch) | |
tree | ff54495638a22b0227502cdab1f518661c634eef | |
parent | fc03209f0819e2d247f0b24ed02842fc5505ef73 (diff) |
simple-mat: implement dot and cross product
-rw-r--r-- | opentrack/simple-mat.hpp | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/opentrack/simple-mat.hpp b/opentrack/simple-mat.hpp index 649d7086..9518af90 100644 --- a/opentrack/simple-mat.hpp +++ b/opentrack/simple-mat.hpp @@ -1,4 +1,5 @@ #pragma once +#include <algorithm> #include <initializer_list> #include <type_traits> @@ -14,6 +15,23 @@ namespace { { enum { value = (i == 1 || j == 1) && (i >= min || j >= min) }; }; + template<int i1, int j1, int i2, int j2> + struct is_vector_pair + { + enum { value = i1 == i2 && j1 == 1 && j2 == 1 || j1 == j2 && i1 == 1 && i2 == 1 }; + }; + template<int i, int j> + struct vector_len + { + enum { value = i > j ? i : j }; + }; + template<int a, int b, int c, int d> + struct is_dim3 + { + enum { value = a == 1 && c == 1 && b == 3 && d == 3 || a == 3 && c == 3 && b == 1 && d == 1 }; + enum { P = a == 1 ? 1 : 3 }; + enum { Q = a == 1 ? 3 : 1 }; + }; } template<typename num, int h_, int w_> @@ -57,6 +75,25 @@ struct Mat template<int P = h_, int Q = w_> typename std::enable_if<maybe_add_swizzle<P, Q, 4>::value, num&>::type __inline w() { return operator()(3); } + template<int R, int S, int P = h_, int Q = w_> + typename std::enable_if<is_vector_pair<R, S, P, Q>::value, num>::type + __inline dot(const Mat<num, R, S>& p2) const { + num ret = 0; + constexpr int len = vector_len<R, S>::value; + for (int i = 0; i < len; i++) + ret += operator()(i) * p2.operator ()(i); + return ret; + } + + template<int R, int S, int P = h_, int Q = w_> + typename std::enable_if<is_dim3<P, Q, R, S>::value, Mat<num, is_dim3<P, Q, R, S>::P, is_dim3<P, Q, R, S>::Q>>::type + __inline cross(const Mat<num, R, S>& p2) const + { + return Mat<num, R, S>({y() * p2.z() - p2.y() * z(), + p2.x() * z() - x() * p2.z(), + x() * p2.y() - y() * p2.x()}); + } + Mat<num, h_, w_> operator+(const Mat<num, h_, w_>& other) const { Mat<num, h_, w_> ret; |