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authorStanislaw Halik <sthalik@misaki.pl>2018-08-25 16:51:50 +0200
committerStanislaw Halik <sthalik@misaki.pl>2018-08-25 16:51:50 +0200
commit57e406307efc7149d2b7ed7de0ba9c253cfce1d4 (patch)
treef43e6536885c67f131ef20c9bfc7e6a03f05ed5e
parentc0d67c71b42e3d2ffd292977f1f3f0b0e32cf04c (diff)
ext/bms: fix clang analyzer tripping up
It's probably enum outside `int' range.
-rw-r--r--ext-falcon-bms-linear-acc/FlightData.h504
1 files changed, 249 insertions, 255 deletions
diff --git a/ext-falcon-bms-linear-acc/FlightData.h b/ext-falcon-bms-linear-acc/FlightData.h
index 10183917..3f3ccc7a 100644
--- a/ext-falcon-bms-linear-acc/FlightData.h
+++ b/ext-falcon-bms-linear-acc/FlightData.h
@@ -1,6 +1,4 @@
-#ifndef _FLIGHT_DATA_H
-#define _FLIGHT_DATA_H
-
+#pragma once
#define FLIGHTDATA_VERSION 117
// changelog:
@@ -14,26 +12,25 @@
// 117: added ATF_Not_Engaged to LightBits3
// *** "FalconSharedMemoryArea" ***
-class FlightData
+struct FlightData
{
-public:
- // GENERAL NOTE FOR ALL LIGHTBITS:
- //
- // The lightbits contain status about whether a lamp is activated or deactivated. A *blinking* lamp
- // is always activated, even if it is in the "off" phase of the blinking! To check whether an activated
- // lamp is blinking or just "on", use the BlinkBits in FlightData2. A blinkbit does NOT alternate on/off
- // either, it will just state *if* a lamp is blinking. This construct might seem strange at 1st sight,
- // but only like this it can be guaranteed that even low-freq shared mem readers will pick up the info
- // about blinking lamps correctly. Obviously, it is up to the external program to implement the actual
- // blinking logic/freq etc.
- //
- // Summary:
- // a) The LightBit says "lamp is active (LightBit 1) or inactive (LightBit 0)".
- // b) The BlinkBit says "if the lamp is active (see LightBit 1), is it steady (BlinkBit 0)
- // or is it blinking (BlinkBit 1)"
- // c) If a lamp has no BlinkBit, it is always assumed to be steady if active (LightBit 1).
-
- enum LightBits
+ // GENERAL NOTE FOR ALL LIGHTBITS:
+ //
+ // The lightbits contain status about whether a lamp is activated or deactivated. A *blinking* lamp
+ // is always activated, even if it is in the "off" phase of the blinking! To check whether an activated
+ // lamp is blinking or just "on", use the BlinkBits in FlightData2. A blinkbit does NOT alternate on/off
+ // either, it will just state *if* a lamp is blinking. This construct might seem strange at 1st sight,
+ // but only like this it can be guaranteed that even low-freq shared mem readers will pick up the info
+ // about blinking lamps correctly. Obviously, it is up to the external program to implement the actual
+ // blinking logic/freq etc.
+ //
+ // Summary:
+ // a) The LightBit says "lamp is active (LightBit 1) or inactive (LightBit 0)".
+ // b) The BlinkBit says "if the lamp is active (see LightBit 1), is it steady (BlinkBit 0)
+ // or is it blinking (BlinkBit 1)"
+ // c) If a lamp has no BlinkBit, it is always assumed to be steady if active (LightBit 1).
+
+ enum LightBits : unsigned
{
MasterCaution = 0x1, // Left eyebrow
@@ -82,7 +79,7 @@ public:
AllLampBitsOn = 0xBFFFFFEF
};
- enum LightBits2
+ enum LightBits2 : unsigned
{
// Threat Warning Prime
HandOff = 0x1,
@@ -92,13 +89,13 @@ public:
Unk = 0x10,
TgtSep = 0x20,
- // EWS
- Go = 0x40, // On and operating normally
- NoGo = 0x80, // On but malfunction present
- Degr = 0x100, // Status message: AUTO DEGR
- Rdy = 0x200, // Status message: DISPENSE RDY
- ChaffLo = 0x400, // Bingo chaff quantity reached
- FlareLo = 0x800, // Bingo flare quantity reached
+ // EWS
+ Go = 0x40, // On and operating normally
+ NoGo = 0x80, // On but malfunction present
+ Degr = 0x100, // Status message: AUTO DEGR
+ Rdy = 0x200, // Status message: DISPENSE RDY
+ ChaffLo = 0x400, // Bingo chaff quantity reached
+ FlareLo = 0x800, // Bingo flare quantity reached
// Aux Threat Warning
AuxSrch = 0x1000,
@@ -132,11 +129,11 @@ public:
// Used with the MAL/IND light code to light up "everything"
// please update this if you add/change bits!
- AllLampBits2On = 0xFFFFF03F,
- AllLampBits2OnExceptCarapace = AllLampBits2On ^ HandOff ^ Launch ^ PriMode ^ Naval ^ Unk ^ TgtSep ^ AuxSrch ^ AuxAct ^ AuxLow ^ AuxPwr
+ AllLampBits2On = 0xFFFFF03F,
+ AllLampBits2OnExceptCarapace = AllLampBits2On ^ HandOff ^ Launch ^ PriMode ^ Naval ^ Unk ^ TgtSep ^ AuxSrch ^ AuxAct ^ AuxLow ^ AuxPwr
};
- enum LightBits3
+ enum LightBits3 : unsigned
{
// Elec panel
FlcsPmg = 0x1,
@@ -156,48 +153,48 @@ public:
Elec_Fault = 0x400,
Lef_Fault = 0x800,
- OnGround = 0x1000, // weight-on-wheels
+ OnGround = 0x1000, // weight-on-wheels
FlcsBitRun = 0x2000, // FLT CONTROL panel RUN light (used to be Multi-engine fire light)
FlcsBitFail = 0x4000, // FLT CONTROL panel FAIL light (used to be Lock light Cue; non-F-16)
DbuWarn = 0x8000, // Right eyebrow DBU ON cell; was Shoot light cue; non-F16
NoseGearDown = 0x10000, // Landing gear panel; on means down and locked
LeftGearDown = 0x20000, // Landing gear panel; on means down and locked
RightGearDown = 0x40000, // Landing gear panel; on means down and locked
- ParkBrakeOn = 0x100000, // Parking brake engaged; NOTE: not a lamp bit
+ ParkBrakeOn = 0x100000, // Parking brake engaged; NOTE: not a lamp bit
Power_Off = 0x200000, // Set if there is no electrical power. NB: not a lamp bit
- // Caution panel
- cadc = 0x400000,
-
- // Left Aux console
- SpeedBrake = 0x800000, // True if speed brake is in anything other than stowed position
+ // Caution panel
+ cadc = 0x400000,
+
+ // Left Aux console
+ SpeedBrake = 0x800000, // True if speed brake is in anything other than stowed position
// Threat Warning Prime - additional bits
- SysTest = 0x1000000,
+ SysTest = 0x1000000,
+
+ // Master Caution WILL come up (actual lightBit has 3sec delay like in RL),
+ // usable for cockpit builders with RL equipment which has a delay on its own.
+ // Will be set to false again as soon as the MasterCaution bit is set.
+ MCAnnounced = 0x2000000,
- // Master Caution WILL come up (actual lightBit has 3sec delay like in RL),
- // usable for cockpit builders with RL equipment which has a delay on its own.
- // Will be set to false again as soon as the MasterCaution bit is set.
- MCAnnounced = 0x2000000,
+ //MLGWOW is only for AFM , it means WOW switches on MLG are triggered => FLCS switches to WOWPitchRockGain
+ MLGWOW = 0x4000000,
+ NLGWOW = 0x8000000,
- //MLGWOW is only for AFM , it means WOW switches on MLG are triggered => FLCS switches to WOWPitchRockGain
- MLGWOW = 0x4000000,
- NLGWOW = 0x8000000,
+ ATF_Not_Engaged = 0x10000000,
- ATF_Not_Engaged = 0x10000000,
-
- // Free bits in LightBits3
- //0x20000000,
- //0x40000000,
- //0x80000000,
+ // Free bits in LightBits3
+ //0x20000000,
+ //0x40000000,
+ //0x80000000,
- // Used with the MAL/IND light code to light up "everything"
+ // Used with the MAL/IND light code to light up "everything"
// please update this if you add/change bits!
- AllLampBits3On = 0x1147EFFF,
- AllLampBits3OnExceptCarapace = AllLampBits3On ^ SysTest
+ AllLampBits3On = 0x1147EFFF,
+ AllLampBits3OnExceptCarapace = AllLampBits3On ^ SysTest
};
- enum HsiBits
+ enum HsiBits : unsigned
{
ToTrue = 0x01, // HSI_FLAG_TO_TRUE == 1, TO
IlsWarning = 0x02, // HSI_FLAG_ILS_WARN
@@ -213,20 +210,20 @@ public:
VVI = 0x800, // VVI OFF Flag
AOA = 0x1000, // AOA OFF Flag
AVTR = 0x2000, // AVTR Light
- OuterMarker = 0x4000, // MARKER beacon light for outer marker
- MiddleMarker = 0x8000, // MARKER beacon light for middle marker
- FromTrue = 0x10000, // HSI_FLAG_TO_TRUE == 2, FROM
+ OuterMarker = 0x4000, // MARKER beacon light for outer marker
+ MiddleMarker = 0x8000, // MARKER beacon light for middle marker
+ FromTrue = 0x10000, // HSI_FLAG_TO_TRUE == 2, FROM
- Flying = 0x80000000, // true if player is attached to an aircraft (i.e. not in UI state). NOTE: Not a lamp bit
+ Flying = 0x80000000, // true if player is attached to an aircraft (i.e. not in UI state). NOTE: Not a lamp bit
- // Used with the MAL/IND light code to light up "everything"
+ // Used with the MAL/IND light code to light up "everything"
// please update this is you add/change bits!
AllLampHsiBitsOn = 0xE000
};
// These are outputs from the sim
- // Note: some two-engine values removed in this version for compatibility
- // reasons.
+ // Note: some two-engine values removed in this version for compatibility
+ // reasons.
float x; // Ownship North (Ft)
float y; // Ownship East (Ft)
float z; // Ownship Down (Ft) --- NOTE: use FlightData2 AAUZ for barometric altitude!
@@ -245,24 +242,24 @@ public:
float gs; // Ownship Normal Gs
float windOffset; // Wind delta to FPM (Radians)
float nozzlePos; // Ownship engine nozzle percent open (0-100)
- //float nozzlePos2; // MOVED TO FlightData2! Ownship engine nozzle2 percent open (0-100)
+ //float nozzlePos2; // MOVED TO FlightData2! Ownship engine nozzle2 percent open (0-100)
float internalFuel; // Ownship internal fuel (Lbs)
float externalFuel; // Ownship external fuel (Lbs)
float fuelFlow; // Ownship fuel flow (Lbs/Hour)
float rpm; // Ownship engine rpm (Percent 0-103)
- //float rpm2; // MOVED TO FlightData2! Ownship engine rpm2 (Percent 0-103)
+ //float rpm2; // MOVED TO FlightData2! Ownship engine rpm2 (Percent 0-103)
float ftit; // Ownship Forward Turbine Inlet Temp (Degrees C)
- //float ftit2; // MOVED TO FlightData2! Ownship Forward Turbine Inlet Temp2 (Degrees C)
+ //float ftit2; // MOVED TO FlightData2! Ownship Forward Turbine Inlet Temp2 (Degrees C)
float gearPos; // Ownship Gear position 0 = up, 1 = down;
float speedBrake; // Ownship speed brake position 0 = closed, 1 = 60 Degrees open
float epuFuel; // Ownship EPU fuel (Percent 0-100)
float oilPressure; // Ownship Oil Pressure (Percent 0-100)
- //float oilPressure2; // MOVED TO FlightData2! Ownship Oil Pressure2 (Percent 0-100)
+ //float oilPressure2; // MOVED TO FlightData2! Ownship Oil Pressure2 (Percent 0-100)
unsigned int lightBits; // Cockpit Indicator Lights, one bit per bulb. See enum
// These are inputs. Use them carefully
- // NB: these do not work when TrackIR device is enabled
- // NB2: launch falcon with the '-head' command line parameter to activate !
+ // NB: these do not work when TrackIR device is enabled
+ // NB2: launch falcon with the '-head' command line parameter to activate !
float headPitch; // Head pitch offset from design eye (radians)
float headRoll; // Head roll offset from design eye (radians)
float headYaw; // Head yaw offset from design eye (radians)
@@ -329,26 +326,26 @@ public:
unsigned long missileLaunch[40];
unsigned long selected[40];
float lethality[40];
- unsigned long newDetection[40];
+ unsigned long newDetection[40];
//fuel values
float fwd, aft, total;
void SetLightBit (unsigned int newBit) {lightBits |= newBit;};
- void ClearLightBit(unsigned int newBit) { lightBits &= ~newBit; };
- bool IsSet(unsigned int newBit) { return ((lightBits & newBit) ? true : false); };
+ void ClearLightBit(unsigned int newBit) { lightBits &= ~newBit; };
+ bool IsSet(unsigned int newBit) { return ((lightBits & newBit) != 0); };
- void SetLightBit2(unsigned int newBit) { lightBits2 |= newBit; };
- void ClearLightBit2(unsigned int newBit) { lightBits2 &= ~newBit; };
- bool IsSet2(unsigned int newBit) { return ((lightBits2 & newBit) ? true : false); };
+ void SetLightBit2(unsigned int newBit) { lightBits2 |= newBit; };
+ void ClearLightBit2(unsigned int newBit) { lightBits2 &= ~newBit; };
+ bool IsSet2(unsigned int newBit) { return ((lightBits2 & newBit) != 0); };
- void SetLightBit3(unsigned int newBit) { lightBits3 |= newBit; };
- void ClearLightBit3(unsigned int newBit) { lightBits3 &= ~newBit; };
- bool IsSet3(unsigned int newBit) { return ((lightBits3 & newBit) ? true : false); };
+ void SetLightBit3(unsigned int newBit) { lightBits3 |= newBit; };
+ void ClearLightBit3(unsigned int newBit) { lightBits3 &= ~newBit; };
+ bool IsSet3(unsigned int newBit) { return ((lightBits3 & newBit) != 0); };
- void SetHsiBit(unsigned int newBit) { hsiBits |= newBit; };
- void ClearHsiBit(unsigned int newBit) { hsiBits &= ~newBit; };
- bool IsSetHsi(unsigned int newBit) { return ((hsiBits & newBit) ? true : false); };
+ void SetHsiBit(unsigned int newBit) { hsiBits |= newBit; };
+ void ClearHsiBit(unsigned int newBit) { hsiBits &= ~newBit; };
+ bool IsSetHsi(unsigned int newBit) { return ((hsiBits & newBit) != 0); };
int VersionNum; // Version of FlightData mem area
@@ -366,19 +363,18 @@ public:
#define OSB_STRING_LENGTH 8 // currently strings appear to be max 7 printing chars
-typedef struct {
- char line1[OSB_STRING_LENGTH];
- char line2[OSB_STRING_LENGTH];
- bool inverted;
-} OsbLabel;
+struct OsbLabel {
+ char line1[OSB_STRING_LENGTH];
+ char line2[OSB_STRING_LENGTH];
+ bool inverted;
+};
// *** "FalconSharedOsbMemoryArea" ***
-class OSBData
+struct OSBData
{
-public:
- OsbLabel leftMFD[20];
- OsbLabel rightMFD[20];
+ OsbLabel leftMFD[20];
+ OsbLabel rightMFD[20];
};
@@ -400,178 +396,176 @@ public:
#define MAX_CALLSIGNS 32
// *** "FalconSharedMemoryArea2" ***
-class FlightData2
+struct FlightData2
{
-public:
-
- // TACAN
- enum TacanSources
- {
- UFC = 0,
- AUX = 1,
- NUMBER_OF_SOURCES = 2,
- };
- enum TacanBits
- {
- band = 0x01, // true in this bit position if band is X
- mode = 0x02, // true in this bit position if domain is air to air
- };
-
- // ALTIMETER
- enum AltBits
- {
- CalType = 0x01, // true if calibration in inches of Mercury (Hg), false if in hectoPascal (hPa)
- PneuFlag = 0x02, // true if PNEU flag is visible
- };
-
- // POWER
- enum PowerBits
- {
- BusPowerBattery = 0x01, // true if at least the battery bus is powered
- BusPowerEmergency = 0x02, // true if at least the emergency bus is powered
- BusPowerEssential = 0x04, // true if at least the essential bus is powered
- BusPowerNonEssential = 0x08, // true if at least the non-essential bus is powered
- MainGenerator = 0x10, // true if the main generator is online
- StandbyGenerator = 0x20, // true if the standby generator is online
- JetFuelStarter = 0x40, // true if JFS is running, can be used for magswitch
- };
-
- // BLINKING LIGHTS - only indicating *IF* a lamp is blinking, not implementing the actual on/off/blinking pattern logic!
- enum BlinkBits
- {
- // currently working
- OuterMarker = 0x01, // defined in HsiBits - slow flashing for outer marker
- MiddleMarker = 0x02, // defined in HsiBits - fast flashing for middle marker
- PROBEHEAT = 0x04, // defined in LightBits2 - probeheat system is tested
- AuxSrch = 0x08, // defined in LightBits2 - search function in NOT activated and a search radar is painting ownship
- Launch = 0x10, // defined in LightBits2 - missile is fired at ownship
- PriMode = 0x20, // defined in LightBits2 - priority mode is enabled but more than 5 threat emitters are detected
- Unk = 0x40, // defined in LightBits2 - unknown is not active but EWS detects unknown radar
-
- // not working yet, defined for future use
- Elec_Fault = 0x80, // defined in LightBits3 - non-resetting fault
- OXY_BROW = 0x100, // defined in LightBits - monitor fault during Obogs
- EPUOn = 0x200, // defined in LightBits3 - abnormal EPU operation
- JFSOn_Slow = 0x400, // defined in LightBits3 - slow blinking: non-critical failure
- JFSOn_Fast = 0x800, // defined in LightBits3 - fast blinking: critical failure
- };
-
- // CMDS mode state
- enum CmdsModes
- {
- CmdsOFF = 0,
- CmdsSTBY = 1,
- CmdsMAN = 2,
- CmdsSEMI = 3,
- CmdsAUTO = 4,
- CmdsBYP = 5,
- };
-
- // HSI/eHSI mode state
- enum NavModes
- {
- ILS_TACAN = 0,
- TACAN = 1,
- NAV = 2,
- ILS_NAV = 3,
- };
-
- // human pilot state
- enum FlyStates
- {
- IN_UI = 0, // UI - in the UI
- LOADING = 1, // UI>3D - loading the sim data
- WAITING = 2, // UI>3D - waiting for other players
- FLYING = 3, // 3D - flying
- DEAD = 4, // 3D>Dead - dead, waiting to respawn
- UNKNOWN = 5, // ???
- };
-
- // VERSION 1
- float nozzlePos2; // Ownship engine nozzle2 percent open (0-100)
- float rpm2; // Ownship engine rpm2 (Percent 0-103)
- float ftit2; // Ownship Forward Turbine Inlet Temp2 (Degrees C)
- float oilPressure2; // Ownship Oil Pressure2 (Percent 0-100)
- unsigned char navMode; // current mode selected for HSI/eHSI, see NavModes enum for details
- float AAUZ; // Ownship barometric altitude given by AAU (depends on calibration)
- char tacanInfo[NUMBER_OF_SOURCES]; // Tacan band/mode settings for UFC and AUX COMM
-
- // VERSION 2 / 7
- int AltCalReading; // barometric altitude calibration (depends on CalType)
- unsigned int altBits; // various altimeter bits, see AltBits enum for details
- unsigned int powerBits; // Ownship power bus / generator states, see PowerBits enum for details
- unsigned int blinkBits; // Cockpit indicator lights blink status, see BlinkBits enum for details
- // NOTE: these bits indicate only *if* a lamp is blinking, in addition to the
- // existing on/off bits. It's up to the external program to implement the
- // *actual* blinking.
- int cmdsMode; // Ownship CMDS mode state, see CmdsModes enum for details
- int BupUhfPreset; // BUP UHF channel preset
-
- // VERSION 3
- int BupUhfFreq; // BUP UHF channel frequency
- float cabinAlt; // Ownship cabin altitude
- float hydPressureA; // Ownship Hydraulic Pressure A
- float hydPressureB; // Ownship Hydraulic Pressure B
- int currentTime; // Current time in seconds (max 60 * 60 * 24)
- short vehicleACD; // Ownship ACD index number, i.e. which aircraft type are we flying.
- int VersionNum; // Version of FlightData2 mem area
-
- // VERSION 4
- float fuelFlow2; // Ownship fuel flow2 (Lbs/Hour)
-
- // VERSION 5 / 8
- char RwrInfo[RWRINFO_SIZE]; // New RWR Info
- float lefPos; // Ownship LEF position
- float tefPos; // Ownship TEF position
-
- // VERSION 6
- float vtolPos; // Ownship VTOL exhaust angle
-
- // VERSION 9
- char pilotsOnline; // Number of pilots in an MP session
- char pilotsCallsign[MAX_CALLSIGNS][CALLSIGN_LEN]; // List of pilots callsign connected to an MP session
- char pilotsStatus[MAX_CALLSIGNS]; // Status of the MP pilots, see enum FlyStates
-
- // TACAN
- // setters for internal use only
- void SetUfcTacanToAA(bool t) { if (t) { tacanInfo[UFC] |= mode; } else { tacanInfo[UFC] &= ~mode; } }
- void SetAuxTacanToAA(bool t) { if (t) { tacanInfo[AUX] |= mode; } else { tacanInfo[AUX] &= ~mode; } }
- void SetUfcTacanToX(bool t) { if (t) { tacanInfo[UFC] |= band; } else { tacanInfo[UFC] &= ~band; } }
- void SetAuxTacanToX(bool t) { if (t) { tacanInfo[AUX] |= band; } else { tacanInfo[AUX] &= ~band; } }
-
- // getters for external reader programs
- bool UfcTacanIsAA(void) {return ((tacanInfo[UFC] & mode) ? true : false); }
- bool AuxTacanIsAA(void) {return ((tacanInfo[AUX] & mode) ? true : false); }
- bool UfcTacanIsX(void) {return ((tacanInfo[UFC] & band) ? true : false); }
- bool AuxTacanIsX(void) {return ((tacanInfo[AUX] & band) ? true : false); }
-
- // ALTIMETER
- void SetAltBit(unsigned int newBit) { altBits |= newBit; };
- void ClearAltBit(unsigned int newBit) { altBits &= ~newBit; };
- bool IsSetAlt(unsigned int newBit) { return ((altBits & newBit) ? true : false); };
-
- // POWER
- void SetPowerBit(unsigned int newBit) { powerBits |= newBit; };
- void ClearPowerBit(unsigned int newBit) { powerBits &= ~newBit; };
- bool IsSetPower(unsigned int newBit) { return ((powerBits & newBit) ? true : false); };
+ // TACAN
+ enum TacanSources : unsigned
+ {
+ UFC = 0,
+ AUX = 1,
+ NUMBER_OF_SOURCES = 2,
+ };
+ enum TacanBits : unsigned
+ {
+ band = 0x01, // true in this bit position if band is X
+ mode = 0x02, // true in this bit position if domain is air to air
+ };
+
+ // ALTIMETER
+ enum AltBits : unsigned
+ {
+ CalType = 0x01, // true if calibration in inches of Mercury (Hg), false if in hectoPascal (hPa)
+ PneuFlag = 0x02, // true if PNEU flag is visible
+ };
+
+ // POWER
+ enum PowerBits : unsigned
+ {
+ BusPowerBattery = 0x01, // true if at least the battery bus is powered
+ BusPowerEmergency = 0x02, // true if at least the emergency bus is powered
+ BusPowerEssential = 0x04, // true if at least the essential bus is powered
+ BusPowerNonEssential = 0x08, // true if at least the non-essential bus is powered
+ MainGenerator = 0x10, // true if the main generator is online
+ StandbyGenerator = 0x20, // true if the standby generator is online
+ JetFuelStarter = 0x40, // true if JFS is running, can be used for magswitch
+ };
+
+ // BLINKING LIGHTS - only indicating *IF* a lamp is blinking, not implementing the actual on/off/blinking pattern logic!
+ enum BlinkBits : unsigned
+ {
+ // currently working
+ OuterMarker = 0x01, // defined in HsiBits - slow flashing for outer marker
+ MiddleMarker = 0x02, // defined in HsiBits - fast flashing for middle marker
+ PROBEHEAT = 0x04, // defined in LightBits2 - probeheat system is tested
+ AuxSrch = 0x08, // defined in LightBits2 - search function in NOT activated and a search radar is painting ownship
+ Launch = 0x10, // defined in LightBits2 - missile is fired at ownship
+ PriMode = 0x20, // defined in LightBits2 - priority mode is enabled but more than 5 threat emitters are detected
+ Unk = 0x40, // defined in LightBits2 - unknown is not active but EWS detects unknown radar
+
+ // not working yet, defined for future use
+ Elec_Fault = 0x80, // defined in LightBits3 - non-resetting fault
+ OXY_BROW = 0x100, // defined in LightBits - monitor fault during Obogs
+ EPUOn = 0x200, // defined in LightBits3 - abnormal EPU operation
+ JFSOn_Slow = 0x400, // defined in LightBits3 - slow blinking: non-critical failure
+ JFSOn_Fast = 0x800, // defined in LightBits3 - fast blinking: critical failure
+ };
+
+ // CMDS mode state
+ enum CmdsModes : unsigned
+ {
+ CmdsOFF = 0,
+ CmdsSTBY = 1,
+ CmdsMAN = 2,
+ CmdsSEMI = 3,
+ CmdsAUTO = 4,
+ CmdsBYP = 5,
+ };
+
+ // HSI/eHSI mode state
+ enum NavModes : unsigned
+ {
+ ILS_TACAN = 0,
+ TACAN = 1,
+ NAV = 2,
+ ILS_NAV = 3,
+ };
+
+ // human pilot state
+ enum FlyStates : unsigned
+ {
+ IN_UI = 0, // UI - in the UI
+ LOADING = 1, // UI>3D - loading the sim data
+ WAITING = 2, // UI>3D - waiting for other players
+ FLYING = 3, // 3D - flying
+ DEAD = 4, // 3D>Dead - dead, waiting to respawn
+ UNKNOWN = 5, // ???
+ };
+
+ // VERSION 1
+ float nozzlePos2; // Ownship engine nozzle2 percent open (0-100)
+ float rpm2; // Ownship engine rpm2 (Percent 0-103)
+ float ftit2; // Ownship Forward Turbine Inlet Temp2 (Degrees C)
+ float oilPressure2; // Ownship Oil Pressure2 (Percent 0-100)
+ unsigned char navMode; // current mode selected for HSI/eHSI, see NavModes enum for details
+ float AAUZ; // Ownship barometric altitude given by AAU (depends on calibration)
+ char tacanInfo[NUMBER_OF_SOURCES]; // Tacan band/mode settings for UFC and AUX COMM
+
+ // VERSION 2 / 7
+ int AltCalReading; // barometric altitude calibration (depends on CalType)
+ unsigned int altBits; // various altimeter bits, see AltBits enum for details
+ unsigned int powerBits; // Ownship power bus / generator states, see PowerBits enum for details
+ unsigned int blinkBits; // Cockpit indicator lights blink status, see BlinkBits enum for details
+ // NOTE: these bits indicate only *if* a lamp is blinking, in addition to the
+ // existing on/off bits. It's up to the external program to implement the
+ // *actual* blinking.
+ int cmdsMode; // Ownship CMDS mode state, see CmdsModes enum for details
+ int BupUhfPreset; // BUP UHF channel preset
+
+ // VERSION 3
+ int BupUhfFreq; // BUP UHF channel frequency
+ float cabinAlt; // Ownship cabin altitude
+ float hydPressureA; // Ownship Hydraulic Pressure A
+ float hydPressureB; // Ownship Hydraulic Pressure B
+ int currentTime; // Current time in seconds (max 60 * 60 * 24)
+ short vehicleACD; // Ownship ACD index number, i.e. which aircraft type are we flying.
+ int VersionNum; // Version of FlightData2 mem area
+
+ // VERSION 4
+ float fuelFlow2; // Ownship fuel flow2 (Lbs/Hour)
+
+ // VERSION 5 / 8
+ char RwrInfo[RWRINFO_SIZE]; // New RWR Info
+ float lefPos; // Ownship LEF position
+ float tefPos; // Ownship TEF position
+
+ // VERSION 6
+ float vtolPos; // Ownship VTOL exhaust angle
+
+ // VERSION 9
+ char pilotsOnline; // Number of pilots in an MP session
+ char pilotsCallsign[MAX_CALLSIGNS][CALLSIGN_LEN]; // List of pilots callsign connected to an MP session
+ char pilotsStatus[MAX_CALLSIGNS]; // Status of the MP pilots, see enum FlyStates
+
+ // TACAN
+ // setters for internal use only
+ void SetUfcTacanToAA(bool t) { if (t) { tacanInfo[UFC] |= mode; } else { tacanInfo[UFC] &= ~mode; } }
+ void SetAuxTacanToAA(bool t) { if (t) { tacanInfo[AUX] |= mode; } else { tacanInfo[AUX] &= ~mode; } }
+ void SetUfcTacanToX(bool t) { if (t) { tacanInfo[UFC] |= band; } else { tacanInfo[UFC] &= ~band; } }
+ void SetAuxTacanToX(bool t) { if (t) { tacanInfo[AUX] |= band; } else { tacanInfo[AUX] &= ~band; } }
+
+ // getters for external reader programs
+ bool UfcTacanIsAA(void) {return ((tacanInfo[UFC] & mode) != 0); }
+ bool AuxTacanIsAA(void) {return ((tacanInfo[AUX] & mode) != 0); }
+ bool UfcTacanIsX(void) {return ((tacanInfo[UFC] & band) != 0); }
+ bool AuxTacanIsX(void) {return ((tacanInfo[AUX] & band) != 0); }
+
+ // ALTIMETER
+ void SetAltBit(unsigned int newBit) { altBits |= newBit; };
+ void ClearAltBit(unsigned int newBit) { altBits &= ~newBit; };
+ bool IsSetAlt(unsigned int newBit) { return ((altBits & newBit) != 0); };
+
+ // POWER
+ void SetPowerBit(unsigned int newBit) { powerBits |= newBit; };
+ void ClearPowerBit(unsigned int newBit) { powerBits &= ~newBit; };
+ bool IsSetPower(unsigned int newBit) { return ((powerBits & newBit) != 0); };
// BLINKING LIGHTS
- void SetBlinkBit(unsigned int newBit) { blinkBits |= newBit; };
- void ClearBlinkBit(unsigned int newBit) { blinkBits &= ~newBit; };
- bool IsSetBlink(unsigned int newBit) { return ((blinkBits & newBit) ? true : false); };
+ void SetBlinkBit(unsigned int newBit) { blinkBits |= newBit; };
+ void ClearBlinkBit(unsigned int newBit) { blinkBits &= ~newBit; };
+ bool IsSetBlink(unsigned int newBit) { return ((blinkBits & newBit) != 0); };
- // CMDS mode state
- void SetCmdsMode(int newMode) {cmdsMode = newMode;};
- int GetCmdsMode(void) {return cmdsMode;};
+ // CMDS mode state
+ void SetCmdsMode(int newMode) {cmdsMode = newMode;};
+ int GetCmdsMode(void) {return cmdsMode;};
- // HSI/eHSI mode state
- void SetNavMode(int newMode) {navMode = newMode;};
- int GetNavMode(void) {return navMode;};
+ // HSI/eHSI mode state
+ void SetNavMode(int newMode) {navMode = newMode;};
+ int GetNavMode(void) {return navMode;};
};
+#if 0
extern OSBData cockpitOSBData; // "FalconSharedOsbMemoryArea"
extern FlightData cockpitFlightData; // "FalconSharedMemoryArea"
extern FlightData2 cockpitFlightData2; // "FalconSharedMemoryArea2"
-
#endif