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| author | Stanislaw Halik <sthalik@misaki.pl> | 2013-07-18 15:22:42 +0200 | 
|---|---|---|
| committer | Stanislaw Halik <sthalik@misaki.pl> | 2013-07-18 15:22:42 +0200 | 
| commit | fcbdb6364ef2ec005c4d33aacd29fb6b446c2b52 (patch) | |
| tree | 5f47068eac51d6079e1b4a60fa73ffb1acd8b33c | |
| parent | 660701ba3bbd9a79794f6e5a1ab55d1a7bddbec6 (diff) | |
Bah, stupido
| -rw-r--r-- | ftnoir_protocol_wine/ftnoir_protocol_wine.cpp | 1 | 
1 files changed, 1 insertions, 0 deletions
| diff --git a/ftnoir_protocol_wine/ftnoir_protocol_wine.cpp b/ftnoir_protocol_wine/ftnoir_protocol_wine.cpp index f58613d0..64f90633 100644 --- a/ftnoir_protocol_wine/ftnoir_protocol_wine.cpp +++ b/ftnoir_protocol_wine/ftnoir_protocol_wine.cpp @@ -75,6 +75,7 @@ void FTNoIR_Protocol::sendHeadposeToGame( double *headpose, double *rawheadpose              shm->data[i] = headpose[i] * 10;          if (shm->gameid != gameid)          { +            QString gamename;              QMutexLocker foo(&game_name_mutex);              /* only EZCA for FSX requires dummy process, and FSX doesn't work on Linux */              /* memory-hacks DLL can't be loaded into a Linux process, either */ | 
