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authorStanislaw Halik <sthalik@misaki.pl>2013-10-17 08:09:09 +0200
committerStanislaw Halik <sthalik@misaki.pl>2013-10-17 08:09:09 +0200
commit4d21a6c5db8ec555ed94c5f8a85482b988fec34b (patch)
tree5532c4af55f07f58b7879773b0d9536cd0dd0547
parentb15ec9f185e600e45213b5727e9b2a28c104940f (diff)
fix last woe32 breakage
-rw-r--r--ftnoir_protocol_ft/ftnoir_protocol_ft.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/ftnoir_protocol_ft/ftnoir_protocol_ft.h b/ftnoir_protocol_ft/ftnoir_protocol_ft.h
index 05860907..cd77bbe4 100644
--- a/ftnoir_protocol_ft/ftnoir_protocol_ft.h
+++ b/ftnoir_protocol_ft/ftnoir_protocol_ft.h
@@ -55,7 +55,7 @@ public:
FTNoIR_Protocol();
~FTNoIR_Protocol();
bool checkServerInstallationOK( );
- void sendHeadposeToGame( double *headpose, double *rawheadpose );
+ void sendHeadposeToGame( const double *headpose );
QString getGameName() {
QMutexLocker foo(&game_name_mutex);
return connected_game;