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author | Stanislaw Halik <sthalik@misaki.pl> | 2013-10-17 08:09:09 +0200 |
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committer | Stanislaw Halik <sthalik@misaki.pl> | 2013-10-17 08:09:09 +0200 |
commit | 4d21a6c5db8ec555ed94c5f8a85482b988fec34b (patch) | |
tree | 5532c4af55f07f58b7879773b0d9536cd0dd0547 | |
parent | b15ec9f185e600e45213b5727e9b2a28c104940f (diff) |
fix last woe32 breakage
-rw-r--r-- | ftnoir_protocol_ft/ftnoir_protocol_ft.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/ftnoir_protocol_ft/ftnoir_protocol_ft.h b/ftnoir_protocol_ft/ftnoir_protocol_ft.h index 05860907..cd77bbe4 100644 --- a/ftnoir_protocol_ft/ftnoir_protocol_ft.h +++ b/ftnoir_protocol_ft/ftnoir_protocol_ft.h @@ -55,7 +55,7 @@ public: FTNoIR_Protocol(); ~FTNoIR_Protocol(); bool checkServerInstallationOK( ); - void sendHeadposeToGame( double *headpose, double *rawheadpose ); + void sendHeadposeToGame( const double *headpose ); QString getGameName() { QMutexLocker foo(&game_name_mutex); return connected_game; |