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authorStanislaw Halik <sthalik@misaki.pl>2013-04-29 17:23:47 +0200
committerStanislaw Halik <sthalik@misaki.pl>2013-04-29 17:23:47 +0200
commitc93fad49b80eb2f738dabf0b899b281d034275d1 (patch)
treed9cac46b9ab83af2e806c07323cfb944b8ad42bd
parentfd3a1fc78a7e0ebd178ea0567ca8eec0d25ac53f (diff)
Clear visual artifacts from the pose widget
-rw-r--r--ftnoir_posewidget/glwidget.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/ftnoir_posewidget/glwidget.cpp b/ftnoir_posewidget/glwidget.cpp
index 8f429df7..ee70a3ac 100644
--- a/ftnoir_posewidget/glwidget.cpp
+++ b/ftnoir_posewidget/glwidget.cpp
@@ -26,7 +26,7 @@ void GLWidget::paintEvent ( QPaintEvent * event ) {
QWidget::paintEvent(event);
QPainter p(this);
project_quad_texture();
- p.drawPixmap(event->rect(), pixmap);
+ p.drawPixmap(event->rect(), pixmap, event->rect());
}
void GLWidget::rotateBy(double xAngle, double yAngle, double zAngle)
@@ -103,7 +103,7 @@ static __inline Vec3f cross(const Vec3f& p1, const Vec3f& p2)
}
void GLWidget::project_quad_texture() {
- const int sx = 90, sy = 90;
+ const int sx = width(), sy = height();
Point pt[4];
static Vec3f corners[] = {
Vec3f(0, 0, 0),