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author | Stanislaw Halik <sthalik@misaki.pl> | 2016-11-18 15:49:53 +0100 |
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committer | Stanislaw Halik <sthalik@misaki.pl> | 2016-11-18 15:49:53 +0100 |
commit | 3e0038ee3e35fc161624a3c3f94daf3d4fd824b9 (patch) | |
tree | e10b36f6bc74a1813df25901fd5439a0ffbce5d7 | |
parent | f5306deba717fea6416ada88592b9c12aecd67a0 (diff) |
gui: rewrite confusing camera offset description
-rw-r--r-- | gui/options-dialog.ui | 10 |
1 files changed, 3 insertions, 7 deletions
diff --git a/gui/options-dialog.ui b/gui/options-dialog.ui index f6b8e3d6..b13bbe4d 100644 --- a/gui/options-dialog.ui +++ b/gui/options-dialog.ui @@ -6,8 +6,8 @@ <rect> <x>0</x> <y>0</y> - <width>459</width> - <height>615</height> + <width>510</width> + <height>621</height> </rect> </property> <property name="windowTitle"> @@ -407,11 +407,7 @@ <item row="5" column="0"> <widget class="QLabel" name="label_17"> <property name="text"> - <string><html><head/><body><p>Specify an angle for off-center camera as a basis for which direction is which, avoiding axis interconnect.</p> - -<p>You can derive it from the center pose as per the checkbox or specify it manually.</p> - -<p>You can specify both, and it can be helpful to specify pitch when moving toward the screen results in translating upward.</p></body></html></string> + <string><html><head/><body><p>Specify an angle to rotate position tracking. It lets the tracker avoid moving on the X and Y axes when zooming, since camera isn't mounted perfectly in front of the model, but above or below.</p></body></html></string> </property> <property name="alignment"> <set>Qt::AlignJustify|Qt::AlignVCenter</set> |