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author | Stanislaw Halik <sthalik@misaki.pl> | 2019-09-22 17:07:44 +0200 |
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committer | Stanislaw Halik <sthalik@misaki.pl> | 2019-09-22 17:07:44 +0200 |
commit | 5442c81c8020e1ca65dc6ced8fdb20f5a5e1e09b (patch) | |
tree | 84b9f0799d5610b6267cc2625ab9f8665e8d830e | |
parent | 4cb73ce5853d924c17381f3183226b8835172da7 (diff) |
proto/ft: fix sign error
-rw-r--r-- | proto-ft/ftnoir_protocol_ft.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/proto-ft/ftnoir_protocol_ft.cpp b/proto-ft/ftnoir_protocol_ft.cpp index 4f41c21c..c6259593 100644 --- a/proto-ft/ftnoir_protocol_ft.cpp +++ b/proto-ft/ftnoir_protocol_ft.cpp @@ -43,7 +43,7 @@ template<typename t> static void store(t volatile& place, t value) { static_assert(sizeof(t) == 4u); - (void)InterlockedExchange((LONG volatile*) &place, value); + (void)InterlockedExchange((LONG volatile*) &place, (LONG)value); } static std::int32_t load(std::int32_t volatile& place) @@ -107,7 +107,7 @@ void freetrack::pose(const double* headpose, const double* raw) } store(ft->GameID2, id); - store((std::uint32_t volatile &)data->DataID, 0u); + store(data->DataID, 0u); intGameID = id; |