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authorStanislaw Halik <sthalik@misaki.pl>2013-07-18 15:14:37 +0200
committerStanislaw Halik <sthalik@misaki.pl>2013-07-18 15:14:37 +0200
commit660701ba3bbd9a79794f6e5a1ab55d1a7bddbec6 (patch)
treef70c837a5962996cb6117513f8e4e44e86490f72
parentcaf7361b7c41963643948cb03d19ad91b27ff0ae (diff)
Unbreak Wine protocol
-rw-r--r--ftnoir_protocol_wine/ftnoir_protocol_wine.cpp7
1 files changed, 2 insertions, 5 deletions
diff --git a/ftnoir_protocol_wine/ftnoir_protocol_wine.cpp b/ftnoir_protocol_wine/ftnoir_protocol_wine.cpp
index 60c09d98..f58613d0 100644
--- a/ftnoir_protocol_wine/ftnoir_protocol_wine.cpp
+++ b/ftnoir_protocol_wine/ftnoir_protocol_wine.cpp
@@ -75,14 +75,11 @@ void FTNoIR_Protocol::sendHeadposeToGame( double *headpose, double *rawheadpose
shm->data[i] = headpose[i] * 10;
if (shm->gameid != gameid)
{
- QString id_str = QString::number(gameid);
- QString gamename;
+ QMutexLocker foo(&game_name_mutex);
/* only EZCA for FSX requires dummy process, and FSX doesn't work on Linux */
/* memory-hacks DLL can't be loaded into a Linux process, either */
- bool tmp1, tmp2;
- CSV::getGameData(id_str, tmp1, tmp2, shm->table, gamename);
+ CSV::getGameData(gameid, shm->table, gamename);
gameid = shm->gameid2 = shm->gameid;
- QMutexLocker((QMutex*)&game_name_mutex);
connected_game = gamename;
}
lck_shm.unlock();