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author | Stanislaw Halik <sthalik@misaki.pl> | 2014-06-07 21:53:22 +0200 |
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committer | Stanislaw Halik <sthalik@misaki.pl> | 2014-06-07 21:53:22 +0200 |
commit | 80e7167f0b679782d7f5fc1200112026a64d8339 (patch) | |
tree | 961d53ba430866b33a88ed2ae0f4c80904a8230f | |
parent | f7e9f2e133b99c7cab097a4a416eeb48ca75bdc9 (diff) |
fix some confused crapola that never worked anywayopentrack-2.2a2
Broke some games. How did it EVER work, is beyond me.
Signed-off-by: Stanislaw Halik <sthalik@misaki.pl>
-rw-r--r-- | ftnoir_csv/csv.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/ftnoir_csv/csv.cpp b/ftnoir_csv/csv.cpp index ebdf50bb..66823d24 100644 --- a/ftnoir_csv/csv.cpp +++ b/ftnoir_csv/csv.cpp @@ -155,7 +155,7 @@ void CSV::getGameData( const int id, unsigned char* table, QString& gamename) tmp + 6, tmp + 5, tmp + 4, - fuzz + 1) != 11 || (int) ((fuzz[2] << 8) | fuzz[0]) != gameLine.at(0).toInt()) + fuzz + 1) != 11) { qDebug() << "scanf failed" << fuzz[0] << fuzz[1] << fuzz[2]; } |