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author | Stanislaw Halik <sthalik@misaki.pl> | 2015-07-06 09:09:18 +0200 |
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committer | Stanislaw Halik <sthalik@misaki.pl> | 2015-07-06 09:09:18 +0200 |
commit | 1388d95ecf71d517d24ccb6713641220a5553e4a (patch) | |
tree | b06b62465c30bc9d77598de2d9bad0e30362a585 /CMakeLists.txt | |
parent | 68c8278b25b417c21dfbb0e3974044a36dfc151e (diff) |
simconnect: use event handle without calldispatch in a loop
We aren't supposed to calldispatch in a loop, since it locks up FSX. Use
calldispatch only if FSX signals us that an event has been received.
This might fix slowness reported in #174.
Diffstat (limited to 'CMakeLists.txt')
-rw-r--r-- | CMakeLists.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index 448375f3..c45163dc 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -304,7 +304,7 @@ endif() if(SDK_SIMCONNECT) opentrack_library(opentrack-proto-simconnect ftnoir_protocol_sc) - target_link_libraries(opentrack-proto-simconnect ${SDK_SIMCONNECT}/lib/SimConnect.lib winmm) + target_link_libraries(opentrack-proto-simconnect ${SDK_SIMCONNECT}/lib/SimConnect.lib) include_directories(opentrack-proto-simconnect SYSTEM PUBLIC ${SDK_SIMCONNECT}/inc) endif() |