diff options
author | Wim Vriend <facetracknoir@gmail.com> | 2013-02-01 12:38:35 +0000 |
---|---|---|
committer | Wim Vriend <facetracknoir@gmail.com> | 2013-02-01 12:38:35 +0000 |
commit | 16c527ee66123ed29ca2d6c0c6baae6e113eda40 (patch) | |
tree | e81fad86fac687cd1afdac8061aadf063532366b /FTNoIR_Protocol_FTIR/FTNoIR_Protocol_FTIR.cpp | |
parent | 1fc41fd775df78649ecd8e97b6722ed94c322d95 (diff) |
Updated to FreeTrack 2.0
git-svn-id: svn+ssh://svn.code.sf.net/p/facetracknoir/code@258 19e81ba0-9b1a-49c3-bd6c-561e1906d5fb
Diffstat (limited to 'FTNoIR_Protocol_FTIR/FTNoIR_Protocol_FTIR.cpp')
-rw-r--r-- | FTNoIR_Protocol_FTIR/FTNoIR_Protocol_FTIR.cpp | 401 |
1 files changed, 0 insertions, 401 deletions
diff --git a/FTNoIR_Protocol_FTIR/FTNoIR_Protocol_FTIR.cpp b/FTNoIR_Protocol_FTIR/FTNoIR_Protocol_FTIR.cpp deleted file mode 100644 index ab063b04..00000000 --- a/FTNoIR_Protocol_FTIR/FTNoIR_Protocol_FTIR.cpp +++ /dev/null @@ -1,401 +0,0 @@ -/********************************************************************************
-* FaceTrackNoIR This program is a private project of the some enthusiastic *
-* gamers from Holland, who don't like to pay much for *
-* head-tracking. *
-* *
-* Copyright (C) 2010 Wim Vriend (Developing) *
-* Ron Hendriks (Researching and Testing) *
-* *
-* Homepage *
-* *
-* This program is free software; you can redistribute it and/or modify it *
-* under the terms of the GNU General Public License as published by the *
-* Free Software Foundation; either version 3 of the License, or (at your *
-* option) any later version. *
-* *
-* This program is distributed in the hope that it will be useful, but *
-* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *
-* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for *
-* more details. *
-* *
-* You should have received a copy of the GNU General Public License along *
-* with this program; if not, see <http://www.gnu.org/licenses/>. *
-* *
-* FTIRServer FTIRServer is the Class, that communicates headpose-data *
-* to games, using the NPClient.dll. *
-********************************************************************************/
-/*
- Modifications (last one on top):
- 20110401 - WVR: Moved protocol to a DLL, convenient for installation etc.
- 20101224 - WVR: Base class is no longer inheriting QThread. sendHeadposeToGame
- is called from run() of Tracker.cpp
-*/
-#include "ftnoir_protocol_ftir.h"
-
-/** constructor **/
-FTNoIR_Protocol::FTNoIR_Protocol()
-{
- loadSettings();
- ProgramName = "";
- dummyTrackIR = 0;
- viewsStart = 0;
- viewsStop = 0;
-}
-
-/** destructor **/
-FTNoIR_Protocol::~FTNoIR_Protocol()
-{
- //
- // Destroy the File-mapping
- //
- FTIRDestroyMapping();
-
- //
- // Free the DLL's
- //
- FTIRClientLib.unload();
- if (viewsStop != NULL) {
- viewsStop();
- FTIRViewsLib.unload();
- }
-
- //
- // Kill the dummy TrackIR process.
- //
-// qDebug() << "FTIRServer::~FTIRServer() about to kill TrackIR.exe process";
- try {
- if (dummyTrackIR) {
- qDebug() << "FTIRServer::~FTIRServer() about to kill TrackIR.exe process";
-// dummyTrackIR->close();
- dummyTrackIR->kill();
- }
- }
- catch (...)
- {
- qDebug() << "~FTIRServer says: some error occurred";
- }
-}
-
-/** helper to Auto-destruct **/
-void FTNoIR_Protocol::Release()
-{
- delete this;
-}
-
-void FTNoIR_Protocol::Initialize()
-{
- return;
-}
-
-//
-// Scale the measured value to the Joystick values
-//
-float FTNoIR_Protocol::scale2AnalogLimits( float x, float min_x, float max_x ) {
-double y;
-double local_x;
-
- local_x = x;
- if (local_x > max_x) {
- local_x = max_x;
- }
- if (local_x < min_x) {
- local_x = min_x;
- }
- y = ( NP_AXIS_MAX * local_x ) / max_x;
-
- return (float) y;
-}
-
-//
-// Load the current Settings from the currently 'active' INI-file.
-//
-void FTNoIR_Protocol::loadSettings() {
- QSettings settings("Abbequerque Inc.", "FaceTrackNoIR"); // Registry settings (in HK_USER)
-
- QString currentFile = settings.value ( "SettingsFile", QCoreApplication::applicationDirPath() + "/Settings/default.ini" ).toString();
- QSettings iniFile( currentFile, QSettings::IniFormat ); // Application settings (in INI-file)
-
- iniFile.beginGroup ( "FTIR" );
- useTIRViews = iniFile.value ( "useTIRViews", 0 ).toBool();
- useDummyExe = iniFile.value ( "useDummyExe", 1 ).toBool();
- iniFile.endGroup ();
-}
-
-//
-// Update Headpose in Game.
-//
-void FTNoIR_Protocol::sendHeadposeToGame( THeadPoseData *headpose, THeadPoseData *rawheadpose ) {
-float virtPosX;
-float virtPosY;
-float virtPosZ;
-
-float virtRotX;
-float virtRotY;
-float virtRotZ;
-
-TRACKIRDATA localdata;
-
- //
- // Copy the Raw measurements directly to the client.
- //
- virtRotX = scale2AnalogLimits (headpose->pitch, -180.0f, 180.0f);
- virtRotY = scale2AnalogLimits (headpose->yaw, -180.0f, 180.0f);
- virtRotZ = scale2AnalogLimits (headpose->roll, -180.0f, 180.0f);
-
- virtPosX = scale2AnalogLimits (headpose->x * 10.0f, -500.0f, 500.0f);
- virtPosY = scale2AnalogLimits (headpose->y * 10.0f, -500.0f, 500.0f);
- virtPosZ = scale2AnalogLimits (headpose->z * 10.0f, -500.0f, 500.0f);
-
- //
- // Check if the pointer is OK and wait for the Mutex.
- // Use the setposition in the (special) DLL, to write the headpose-data.
- //
-// qDebug() << "FTIRCreateMapping says: sendHeadpose";
- if ( (pMemData != NULL) && (WaitForSingleObject(hFTIRMutex, 100) == WAIT_OBJECT_0) ) {
-// qDebug() << "FTIRCreateMapping says: Calling setposition" << setdata;
-
- //localdata.fNPX = virtPosX;
- //localdata.fNPY = virtPosY;
- //localdata.fNPZ = virtPosZ;
- //localdata.fNPRoll = virtRotZ;
- //localdata.fNPPitch = virtRotX;
- //localdata.fNPYaw = virtRotY;
- //localdata.wPFrameSignature = localdata.wPFrameSignature + 1;
-
- //setdata(&localdata);
- //
-// setposition ( virtPosX, virtPosY, virtPosZ, virtRotZ, virtRotX, virtRotY );
- pMemData->data.fNPX = virtPosX;
- pMemData->data.fNPY = virtPosY;
- pMemData->data.fNPZ = virtPosZ;
- pMemData->data.fNPRoll = virtRotZ;
- pMemData->data.fNPPitch = virtRotX;
- pMemData->data.fNPYaw = virtRotY;
- pMemData->data.wPFrameSignature +=1;
- if ((pMemData->data.wPFrameSignature < 0) || (pMemData->data.wPFrameSignature > 1000)){
- pMemData->data.wPFrameSignature = 0;
- }
- ReleaseMutex(hFTIRMutex);
- }
-}
-
-//
-// Check if the Client DLL exists and load it (to test it), if so.
-// Returns 'true' if all seems OK.
-//
-bool FTNoIR_Protocol::checkServerInstallationOK( HANDLE handle )
-{
- QSettings settings("NaturalPoint", "NATURALPOINT\\NPClient Location"); // Registry settings (in HK_USER)
- QString aLocation; // Location of Client DLL
- QString aFileName; // File Path and Name
-
- //importProvider provider;
- //char *pProvider;
-
- qDebug() << "FTCheckClientDLL says: Starting Function";
-
- try {
-
- //
- // Load the NPClient.dll from the current path of FaceTrackNoIR, because there is no
- // guarantee TrackIR or GlovePIE is also installed.
- //
- // Write this path in the registry (under NaturalPoint/NATURALPOINT, for the game(s).
- //
- aLocation = QCoreApplication::applicationDirPath() + "/";
- qDebug() << "FTCheckClientDLL says: Location of DLL =" << aLocation;
-
- //
- // Append a '/' to the Path and then the name of the dll.
- //
- aFileName = aLocation;
- aFileName.append(FTIR_CLIENT_FILENAME);
-// aFileName.append("TIR5.dll");
- qDebug() << "FTCheckClientDLL says: Full path of DLL =" << aFileName;
-
- if ( QFile::exists( aFileName ) ) {
- qDebug() << "FTCheckClientDLL says: DLL exists!";
- //
- // Write the path to the key in the Registry, so the game(s) can find it too...
- //
- settings.setValue( "Path" , aLocation );
-
- //
- // Load the DLL and map to the functions in it.
- //
- FTIRClientLib.setFileName(aFileName);
- FTIRClientLib.load();
- }
- else {
- QMessageBox::information(0, "FaceTrackNoIR error", QString("Necessary file (NPClient.dll) was NOT found!\n"));
- return false;
- }
-
- //
- // Also load TIRViews.dll, to support some older games
- //
- if (useTIRViews) {
- aFileName = aLocation;
- aFileName.append(FTIR_VIEWS_FILENAME);
- FTIRViewsLib.setFileName(aFileName);
- FTIRViewsLib.load();
- }
-
- //
- // Start TrackIR.exe, also to support some older games and EZCA
- // Some TrackIR clients check if a process called TrackIR.exe is running.
- // This should do the trick
- //
- if (useDummyExe) {
- QString program = "TrackIR.exe";
- dummyTrackIR = new QProcess();
- dummyTrackIR->start(program);
- }
-
- } catch(...) {
- settings.~QSettings();
- }
-
- //
- // Create the File-mapping for Inter Process Communication
- //
- if (!FTIRCreateMapping( handle )){
- return false;
- }
-
- //
- // Find the functions in the DLL's
- //
- //// Get the setposition function from the DLL and use it!
- ////
- ////setposition = (importSetPosition) FTIRClientLib.resolve("SetPosition");
- ////if (setdata == NULL) {
- //// qDebug() << "FTIRServer::run() says: SetPosition function not found in DLL!";
- //// return false;
- ////}
- ////else {
- //// qDebug() << "FTIRCreateMapping says: Calling setposition" << setposition;
- //// setposition ( 1.0f, 2.0f, 3.0f, 4.0f, 5.0f, 6.0f );
- ////}
-
- //
- // Load the Start function from TIRViews.dll and call it, to start compatibility with older games
- //
- if (useTIRViews) {
- viewsStart = (importTIRViewsStart) FTIRViewsLib.resolve("TIRViewsStart");
- if (viewsStart == NULL) {
- qDebug() << "FTIRServer::run() says: TIRViewsStart function not found in DLL!";
- }
- else {
- qDebug() << "FTIRServer::run() says: TIRViewsStart executed!";
- viewsStart();
- }
-
- //
- // Load the Stop function from TIRViews.dll. Call it when terminating the thread.
- //
- viewsStop = (importTIRViewsStop) FTIRViewsLib.resolve("TIRViewsStop");
- if (viewsStop == NULL) {
- qDebug() << "FTIRServer::run() says: TIRViewsStop function not found in DLL!";
- }
- }
- return true;
-}
-
-//
-// Create a memory-mapping to the TrackIR data.
-// It contains the tracking data, a handle to the main-window and the program-name of the Game!
-//
-//
-bool FTNoIR_Protocol::FTIRCreateMapping( HANDLE handle )
-{
- qDebug() << "FTIRCreateMapping says: Starting Function";
-
- //
- // A FileMapping is used to create 'shared memory' between the FTIRServer and the FTClient.
- //
- // Try to create a FileMapping to the Shared Memory.
- // If one already exists: close it.
- //
- hFTIRMemMap = CreateFileMappingA( INVALID_HANDLE_VALUE , 00 , PAGE_READWRITE , 0 ,
- sizeof( FTIRMemMap ),
-// sizeof( TRACKIRDATA ) + sizeof( HANDLE ) + 100,
- (LPCSTR) FTIR_MM_DATA );
-
- if ( hFTIRMemMap != 0 ) {
- if ( (long) GetLastError == ERROR_ALREADY_EXISTS ) {
- qDebug() << "FTIRCreateMapping says: FileMapping already exists!" << hFTIRMemMap;
- CloseHandle( hFTIRMemMap );
- hFTIRMemMap = 0;
- }
- else {
- qDebug() << "FTIRCreateMapping says: FileMapping newly created!" << hFTIRMemMap;
- }
- }
-
- //
- // Open the FileMapping, Read/Write access
- //
- pMemData = 0;
- hFTIRMemMap = OpenFileMappingA( FILE_MAP_ALL_ACCESS , false , (LPCSTR) FTIR_MM_DATA );
- if ( ( hFTIRMemMap != 0 ) ) {
- qDebug() << "FTIRCreateMapping says: FileMapping opened: " << hFTIRMemMap;
-// pMemData = (FTIRMemMap *) MapViewOfFile(hFTIRMemMap, FILE_MAP_ALL_ACCESS, 0, 0, sizeof(TRACKIRDATA) + sizeof(hFTIRMemMap) + 100);
- pMemData = (FTIRMemMap *) MapViewOfFile(hFTIRMemMap, FILE_MAP_ALL_ACCESS, 0, 0, sizeof(FTIRMemMap));
- if (pMemData != NULL) {
- qDebug() << "FTIRCreateMapping says: View of File mapped: " << pMemData;
- pMemData->RegisteredHandle = handle; // The game uses the handle, to send a message that the Program-Name was set!
- }
- hFTIRMutex = CreateMutexA(NULL, false, FTIR_MUTEX);
- }
- else {
- QMessageBox::information(0, "FaceTrackNoIR error", QString("FTIRServer Error! \n"));
- return false;
- }
-
- return true;
-}
-
-//
-// Destory the FileMapping to the shared memory
-//
-void FTNoIR_Protocol::FTIRDestroyMapping()
-{
- if ( pMemData != NULL ) {
- UnmapViewOfFile ( pMemData );
- }
-
- if (hFTIRMutex != 0) {
- CloseHandle( hFTIRMutex );
- }
- hFTIRMutex = 0;
-
- if (hFTIRMemMap != 0) {
- CloseHandle( hFTIRMemMap );
- }
- hFTIRMemMap = 0;
-
-}
-
-//
-// Return a name, if present the name from the Game, that is connected...
-//
-void FTNoIR_Protocol::getNameFromGame( char *dest )
-{
- sprintf_s(dest, 99, "TIR compatible game");
- return;
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// Factory function that creates instances if the Protocol object.
-
-// Export both decorated and undecorated names.
-// GetProtocol - Undecorated name, which can be easily used with GetProcAddress
-// Win32 API function.
-// _GetProtocol@0 - Common name decoration for __stdcall functions in C language.
-#pragma comment(linker, "/export:GetProtocol=_GetProtocol@0")
-
-FTNOIR_PROTOCOL_BASE_EXPORT IProtocolPtr __stdcall GetProtocol()
-{
- return new FTNoIR_Protocol;
-}
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