diff options
author | Wim Vriend <facetracknoir@gmail.com> | 2012-09-28 13:40:18 +0000 |
---|---|---|
committer | Wim Vriend <facetracknoir@gmail.com> | 2012-09-28 13:40:18 +0000 |
commit | 75360443eb879b49a72c11b2a3d2d299ca61f9d7 (patch) | |
tree | fdab3ff501710e19f31f63815957a1fe86dbcb88 /FTNoIR_Protocol_SC | |
parent | ee53c49af9789553fb51987bd6003ce30344e173 (diff) |
Modified sendHeadposeToGame, so it also sends raw data.
Unified the code by adding the Dll class to the protocols and moving the dialog to a separate source.
git-svn-id: svn+ssh://svn.code.sf.net/p/facetracknoir/code@173 19e81ba0-9b1a-49c3-bd6c-561e1906d5fb
Diffstat (limited to 'FTNoIR_Protocol_SC')
-rw-r--r-- | FTNoIR_Protocol_SC/FTNoIR_Protocol_SC.cpp | 127 | ||||
-rw-r--r-- | FTNoIR_Protocol_SC/FTNoIR_Protocol_SC.h | 27 | ||||
-rw-r--r-- | FTNoIR_Protocol_SC/FTNoIR_Protocol_SC.vcproj | 8 | ||||
-rw-r--r-- | FTNoIR_Protocol_SC/ftnoir_protocol_SC_dialog.cpp | 159 | ||||
-rw-r--r-- | FTNoIR_Protocol_SC/ftnoir_protocol_SC_dll.cpp | 56 |
5 files changed, 241 insertions, 136 deletions
diff --git a/FTNoIR_Protocol_SC/FTNoIR_Protocol_SC.cpp b/FTNoIR_Protocol_SC/FTNoIR_Protocol_SC.cpp index 6c0cf42f..3399955a 100644 --- a/FTNoIR_Protocol_SC/FTNoIR_Protocol_SC.cpp +++ b/FTNoIR_Protocol_SC/FTNoIR_Protocol_SC.cpp @@ -96,7 +96,7 @@ void FTNoIR_Protocol_SC::loadSettings() { //
// Update Headpose in Game.
//
-void FTNoIR_Protocol_SC::sendHeadposeToGame( THeadPoseData *headpose ) {
+void FTNoIR_Protocol_SC::sendHeadposeToGame( THeadPoseData *headpose, THeadPoseData *rawheadpose ) {
virtSCRotX = -1.0f * headpose->pitch; // degrees
@@ -385,128 +385,3 @@ FTNOIR_PROTOCOL_BASE_EXPORT IProtocolPtr __stdcall GetProtocol() {
return new FTNoIR_Protocol_SC;
}
-
-//*******************************************************************************************************
-// FaceTrackNoIR Client Settings-dialog.
-//*******************************************************************************************************
-
-//
-// Constructor for server-settings-dialog
-//
-SCControls::SCControls() :
-QWidget()
-{
- ui.setupUi( this );
-
- // Connect Qt signals to member-functions
- connect(ui.btnOK, SIGNAL(clicked()), this, SLOT(doOK()));
- connect(ui.btnCancel, SIGNAL(clicked()), this, SLOT(doCancel()));
- //connect(ui.cbxSelectPPJoyNumber, SIGNAL(currentIndexChanged(int)), this, SLOT(virtualJoystickSelected( int )));
-
- //for (int i = 1 ; i < 17; i++) {
- // QString cbxText = QString("Virtual Joystick %1").arg(i);
- // ui.cbxSelectPPJoyNumber->addItem(QIcon("images/PPJoy.ico"), cbxText);
- //}
- // Load the settings from the current .INI-file
- loadSettings();
-}
-
-//
-// Destructor for server-dialog
-//
-SCControls::~SCControls() {
- qDebug() << "~SCControls() says: started";
-}
-
-void SCControls::Release()
-{
- delete this;
-}
-
-//
-// Initialize tracker-client-dialog
-//
-void SCControls::Initialize(QWidget *parent) {
-
- QPoint offsetpos(100, 100);
- if (parent) {
- this->move(parent->pos() + offsetpos);
- }
- show();
-}
-
-//
-// OK clicked on server-dialog
-//
-void SCControls::doOK() {
- save();
- this->close();
-}
-
-// override show event
-void SCControls::showEvent ( QShowEvent * event ) {
- loadSettings();
-}
-
-//
-// Cancel clicked on server-dialog
-//
-void SCControls::doCancel() {
- //
- // Ask if changed Settings should be saved
- //
- if (settingsDirty) {
- int ret = QMessageBox::question ( this, "Settings have changed", "Do you want to save the settings?", QMessageBox::Save | QMessageBox::Discard | QMessageBox::Cancel, QMessageBox::Discard );
-
- qDebug() << "doCancel says: answer =" << ret;
-
- switch (ret) {
- case QMessageBox::Save:
- save();
- this->close();
- break;
- case QMessageBox::Discard:
- this->close();
- break;
- case QMessageBox::Cancel:
- // Cancel was clicked
- break;
- default:
- // should never be reached
- break;
- }
- }
- else {
- this->close();
- }
-}
-
-//
-// Load the current Settings from the currently 'active' INI-file.
-//
-void SCControls::loadSettings() {
-
- settingsDirty = false;
-}
-
-//
-// Save the current Settings to the currently 'active' INI-file.
-//
-void SCControls::save() {
-
- settingsDirty = false;
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// Factory function that creates instances if the Protocol-settings dialog object.
-
-// Export both decorated and undecorated names.
-// GetProtocolDialog - Undecorated name, which can be easily used with GetProcAddress
-// Win32 API function.
-// _GetProtocolDialog@0 - Common name decoration for __stdcall functions in C language.
-#pragma comment(linker, "/export:GetProtocolDialog=_GetProtocolDialog@0")
-
-FTNOIR_PROTOCOL_BASE_EXPORT IProtocolDialogPtr __stdcall GetProtocolDialog( )
-{
- return new SCControls;
-}
diff --git a/FTNoIR_Protocol_SC/FTNoIR_Protocol_SC.h b/FTNoIR_Protocol_SC/FTNoIR_Protocol_SC.h index cf8c3e5c..cfdde6a6 100644 --- a/FTNoIR_Protocol_SC/FTNoIR_Protocol_SC.h +++ b/FTNoIR_Protocol_SC/FTNoIR_Protocol_SC.h @@ -87,13 +87,9 @@ public: void Initialize();
bool checkServerInstallationOK( HANDLE handle );
- void sendHeadposeToGame( THeadPoseData *headpose );
+ void sendHeadposeToGame( THeadPoseData *headpose, THeadPoseData *rawheadpose );
void getNameFromGame( char *dest ); // Take care dest can handle up to 100 chars...
- void getFullName(QString *strToBeFilled) { *strToBeFilled = QString("FSX SimConnect"); };
- void getShortName(QString *strToBeFilled) { *strToBeFilled = QString("SimConnect"); };
- void getDescription(QString *strToBeFilled) { *strToBeFilled = QString("Microsoft SimConnect protocol"); };
-
private:
// Private properties
QString ProgramName;
@@ -144,11 +140,6 @@ public: void Release(); // Member functions which are accessible from outside the DLL
void Initialize(QWidget *parent);
- void getFullName(QString *strToBeFilled) { *strToBeFilled = QString("FSX SimConnect"); };
- void getShortName(QString *strToBeFilled) { *strToBeFilled = QString("SimConnect"); };
- void getDescription(QString *strToBeFilled) { *strToBeFilled = QString("Microsoft SimConnect protocol"); };
- void getIcon(QIcon *icon) { *icon = QIcon(":/images/FSX.ico"); };
-
private:
Ui::UICSCControls ui;
void loadSettings();
@@ -163,5 +154,21 @@ private slots: void settingChanged() { settingsDirty = true; };
};
+//*******************************************************************************************************
+// FaceTrackNoIR Protocol DLL. Functions used to get general info on the Protocol
+//*******************************************************************************************************
+class FTNoIR_ProtocolDll : public IProtocolDll
+{
+public:
+ FTNoIR_ProtocolDll();
+ ~FTNoIR_ProtocolDll();
+
+ void getFullName(QString *strToBeFilled) { *strToBeFilled = QString("FSX SimConnect"); };
+ void getShortName(QString *strToBeFilled) { *strToBeFilled = QString("SimConnect"); };
+ void getDescription(QString *strToBeFilled) { *strToBeFilled = QString("Microsoft SimConnect protocol"); };
+
+ void getIcon(QIcon *icon) { *icon = QIcon(":/images/FSX.ico"); };
+};
+
#endif//INCLUDED_SCSERVER_H
//END
diff --git a/FTNoIR_Protocol_SC/FTNoIR_Protocol_SC.vcproj b/FTNoIR_Protocol_SC/FTNoIR_Protocol_SC.vcproj index c37c64e1..579c8bea 100644 --- a/FTNoIR_Protocol_SC/FTNoIR_Protocol_SC.vcproj +++ b/FTNoIR_Protocol_SC/FTNoIR_Protocol_SC.vcproj @@ -172,6 +172,14 @@ RelativePath=".\ftnoir_Protocol_SC.cpp"
>
</File>
+ <File
+ RelativePath=".\ftnoir_protocol_SC_dialog.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\ftnoir_protocol_SC_dll.cpp"
+ >
+ </File>
</Filter>
<Filter
Name="Header Files"
diff --git a/FTNoIR_Protocol_SC/ftnoir_protocol_SC_dialog.cpp b/FTNoIR_Protocol_SC/ftnoir_protocol_SC_dialog.cpp new file mode 100644 index 00000000..08013486 --- /dev/null +++ b/FTNoIR_Protocol_SC/ftnoir_protocol_SC_dialog.cpp @@ -0,0 +1,159 @@ +/********************************************************************************
+* FaceTrackNoIR This program is a private project of some enthusiastic *
+* gamers from Holland, who don't like to pay much for *
+* head-tracking. *
+* *
+* Copyright (C) 2012 Wim Vriend (Developing) *
+* Ron Hendriks (Researching and Testing) *
+* *
+* Homepage *
+* *
+* This program is free software; you can redistribute it and/or modify it *
+* under the terms of the GNU General Public License as published by the *
+* Free Software Foundation; either version 3 of the License, or (at your *
+* option) any later version. *
+* *
+* This program is distributed in the hope that it will be useful, but *
+* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *
+* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for *
+* more details. *
+* *
+* You should have received a copy of the GNU General Public License along *
+* with this program; if not, see <http://www.gnu.org/licenses/>. *
+* *
+********************************************************************************/
+/*
+ Modifications (last one on top):
+ 20120830 - WVR: The Dialog class was used to get general info on the DLL. This
+ had a big disadvantage: the complete dialog was loaded, just to get
+ some data and then it was deleted again (without ever showing the dialog).
+ The ProtocolDll class solves this.
+ The functions to get the name(s) and icon were removed from the two other classes.
+*/
+#include "ftnoir_protocol_SC.h"
+#include <QDebug>
+
+//*******************************************************************************************************
+// FaceTrackNoIR Client Settings-dialog.
+//*******************************************************************************************************
+
+//
+// Constructor for server-settings-dialog
+//
+SCControls::SCControls() :
+QWidget()
+{
+ ui.setupUi( this );
+
+ // Connect Qt signals to member-functions
+ connect(ui.btnOK, SIGNAL(clicked()), this, SLOT(doOK()));
+ connect(ui.btnCancel, SIGNAL(clicked()), this, SLOT(doCancel()));
+ //connect(ui.cbxSelectPPJoyNumber, SIGNAL(currentIndexChanged(int)), this, SLOT(virtualJoystickSelected( int )));
+
+ //for (int i = 1 ; i < 17; i++) {
+ // QString cbxText = QString("Virtual Joystick %1").arg(i);
+ // ui.cbxSelectPPJoyNumber->addItem(QIcon("images/PPJoy.ico"), cbxText);
+ //}
+ // Load the settings from the current .INI-file
+ loadSettings();
+}
+
+//
+// Destructor for server-dialog
+//
+SCControls::~SCControls() {
+ qDebug() << "~SCControls() says: started";
+}
+
+void SCControls::Release()
+{
+ delete this;
+}
+
+//
+// Initialize tracker-client-dialog
+//
+void SCControls::Initialize(QWidget *parent) {
+
+ QPoint offsetpos(100, 100);
+ if (parent) {
+ this->move(parent->pos() + offsetpos);
+ }
+ show();
+}
+
+//
+// OK clicked on server-dialog
+//
+void SCControls::doOK() {
+ save();
+ this->close();
+}
+
+// override show event
+void SCControls::showEvent ( QShowEvent * event ) {
+ loadSettings();
+}
+
+//
+// Cancel clicked on server-dialog
+//
+void SCControls::doCancel() {
+ //
+ // Ask if changed Settings should be saved
+ //
+ if (settingsDirty) {
+ int ret = QMessageBox::question ( this, "Settings have changed", "Do you want to save the settings?", QMessageBox::Save | QMessageBox::Discard | QMessageBox::Cancel, QMessageBox::Discard );
+
+ qDebug() << "doCancel says: answer =" << ret;
+
+ switch (ret) {
+ case QMessageBox::Save:
+ save();
+ this->close();
+ break;
+ case QMessageBox::Discard:
+ this->close();
+ break;
+ case QMessageBox::Cancel:
+ // Cancel was clicked
+ break;
+ default:
+ // should never be reached
+ break;
+ }
+ }
+ else {
+ this->close();
+ }
+}
+
+//
+// Load the current Settings from the currently 'active' INI-file.
+//
+void SCControls::loadSettings() {
+
+ settingsDirty = false;
+}
+
+//
+// Save the current Settings to the currently 'active' INI-file.
+//
+void SCControls::save() {
+
+ settingsDirty = false;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// Factory function that creates instances if the Protocol-settings dialog object.
+
+// Export both decorated and undecorated names.
+// GetProtocolDialog - Undecorated name, which can be easily used with GetProcAddress
+// Win32 API function.
+// _GetProtocolDialog@0 - Common name decoration for __stdcall functions in C language.
+#pragma comment(linker, "/export:GetProtocolDialog=_GetProtocolDialog@0")
+
+FTNOIR_PROTOCOL_BASE_EXPORT IProtocolDialogPtr __stdcall GetProtocolDialog( )
+{
+ return new SCControls;
+}
diff --git a/FTNoIR_Protocol_SC/ftnoir_protocol_SC_dll.cpp b/FTNoIR_Protocol_SC/ftnoir_protocol_SC_dll.cpp new file mode 100644 index 00000000..f67f95db --- /dev/null +++ b/FTNoIR_Protocol_SC/ftnoir_protocol_SC_dll.cpp @@ -0,0 +1,56 @@ +/********************************************************************************
+* FaceTrackNoIR This program is a private project of some enthusiastic *
+* gamers from Holland, who don't like to pay much for *
+* head-tracking. *
+* *
+* Copyright (C) 2012 Wim Vriend (Developing) *
+* Ron Hendriks (Researching and Testing) *
+* *
+* Homepage *
+* *
+* This program is free software; you can redistribute it and/or modify it *
+* under the terms of the GNU General Public License as published by the *
+* Free Software Foundation; either version 3 of the License, or (at your *
+* option) any later version. *
+* *
+* This program is distributed in the hope that it will be useful, but *
+* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *
+* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for *
+* more details. *
+* *
+* You should have received a copy of the GNU General Public License along *
+* with this program; if not, see <http://www.gnu.org/licenses/>. *
+* *
+********************************************************************************/
+/*
+ Modifications (last one on top):
+ 20120830 - WVR: The Dialog class was used to get general info on the DLL. This
+ had a big disadvantage: the complete dialog was loaded, just to get
+ some data and then it was deleted again (without ever showing the dialog).
+ The ProtocolDll class solves this.
+ The functions to get the name(s) and icon were removed from the two other classes.
+*/
+#include "ftnoir_protocol_SC.h"
+#include <QDebug>
+
+FTNoIR_ProtocolDll::FTNoIR_ProtocolDll() {
+}
+
+FTNoIR_ProtocolDll::~FTNoIR_ProtocolDll()
+{
+
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// Factory function that creates instances if the Protocol object.
+
+// Export both decorated and undecorated names.
+// GetProtocolDll - Undecorated name, which can be easily used with GetProcAddress
+// Win32 API function.
+// _GetProtocolDll@0 - Common name decoration for __stdcall functions in C language.
+#pragma comment(linker, "/export:GetProtocolDll=_GetProtocolDll@0")
+
+FTNOIR_PROTOCOL_BASE_EXPORT IProtocolDllPtr __stdcall GetProtocolDll()
+{
+ return new FTNoIR_ProtocolDll;
+}
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