diff options
author | Wim Vriend <facetracknoir@gmail.com> | 2010-12-24 18:58:17 +0000 |
---|---|---|
committer | Wim Vriend <facetracknoir@gmail.com> | 2010-12-24 18:58:17 +0000 |
commit | e007864f430012ac03455142b3910760df03987d (patch) | |
tree | ed1d358f61ffbd19788670da593e17a20b2a276e /FaceTrackNoIR/FTIRServer.cpp | |
parent | 53231950ec75f67a931d47b78987a6bcac9d2eb0 (diff) |
Removed QThread reference of protocol server-code.
Have still to adapt some of them though...
git-svn-id: svn+ssh://svn.code.sf.net/p/facetracknoir/code@32 19e81ba0-9b1a-49c3-bd6c-561e1906d5fb
Diffstat (limited to 'FaceTrackNoIR/FTIRServer.cpp')
-rw-r--r-- | FaceTrackNoIR/FTIRServer.cpp | 149 |
1 files changed, 56 insertions, 93 deletions
diff --git a/FaceTrackNoIR/FTIRServer.cpp b/FaceTrackNoIR/FTIRServer.cpp index 5ecd9622..54570fcd 100644 --- a/FaceTrackNoIR/FTIRServer.cpp +++ b/FaceTrackNoIR/FTIRServer.cpp @@ -21,17 +21,15 @@ ********************************************************************************/
/*
Modifications (last one on top):
+ 20101224 - WVR: Base class is no longer inheriting QThread. sendHeadposeToGame
+ is called from run() of Tracker.cpp
+ 20101127 - WVR: Added TrackIR.exe process for EZCA etc...
20101023 - WVR: Added TIRViews for FS2004, Combat FS3, etc...
*/
#include "FTIRServer.h"
/** constructor **/
FTIRServer::FTIRServer() {
-
- // Create events
- m_StopThread = CreateEvent(0, TRUE, FALSE, 0);
- m_WaitThread = CreateEvent(0, TRUE, FALSE, 0);
-
loadSettings();
ProgramName = "";
}
@@ -39,16 +37,6 @@ FTIRServer::FTIRServer() { /** destructor **/
FTIRServer::~FTIRServer() {
- // Trigger thread to stop
- ::SetEvent(m_StopThread);
-
- // Wait until thread finished
- ::WaitForSingleObject(m_WaitThread, INFINITE);
-
- // Close handles
- ::CloseHandle(m_StopThread);
- ::CloseHandle(m_WaitThread);
-
//
// Free the DLL's
//
@@ -62,88 +50,20 @@ FTIRServer::~FTIRServer() { if (dummyTrackIR) {
dummyTrackIR->kill();
}
-
- //terminates the QThread and waits for finishing the QThread
- terminate();
- wait();
}
-/** QThread run @override **/
-void FTIRServer::run() {
- importSetPosition setposition; // Inside NPClient.dll
- importTIRViewsStart viewsStart = NULL; // Inside TIRViews.dll
- importTIRViewsStop viewsStop = NULL;
+//
+// Update Headpose in Game.
+//
+void FTIRServer::sendHeadposeToGame() {
//
- // Get the setposition function from the DLL and use it!
+ // Check if the pointer is OK and wait for the Mutex.
+ // Use the setposition in the (special) DLL, to write the headpose-data.
//
- setposition = (importSetPosition) FTIRClientLib.resolve("SetPosition");
- if (setposition == NULL) {
- qDebug() << "FTIRServer::run() says: SetPosition function not found in DLL!";
- return;
- }
- else {
- setposition (7.0f, 1.0f, 2.0f, 3.0f, 4.0f, 5.0f);
- }
-
- //
- // Load the Start function from TIRViews.dll and call it, to start compatibility with older games
- //
- if (useTIRViews) {
- viewsStart = (importTIRViewsStart) FTIRViewsLib.resolve("TIRViewsStart");
- if (viewsStart == NULL) {
- qDebug() << "FTIRServer::run() says: TIRViewsStart function not found in DLL!";
- }
- else {
- qDebug() << "FTIRServer::run() says: TIRViewsStart executed!";
- viewsStart();
- }
-
- //
- // Load the Stop function from TIRViews.dll. Call it when terminating the thread.
- //
- viewsStop = (importTIRViewsStop) FTIRViewsLib.resolve("TIRViewsStop");
- if (viewsStop == NULL) {
- qDebug() << "FTIRServer::run() says: TIRViewsStop function not found in DLL!";
- }
- }
-
- //
- // Run, until termination
- //
- forever
- {
- // Check event for stop thread
- if(::WaitForSingleObject(m_StopThread, 0) == WAIT_OBJECT_0)
- {
- if (viewsStop != NULL) {
- viewsStop();
- }
-
- // Set event
- ::SetEvent(m_WaitThread);
- return;
- }
-
- if ( (pMemData != NULL) && (WaitForSingleObject(hFTIRMutex, 100) == WAIT_OBJECT_0) ) {
-
-// qDebug() << "FTIRServer says: virtRotX =" << virtRotX << " virtRotY =" << virtRotY;
- setposition (virtPosX, virtPosY, virtPosZ, virtRotZ, virtRotX, virtRotY );
-
- //// Use this for some debug-output to file...
- //QFile data("outputFTIR.txt");
- //if (data.open(QFile::WriteOnly | QFile::Append)) {
- // QTextStream out(&data);
- // out << virtPosX << " " << virtPosY << " " << virtPosZ << virtRotX << " " << virtRotY << " " << virtRotZ << '\n';
- //}
-
- //qDebug() << "FTIRServer says: pMemData.xRot =" << pMemData->data.xRot << " yRot =" << pMemData->data.yRot;
- ReleaseMutex(hFTIRMutex);
- }
-
- // just for lower cpu load
- msleep(15);
- yieldCurrentThread();
+ if ( (pMemData != NULL) && (WaitForSingleObject(hFTIRMutex, 100) == WAIT_OBJECT_0) ) {
+ setposition (virtPosX, virtPosY, virtPosZ, virtRotZ, virtRotX, virtRotY );
+ ReleaseMutex(hFTIRMutex);
}
}
@@ -282,7 +202,50 @@ bool FTIRServer::checkServerInstallationOK( HANDLE handle ) } catch(...) {
settings.~QSettings();
}
- return FTIRCreateMapping( handle );
+
+ //
+ // Create the File-mapping for Inter Process Communication
+ //
+ if (!FTIRCreateMapping( handle )){
+ return false;
+ }
+
+ //
+ // Find the functions in the DLL's
+ //
+ // Get the setposition function from the DLL and use it!
+ //
+ setposition = (importSetPosition) FTIRClientLib.resolve("SetPosition");
+ if (setposition == NULL) {
+ qDebug() << "FTIRServer::run() says: SetPosition function not found in DLL!";
+ return false;
+ }
+ else {
+ setposition (7.0f, 1.0f, 2.0f, 3.0f, 4.0f, 5.0f);
+ }
+
+ //
+ // Load the Start function from TIRViews.dll and call it, to start compatibility with older games
+ //
+ if (useTIRViews) {
+ viewsStart = (importTIRViewsStart) FTIRViewsLib.resolve("TIRViewsStart");
+ if (viewsStart == NULL) {
+ qDebug() << "FTIRServer::run() says: TIRViewsStart function not found in DLL!";
+ }
+ else {
+ qDebug() << "FTIRServer::run() says: TIRViewsStart executed!";
+ viewsStart();
+ }
+
+ //
+ // Load the Stop function from TIRViews.dll. Call it when terminating the thread.
+ //
+ viewsStop = (importTIRViewsStop) FTIRViewsLib.resolve("TIRViewsStop");
+ if (viewsStop == NULL) {
+ qDebug() << "FTIRServer::run() says: TIRViewsStop function not found in DLL!";
+ }
+ }
+ return true;
}
//
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