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authorWim Vriend <facetracknoir@gmail.com>2010-05-25 16:14:36 +0000
committerWim Vriend <facetracknoir@gmail.com>2010-05-25 16:14:36 +0000
commita8f2a29dcc5fac905ef9a1d2305903cbb74b6b7c (patch)
tree0745bcf5563051ed74137fd7250ee0c41f79f47d /FaceTrackNoIR/Readme.txt
First release Version 1.0.0 of FaceTrackNoIR
git-svn-id: svn+ssh://svn.code.sf.net/p/facetracknoir/code@1 19e81ba0-9b1a-49c3-bd6c-561e1906d5fb
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+FaceTrackNoIR (v. 1.0.0).
+
+FaceTrackNoIR is a head-tracker, which uses the FaceAPI provided by SeeingMachines. It was made using Visual Studio 2008 and Qt.The major advantage over other headtrackers is, that it uses a simple webcam to track the face of 'the gamer'. There is no need for expensive equipment or even Borg-like devices with LED's and such.
+
+
+Installation:
+To install the program, simply start Setup.exe and follow the directions. Use the desktop-icon to start FaceTrackNoIR.
+
+Compatibility:
+FaceTrackNoIR is made for Windows and tested on XP, Vista and Windows7. The FaceAPI creators recommend a dual-core processor or better. Because the 'non-commercial' version of the FaceAPI is used, the webcam can not be 'chosen': it always uses the first webcam it finds! When FaceTrackNoIR is started, the name of this webcam is displayed.
+
+
+Games:
+Until now, FaceTrackNoIR supports the protocol created by Free-track (ArmA 2 supports this) and FlightGear. We are working on others...
+
+Testing:
+To test the Free-track protocol, we included FreeTrackTest.exe, which was made by the Free-track team. If this works, ArmA 2 also will.
+
+Settings:
+The head-tracking settings can be loaded and saved, using the menu-items under 'File'. The last settings will automatically load on startup. It may be necessary to fiddle with these settings: the provided .ini files are not really optimized!
+
+Remarks:
+- To reduce CPU-load it is best to minimize FaceTrackNoIR before starting/switching to the game.
+- The combobox 'Game protocol' shows 3 choices, however it does not actually do anything with the selection (yet). Both Free-track and FlightGear protocols are started.
+- We are planning to make FaceTrackNoIR 'server-client' modes. This way the head-tracking can be run on one computer and the game on another. This should significantly improve performance.
+
+
+
+Please let us know if you like the program, if you have ideas for improvements or any questions you might have.
+The source is also available!
+
+
+The FaceTrackNoIR team:
+
+Wim Vriend
+Ron Hendriks
+