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authorWim Vriend <facetracknoir@gmail.com>2010-12-30 18:13:00 +0000
committerWim Vriend <facetracknoir@gmail.com>2010-12-30 18:13:00 +0000
commit26a42de2b739b8bf2cf9f1e1c849a681c1fcdc89 (patch)
treea44dfec3a52af472c14fe9009dfe9cbff507a097 /FaceTrackNoIR/SCServer.cpp
parent016d79347d429c291ea65eb95663e200e1e601f2 (diff)
Spent the day removing some bad-bugs in the fake TrackIR protocol and the SCServer protocol. Seems to work now?!
git-svn-id: svn+ssh://svn.code.sf.net/p/facetracknoir/code@34 19e81ba0-9b1a-49c3-bd6c-561e1906d5fb
Diffstat (limited to 'FaceTrackNoIR/SCServer.cpp')
-rw-r--r--FaceTrackNoIR/SCServer.cpp174
1 files changed, 155 insertions, 19 deletions
diff --git a/FaceTrackNoIR/SCServer.cpp b/FaceTrackNoIR/SCServer.cpp
index d55d11c3..baf3b078 100644
--- a/FaceTrackNoIR/SCServer.cpp
+++ b/FaceTrackNoIR/SCServer.cpp
@@ -30,25 +30,31 @@
SCServer::SCServer() {
ProgramName = "Microsoft FSX";
blnSimConnectActive = false;
- hSimConnect = NULL;
-
- prevPosX = 0.0f;
- prevPosY = 0.0f;
- prevPosZ = 0.0f;
- prevRotX = 0.0f;
- prevRotY = 0.0f;
- prevRotZ = 0.0f;
+ hSimConnect = 0;
+ //prevPosX = 0.0f;
+ //prevPosY = 0.0f;
+ //prevPosZ = 0.0f;
+ //prevRotX = 0.0f;
+ //prevRotY = 0.0f;
+ //prevRotZ = 0.0f;
}
/** destructor **/
SCServer::~SCServer() {
- //
- // Free the DLL
- //
- simconnect_close( hSimConnect );
- SCClientLib.unload();
+ qDebug() << "~SCServer says: inside" << SCServer::hSimConnect;
+
+ if (hSimConnect != 0) {
+ qDebug() << "~SCServer says: before simconnect_close";
+ if (SUCCEEDED( simconnect_close( SCServer::hSimConnect ) ) ) {
+ qDebug() << "~SCServer says: close SUCCEEDED";
+ }
+ }
+
+ qDebug() << "~SCServer says: before unload";
+// SCClientLib.unload();
+ qDebug() << "~SCServer says: finished";
}
//
@@ -57,11 +63,23 @@ SCServer::~SCServer() {
void SCServer::sendHeadposeToGame() {
//
- // It's only usefull to send data, if the connection was made.
+ // It's only useful to send data, if the connection was made.
//
if (!blnSimConnectActive) {
if (SUCCEEDED(simconnect_open(&hSimConnect, "FaceTrackNoIR", NULL, 0, 0, 0))) {
- qDebug() << "SCServer::run() says: SimConnect active!";
+ qDebug() << "SCServer::sendHeadposeToGame() says: SimConnect active!";
+
+ //set up the events we want to listen for
+ HRESULT hr;
+
+ simconnect_subscribetosystemevent(hSimConnect, EVENT_PING, "Frame");
+
+ hr = simconnect_mapclienteventtosimevent(hSimConnect, EVENT_INIT, "");
+ hr = simconnect_addclienteventtonotificationgroup(hSimConnect, GROUP0, EVENT_INIT, false);
+ hr = simconnect_setnotificationgrouppriority(hSimConnect, GROUP0, SIMCONNECT_GROUP_PRIORITY_HIGHEST);
+ ////hr = SimConnect_MapInputEventToClientEvent(hSimConnect, INPUT0, "VK_COMMA", EVENT_INIT);
+ ////hr = SimConnect_SetInputGroupState(hSimConnect, INPUT0, SIMCONNECT_STATE_ON);
+
blnSimConnectActive = true;
}
}
@@ -84,6 +102,8 @@ void SCServer::sendHeadposeToGame() {
prevRotX = virtRotX;
prevRotY = virtRotY;
prevRotZ = virtRotZ;
+
+ simconnect_calldispatch(hSimConnect, processNextSimconnectEvent, NULL);
}
}
@@ -160,23 +180,139 @@ bool SCServer::checkServerInstallationOK( HANDLE handle )
//
simconnect_open = (importSimConnect_Open) SCClientLib.resolve("SimConnect_Open");
if (simconnect_open == NULL) {
- qDebug() << "SCServer::run() says: SimConnect_Open function not found in DLL!";
+ qDebug() << "SCServer::checkServerInstallationOK() says: SimConnect_Open function not found in DLL!";
return false;
}
simconnect_set6DOF = (importSimConnect_CameraSetRelative6DOF) SCClientLib.resolve("SimConnect_CameraSetRelative6DOF");
if (simconnect_set6DOF == NULL) {
- qDebug() << "SCServer::run() says: SimConnect_CameraSetRelative6DOF function not found in DLL!";
+ qDebug() << "SCServer::checkServerInstallationOK() says: SimConnect_CameraSetRelative6DOF function not found in DLL!";
return false;
}
simconnect_close = (importSimConnect_Close) SCClientLib.resolve("SimConnect_Close");
if (simconnect_close == NULL) {
- qDebug() << "SCServer::run() says: SimConnect_Close function not found in DLL!";
+ qDebug() << "SCServer::checkServerInstallationOK() says: SimConnect_Close function not found in DLL!";
+ return false;
+ }
+
+ //return true;
+
+ simconnect_calldispatch = (importSimConnect_CallDispatch) SCClientLib.resolve("SimConnect_CallDispatch");
+ if (simconnect_calldispatch == NULL) {
+ qDebug() << "SCServer::checkServerInstallationOK() says: SimConnect_CallDispatch function not found in DLL!";
+ return false;
+ }
+
+ simconnect_subscribetosystemevent = (importSimConnect_SubscribeToSystemEvent) SCClientLib.resolve("SimConnect_SubscribeToSystemEvent");
+ if (simconnect_subscribetosystemevent == NULL) {
+ qDebug() << "SCServer::checkServerInstallationOK() says: SimConnect_SubscribeToSystemEvent function not found in DLL!";
+ return false;
+ }
+
+ simconnect_mapclienteventtosimevent = (importSimConnect_MapClientEventToSimEvent) SCClientLib.resolve("SimConnect_MapClientEventToSimEvent");
+ if (simconnect_subscribetosystemevent == NULL) {
+ qDebug() << "SCServer::checkServerInstallationOK() says: SimConnect_MapClientEventToSimEvent function not found in DLL!";
+ return false;
+ }
+
+ simconnect_addclienteventtonotificationgroup = (importSimConnect_AddClientEventToNotificationGroup) SCClientLib.resolve("SimConnect_AddClientEventToNotificationGroup");
+ if (simconnect_subscribetosystemevent == NULL) {
+ qDebug() << "SCServer::checkServerInstallationOK() says: SimConnect_AddClientEventToNotificationGroup function not found in DLL!";
return false;
}
- qDebug() << "SCServer::run() says: SimConnect functions resolved in DLL!";
+ simconnect_setnotificationgrouppriority = (importSimConnect_SetNotificationGroupPriority) SCClientLib.resolve("SimConnect_SetNotificationGroupPriority");
+ if (simconnect_subscribetosystemevent == NULL) {
+ qDebug() << "SCServer::checkServerInstallationOK() says: SimConnect_SetNotificationGroupPriority function not found in DLL!";
+ return false;
+ }
+
+ qDebug() << "SCServer::checkServerInstallationOK() says: SimConnect functions resolved in DLL!";
return true;
}
+//
+// Get the program-name from the client (Game!).
+//
+QString SCServer::GetProgramName() {
+QString *str;
+
+ str = new QString("FSX");
+ return *str;
+}
+
+
+void CALLBACK SCServer::processNextSimconnectEvent(SIMCONNECT_RECV* pData, DWORD cbData, void *pContext)
+{
+// HRESULT hr;
+
+ switch(pData->dwID)
+ {
+ case SIMCONNECT_RECV_ID_EVENT:
+ {
+ SIMCONNECT_RECV_EVENT *evt = (SIMCONNECT_RECV_EVENT*)pData;
+
+ qDebug() << "SCServer::processNextSimconnectEvent() says: SimConnect active!";
+ //switch(evt->uEventID)
+ //{
+ // //case EVENT_CAMERA_RIGHT:
+
+ // // cameraBank = normalize180( cameraBank + 5.0f);
+
+ // // hr = SimConnect_CameraSetRelative6DOF(hSimConnect, 0.0f, 0.0f, 0.0f,
+ // // SIMCONNECT_CAMERA_IGNORE_FIELD,SIMCONNECT_CAMERA_IGNORE_FIELD, cameraBank);
+
+ // // printf("\nCamera Bank = %f", cameraBank);
+ // // break;
+
+ // //case EVENT_CAMERA_LEFT:
+ // //
+ // // cameraBank = normalize180( cameraBank - 5.0f);
+
+ // // hr = SimConnect_CameraSetRelative6DOF(hSimConnect, 0.0f, 0.0f, 0.0f,
+ // // SIMCONNECT_CAMERA_IGNORE_FIELD,SIMCONNECT_CAMERA_IGNORE_FIELD, cameraBank);
+ // //
+ // // printf("\nCamera Bank = %f", cameraBank);
+ // // break;
+
+ // //default:
+ // // break;
+ //}
+ //break;
+ }
+ case SIMCONNECT_RECV_ID_EVENT_FRAME:
+ {
+ qDebug() << "SCServer::processNextSimconnectEvent() says: Frame event!";
+ }
+
+ case SIMCONNECT_RECV_ID_EXCEPTION:
+ {
+ SIMCONNECT_RECV_EXCEPTION *except = (SIMCONNECT_RECV_EXCEPTION*)pData;
+
+ switch (except->dwException)
+ {
+ case SIMCONNECT_EXCEPTION_ERROR:
+ printf("\nCamera error");
+ break;
+
+ default:
+ printf("\nException");
+ break;
+ }
+ break;
+ }
+
+ case SIMCONNECT_RECV_ID_QUIT:
+ {
+ qDebug() << "SCServer::processNextSimconnectEvent() says: Quit event!";
+// quit = 1;
+ break;
+ }
+
+ default:
+ break;
+ }
+}
+
+
//END