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authorWim Vriend <facetracknoir@gmail.com>2011-01-22 15:21:34 +0000
committerWim Vriend <facetracknoir@gmail.com>2011-01-22 15:21:34 +0000
commit445ebbfa3edc12bd79469a61c25257fe853c3768 (patch)
tree4dc48cdf1387dbc1021ef35748914af651642061 /FaceTrackNoIR/tracker.cpp
parentedd74a92a7d6e3c11d2409ba34085073185af43f (diff)
Work on DLL-FTNoir-Tracker.
git-svn-id: svn+ssh://svn.code.sf.net/p/facetracknoir/code@41 19e81ba0-9b1a-49c3-bd6c-561e1906d5fb
Diffstat (limited to 'FaceTrackNoIR/tracker.cpp')
-rw-r--r--FaceTrackNoIR/tracker.cpp43
1 files changed, 41 insertions, 2 deletions
diff --git a/FaceTrackNoIR/tracker.cpp b/FaceTrackNoIR/tracker.cpp
index 974b1251..73023b2f 100644
--- a/FaceTrackNoIR/tracker.cpp
+++ b/FaceTrackNoIR/tracker.cpp
@@ -194,7 +194,9 @@ Tracker::~Tracker() {
::SetEvent(m_StopThread);
// Wait until thread finished
- ::WaitForSingleObject(m_WaitThread, INFINITE);
+ if (isRunning()) {
+ ::WaitForSingleObject(m_WaitThread, INFINITE);
+ }
// Close handles
::CloseHandle(m_StopThread);
@@ -245,6 +247,7 @@ void Tracker::setup(QWidget *head, FaceTrackNoIR *parent) {
if (selectedTracker == FT_FTNOIR) {
int fooResult = pTracker->Foo(42);
qDebug() << "Tracker::setup Foo gives: " << fooResult;
+ pTracker->StartTracker();
}
// set up the line edits for calling
@@ -438,6 +441,13 @@ void Tracker::run() {
}
# endif
+ if (selectedTracker == FT_FTNOIR) {
+ THeadPoseData newpose;
+ pTracker->GiveHeadPoseData(&newpose);
+ addHeadPose(newpose);
+ Tracker::confid = true;
+ }
+
//
// Get the System-time and substract the time from the previous call.
// dT will be used for the EWMA-filter.
@@ -653,7 +663,6 @@ void Tracker::run() {
ReleaseMutex(Tracker::hTrackMutex);
server_Game->sendHeadposeToGame();
-
//for lower cpu load
usleep(10000);
yieldCurrentThread();
@@ -720,6 +729,36 @@ void Tracker::addHeadPose( smEngineHeadPoseData head_pose )
addRaw2List ( &Z.rawList, Z.maxItems, Tracker::Z.headPos );
}
+/** Add the headpose-data to the Lists **/
+void Tracker::addHeadPose( THeadPoseData head_pose )
+{
+ // Pitch
+ Tracker::Pitch.headPos = head_pose.pitch; // degrees
+ addRaw2List ( &Pitch.rawList, Pitch.maxItems, Tracker::Pitch.headPos );
+// Tracker::Pitch.confidence = head_pose.confidence; // Just this one ...
+ Tracker::Pitch.newSample = true;
+
+ // Yaw
+ Tracker::Yaw.headPos = head_pose.yaw; // degrees
+ addRaw2List ( &Yaw.rawList, Yaw.maxItems, Tracker::Yaw.headPos );
+
+ // Roll
+ Tracker::Roll.headPos = head_pose.roll; // degrees
+ addRaw2List ( &Roll.rawList, Roll.maxItems, Tracker::Roll.headPos );
+
+ // X-position
+ Tracker::X.headPos = head_pose.x; // centimeters
+ addRaw2List ( &X.rawList, X.maxItems, Tracker::X.headPos );
+
+ // Y-position
+ Tracker::Y.headPos = head_pose.y; // centimeters
+ addRaw2List ( &Y.rawList, Y.maxItems, Tracker::Y.headPos );
+
+ // Z-position (distance to camera, absolute!)
+ Tracker::Z.headPos = head_pose.z; // centimeters
+ addRaw2List ( &Z.rawList, Z.maxItems, Tracker::Z.headPos );
+}
+
//
// Get the ProgramName from the Game and return it.
//