diff options
author | Wim Vriend <facetracknoir@gmail.com> | 2011-01-24 21:18:52 +0000 |
---|---|---|
committer | Wim Vriend <facetracknoir@gmail.com> | 2011-01-24 21:18:52 +0000 |
commit | 5a63e2a7735fa982885b1164e35aedbaabf95047 (patch) | |
tree | 786a2317a3d51f9116006b44f5eea0f5ab249c2a /bin/Settings/SimConnect.ini | |
parent | a1126d63fe3068cc5651c8c3060647a33e4bb710 (diff) |
EWMA2-filter implemented.
git-svn-id: svn+ssh://svn.code.sf.net/p/facetracknoir/code@43 19e81ba0-9b1a-49c3-bd6c-561e1906d5fb
Diffstat (limited to 'bin/Settings/SimConnect.ini')
-rw-r--r-- | bin/Settings/SimConnect.ini | 64 |
1 files changed, 44 insertions, 20 deletions
diff --git a/bin/Settings/SimConnect.ini b/bin/Settings/SimConnect.ini index e9f0bc13..d464d763 100644 --- a/bin/Settings/SimConnect.ini +++ b/bin/Settings/SimConnect.ini @@ -13,6 +13,9 @@ redRoll=90 redX=90
redY=90
redZ=90
+minSmooth=10
+powCurve=10
+maxSmooth=70
[GameProtocol]
Selection=5
@@ -21,27 +24,48 @@ Selection=5 Selection=0
[Curves]
-Yaw_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\x14\0\0\0\0\0\0)
-Yaw_point2=@Variant(\0\0\0\x1a@1\0\0\0\0\0\0@1\0\0\0\0\0\0)
-Yaw_point3=@Variant(\0\0\0\x1a@@\x80\0\0\0\0\0@@\x80\0\0\0\0\0)
-Yaw_point4=@Variant(\0\0\0\x1a@d\x80\0\0\0\0\0@I\0\0\0\0\0\0)
-Pitch_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\x14\0\0\0\0\0\0)
+Yaw_point1=@Variant(\0\0\0\x1a@\x10\0\0\0\0\0\0@\x10\0\0\0\0\0\0)
+Yaw_point2="@Variant(\0\0\0\x1a@Y\xc0\0\0\0\0\0@=\0\0\0\0\0\0)"
+Yaw_point3=@Variant(\0\0\0\x1a@c \0\0\0\0\0@G\0\0\0\0\0\0)
+Yaw_point4=@Variant(\0\0\0\x1a@e\xc0\0\0\0\0\0@I\0\0\0\0\0\0)
+Pitch_point1=@Variant(\0\0\0\x1a@\x18\0\0\0\0\0\0@\x18\0\0\0\0\0\0)
Pitch_point2=@Variant(\0\0\0\x1a@1\0\0\0\0\0\0@1\0\0\0\0\0\0)
Pitch_point3=@Variant(\0\0\0\x1a@@\x80\0\0\0\0\0@@\x80\0\0\0\0\0)
-Pitch_point4=@Variant(\0\0\0\x1a@c\xe0\0\0\0\0\0@I\0\0\0\0\0\0)
-Roll_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\x14\0\0\0\0\0\0)
+Pitch_point4=@Variant(\0\0\0\x1a@f\0\0\0\0\0\0@I\0\0\0\0\0\0)
+Roll_point1=@Variant(\0\0\0\x1a@\x14\0\0\0\0\0\0@\x14\0\0\0\0\0\0)
Roll_point2=@Variant(\0\0\0\x1a@1\0\0\0\0\0\0@1\0\0\0\0\0\0)
Roll_point3=@Variant(\0\0\0\x1a@@\x80\0\0\0\0\0@@\x80\0\0\0\0\0)
-Roll_point4=@Variant(\0\0\0\x1a@d \0\0\0\0\0@I\0\0\0\0\0\0)
-X_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\x14\0\0\0\0\0\0)
-X_point2=@Variant(\0\0\0\x1a@1\0\0\0\0\0\0@1\0\0\0\0\0\0)
-X_point3=@Variant(\0\0\0\x1a@@\x80\0\0\0\0\0@@\x80\0\0\0\0\0)
-X_point4=@Variant(\0\0\0\x1a@I\0\0\0\0\0\0@I\0\0\0\0\0\0)
-Y_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\x14\0\0\0\0\0\0)
-Y_point2=@Variant(\0\0\0\x1a@1\0\0\0\0\0\0@1\0\0\0\0\0\0)
-Y_point3=@Variant(\0\0\0\x1a@@\x80\0\0\0\0\0@@\x80\0\0\0\0\0)
-Y_point4=@Variant(\0\0\0\x1a@I\0\0\0\0\0\0@I\0\0\0\0\0\0)
-Z_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\x14\0\0\0\0\0\0)
-Z_point2=@Variant(\0\0\0\x1a@1\0\0\0\0\0\0@1\0\0\0\0\0\0)
-Z_point3=@Variant(\0\0\0\x1a@@\x80\0\0\0\0\0@@\x80\0\0\0\0\0)
-Z_point4=@Variant(\0\0\0\x1a@I\0\0\0\0\0\0@I\0\0\0\0\0\0)
+Roll_point4=@Variant(\0\0\0\x1a@f \0\0\0\0\0@I\0\0\0\0\0\0)
+X_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0?\xf0\0\0\0\0\0\0)
+X_point2=@Variant(\0\0\0\x1a@K@\0\0\0\0\0@5\x80\0\0\0\0\0)
+X_point3=@Variant(\0\0\0\x1a@T \0\0\0\0\0@A\x80\0\0\0\0\0)
+X_point4=@Variant(\0\0\0\x1a@[@\0\0\0\0\0@I\0\0\0\0\0\0)
+Y_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0?\xf0\0\0\0\0\0\0)
+Y_point2=@Variant(\0\0\0\x1a@M@\0\0\0\0\0@3\0\0\0\0\0\0)
+Y_point3=@Variant(\0\0\0\x1a@X\xc0\0\0\0\0\0@B\xc0\0\0\0\0\0)
+Y_point4=@Variant(\0\0\0\x1a@[\x80\0\0\0\0\0@I\0\0\0\0\0\0)
+Z_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0?\xf0\0\0\0\0\0\0)
+Z_point2=@Variant(\0\0\0\x1a@J\xc0\0\0\0\0\0@3\0\0\0\0\0\0)
+Z_point3=@Variant(\0\0\0\x1a@T\x80\0\0\0\0\0@B\xc0\0\0\0\0\0)
+Z_point4=@Variant(\0\0\0\x1a@\\`\0\0\0\0\0@I\0\0\0\0\0\0)
+
+[KB_Shortcuts]
+Keycode_Center=199
+Shift_Center=false
+Ctrl_Center=false
+Alt_Center=false
+Keycode_StartStop=207
+Shift_StartStop=false
+Ctrl_StartStop=false
+Alt_StartStop=false
+SetZero=true
+Keycode_Inhibit=0
+Shift_Inhibit=false
+Ctrl_Inhibit=false
+Alt_Inhibit=false
+Inhibit_Pitch=false
+Inhibit_Yaw=false
+Inhibit_Roll=false
+Inhibit_X=false
+Inhibit_Y=false
+Inhibit_Z=false
|