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authorStanislaw Halik <sthalik@misaki.pl>2018-06-26 22:25:22 +0200
committerStanislaw Halik <sthalik@misaki.pl>2018-06-26 23:05:21 +0200
commitd65936200a2756e6619a109fa6fa673b91df802e (patch)
tree80b6b6fc7ba9023cbe47290b8ae1bc5468a19bb1 /compat/camera-names.cpp
parent4046773c41ee3c0f65840828ab983cfd13451c85 (diff)
modernize C++ syntax
No visible changes (hopefully).
Diffstat (limited to 'compat/camera-names.cpp')
-rw-r--r--compat/camera-names.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/compat/camera-names.cpp b/compat/camera-names.cpp
index 22dcdd8f..c88bae75 100644
--- a/compat/camera-names.cpp
+++ b/compat/camera-names.cpp
@@ -33,30 +33,30 @@ OTR_COMPAT_EXPORT QList<QString> get_camera_names()
// Create the System Device Enumerator.
HRESULT hr;
CoInitialize(nullptr);
- ICreateDevEnum *pSysDevEnum = NULL;
- hr = CoCreateInstance(CLSID_SystemDeviceEnum, NULL, CLSCTX_INPROC_SERVER, IID_ICreateDevEnum, (void **)&pSysDevEnum);
+ ICreateDevEnum *pSysDevEnum = nullptr;
+ hr = CoCreateInstance(CLSID_SystemDeviceEnum, nullptr, CLSCTX_INPROC_SERVER, IID_ICreateDevEnum, (void **)&pSysDevEnum);
if (FAILED(hr))
{
qDebug() << "failed CLSID_SystemDeviceEnum" << hr;
return ret;
}
// Obtain a class enumerator for the video compressor category.
- IEnumMoniker *pEnumCat = NULL;
+ IEnumMoniker *pEnumCat = nullptr;
hr = pSysDevEnum->CreateClassEnumerator(CLSID_VideoInputDeviceCategory, &pEnumCat, 0);
if (hr == S_OK) {
// Enumerate the monikers.
- IMoniker *pMoniker = NULL;
+ IMoniker *pMoniker = nullptr;
ULONG cFetched;
while (pEnumCat->Next(1, &pMoniker, &cFetched) == S_OK)
{
IPropertyBag *pPropBag;
- hr = pMoniker->BindToStorage(0, 0, IID_IPropertyBag, (void **)&pPropBag);
+ hr = pMoniker->BindToStorage(nullptr, nullptr, IID_IPropertyBag, (void **)&pPropBag);
if (SUCCEEDED(hr)) {
// To retrieve the filter's friendly name, do the following:
VARIANT varName;
VariantInit(&varName);
- hr = pPropBag->Read(L"FriendlyName", &varName, 0);
+ hr = pPropBag->Read(L"FriendlyName", &varName, nullptr);
if (SUCCEEDED(hr))
{
// Display the name in your UI somehow.